Player Matchup

Geb
Geb
GerrySuperPa021
Geb
Level 86
God Stats
26W - 21L
1,569 SR
Queue Stats
306W - 396L
1,488 Elo+
Party 3
Chaac
Chaac
Ronin_Taste
Chaac
Level 86
God Stats
37W - 39L
1,532 SR
Queue Stats
525W - 529L
1,478 Elo+
Solo
Medusa
Medusa
chalocr2705
Medusa
Level 65
God Stats
3W - 1L
1,620 SR
Queue Stats
237W - 246L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
noammii
Cliodhna
Level 109
God Stats
17W - 14L
1,551 SR
Queue Stats
571W - 562L
1,448 Elo+
Party 2
Vulcan
Vulcan
wolfBear24
Vulcan
Level 82
God Stats
4W - 9L
1,278 SR
Queue Stats
137W - 181L
1,480 Elo+
Party 3
Team Averages
Level 86
1,510 SR
1,482 Elo+

VS

Team Averages
Level 98
1,521 SR
1,493 Elo+
Izanami
Izanami
AstronautKid971
Izanami
Level 139
God Stats
13W - 11L
1,705 SR
Queue Stats
256W - 235L
1,501 Elo+
Party 1
Fenrir
Fenrir
Bryanx_x971
Fenrir
Level 128
God Stats
7W - 8L
1,450 SR
Queue Stats
172W - 182L
1,440 Elo+
Party 1
Sol
Sol
Djoboy-
Sol
Level 63
God Stats
6W - 9L
1,472 SR
Queue Stats
206W - 210L
1,478 Elo+
Party 1
Chaac
Chaac
EXOTICsplash242
Chaac
Level 74
God Stats
15W - 13L
1,573 SR
Queue Stats
289W - 288L
1,496 Elo+
Party 4
Susano
Susano
Exotic Quantum
Susano
Level 88
God Stats
1W - 3L
1,403 SR
Queue Stats
329W - 314L
1,548 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 7
8,687
434
5,671
18,490
18,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 1 / 4
11,022
551
7,677
15,548
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
3 / 6 / 2
9,666
483
11,301
14,878
4,123
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
noammii
Cliodhna
19
8 / 0 / 2
11,517
576
8,477
11,751
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
wolfBear24
Vulcan
13
1 / 4 / 5
9,022
451
8,042
8,912
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
10,616
531
10,806
13,597
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
15
4 / 3 / 3
8,851
443
9,940
18,177
16,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sol
15
2 / 5 / 2
9,213
461
5,096
12,211
4,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

3
0 / 2 / 0
5,927
296
494
2,114
831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
2 / 3 / 3
10,065
503
9,079
12,794
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
12
12
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Fenrir
4
3
3
1.83
L
Sol
2
5
2
0.6
L
0
2
0
0
L
2
3
3
1.17
W
0
1
7
3.5
W
3
1
4
5
W
Medusa
3
6
2
0.67
W
Cliodhna
noammii
Cliodhna
8
0
2
9
W
Vulcan
wolfBear24
Vulcan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,168
Damage
35,415
69,579
Taken
58,893
43,851
Mitigated
31,410
18,375
Healing
17,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,806
6,646
168
6,603
13,597
4,183
868
2,212
11,340
0
95,675
L
Fenrir
9,940
1,603
0
2,328
18,177
16,581
0
4,810
13,282
923
29,928
L
Sol
5,096
514
0
2,655
12,211
4,835
1,256
2,627
9,324
47,731
4,970
L
494
47
0
594
2,114
831
0
0
1,953
0
3,174
L
9,079
1,835
0
4,819
12,794
4,980
993
4,064
8,685
0
71,875
W
5,671
372
0
3,245
18,490
18,629
95
1,011
17,026
24,298
0
W
7,677
886
297
8,535
15,548
12,851
352
1,245
14,157
0
82,355
W
Medusa
11,301
4,785
0
3,227
14,878
4,123
0
357
14,260
0
90,269
W
Cliodhna
noammii
Cliodhna
8,477
765
0
1,038
11,751
4,871
546
866
10,750
0
102,198
W
Vulcan
wolfBear24
Vulcan
8,042
1,847
0
2,033
8,912
3,377
546
1,801
6,949
56,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
44,672
585
Minions Killed
448
0
Camps Cleared
0
2,044,794
Distance Traveled
1,546,214
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,616
531
165
8
0
347,199
1
L
Fenrir
8,851
443
40
2
0
388,168
3
L
Sol
9,213
461
115
6
0
361,152
3
L
Chaac
5,927
296
8
0
0
46,227
0
L
Susano
10,065
503
120
6
0
403,468
5
W
Geb
8,687
434
34
2
0
442,170
1
W
Chaac
11,022
551
176
9
0
401,871
4
W
Medusa
9,666
483
135
7
0
326,330
0
W
Cliodhna
11,517
576
147
7
0
490,933
0
W
Vulcan
9,022
451
93
5
0
383,490
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role