Player Matchup

Nox
Nox
 
Nox
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SopaÉJanta
Neith
Level 75
God Stats
81W - 94L
1,480 SR
Queue Stats
646W - 679L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeriinhow
Morgan Le Fay
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
14W - 11L
1,540 Elo+
Solo
Poseidon
Poseidon
iisseiiz
Poseidon
Level 103
God Stats
3W - 3L
1,211 SR
Queue Stats
6W - 9L
1,367 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,483 Elo+

VS

Team Averages
Level 92
1,448 SR
1,477 Elo+
Ra
Ra
HxTSouL
Ra
Level 69
God Stats
2W - 1L
1,493 SR
Queue Stats
314W - 329L
1,510 Elo+
Solo
Bastet
Bastet
Pejesi
Bastet
Level 129
God Stats
21W - 19L
1,578 SR
Queue Stats
372W - 399L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Vixito
Cthulhu
Level 67
God Stats
1W - 4L
1,305 SR
Queue Stats
14W - 17L
1,399 Elo+
Solo
Chiron
Chiron
aLienM0on
Chiron
Level 101
God Stats
3W - 3L
1,378 SR
Queue Stats
196W - 207L
1,511 Elo+
Solo
Persephone
Persephone
sonekousTheKid
Persephone
Level 94
God Stats
31W - 24L
1,487 SR
Queue Stats
194W - 215L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 2 / 3
9,657
966
5,771
9,309
3,207
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
 
Hercules
15
0 / 10 / 5
8,845
885
4,561
19,402
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
1 / 1 / 7
9,305
931
7,137
9,342
3,093
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
Zeriinhow
Morgan Le Fay
16
0 / 6 / 6
9,071
907
6,694
12,061
4,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
iisseiiz
Poseidon
16
5 / 5 / 3
10,926
1,093
10,538
9,387
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

153

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
10,988
1,099
11,995
6,452
2,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Pejesi
Bastet
17
9 / 2 / 10
10,545
1,055
15,325
8,485
3,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Vixito
Cthulhu
16
2 / 4 / 7
9,163
916
6,374
11,092
5,384
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
aLienM0on
Chiron
17
4 / 0 / 13
10,447
1,045
6,692
5,503
1,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
sonekousTheKid
Persephone
17
5 / 1 / 14
10,898
1,090
15,282
6,989
2,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
80
9
Kills
24
24
Deaths
9
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
2
3
2.25
L
Hercules
 
Hercules
0
10
5
0.25
W
4
2
12
5
W
Bastet
Pejesi
Bastet
9
2
10
7
L
1
1
7
4.5
W
Cthulhu
Vixito
Cthulhu
2
4
7
1.38
L
Morgan Le Fay
Zeriinhow
Morgan Le Fay
0
6
6
0.5
W
Chiron
aLienM0on
Chiron
4
0
13
10.5
L
Poseidon
iisseiiz
Poseidon
5
5
3
1.3
W
Persephone
sonekousTheKid
Persephone
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,701
Damage
55,668
59,501
Taken
38,521
27,012
Mitigated
15,133
6,924
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,771
266
0
140
9,309
3,207
0
5,324
3,985
15,730
0
L
Hercules
 
Hercules
4,561
799
0
2,118
19,402
13,739
0
9,618
9,784
383
8,237
W
11,995
566
1,783
857
6,452
2,317
0
3,409
2,713
36,319
0
W
Bastet
Pejesi
Bastet
15,325
4,177
0
1,046
8,485
3,091
0
4,867
3,278
0
18,888
L
7,137
1,765
0
3,196
9,342
3,093
0
6,626
2,716
0
25,134
W
Cthulhu
Vixito
Cthulhu
6,374
3,098
0
722
11,092
5,384
0
6,712
4,160
10,904
0
L
Morgan Le Fay
Zeriinhow
Morgan Le Fay
6,694
739
0
154
12,061
4,170
0
6,770
5,291
21,086
0
W
Chiron
aLienM0on
Chiron
6,692
1,874
1,033
2,251
5,503
1,996
0
3,848
1,485
0
41,835
L
Poseidon
iisseiiz
Poseidon
10,538
390
112
1,204
9,387
2,803
0
5,313
4,074
45,666
0
W
Persephone
sonekousTheKid
Persephone
15,282
542
217
1,337
6,989
2,345
0
3,702
3,043
31,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,804
Gold Earned
52,041
212
Minions Killed
199
3
Camps Cleared
8
952,367
Distance Traveled
992,007
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,657
966
25
3
1
198,364
1
L
Hercules
8,845
885
15
2
0
187,229
0
W
Ra
10,988
1,099
74
7
1
214,419
1
W
Bastet
10,545
1,055
10
1
0
214,162
3
L
Neith
9,305
931
39
4
0
188,976
1
W
Cthulhu
9,163
916
5
1
1
174,071
1
L
Morgan Le Fay
9,071
907
28
3
1
180,639
0
W
Chiron
10,447
1,045
72
7
6
216,105
1
L
Poseidon
10,926
1,093
105
11
1
197,159
0
W
Persephone
10,898
1,090
38
4
0
173,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role