Player Matchup

Mulan
Mulan
CannibalPickle
Mulan
Level 43
God Stats
0W - 1L
1,250 SR
Queue Stats
3W - 4L
1,415 Elo+
Party 2
Artemis
Artemis
JaqueeYells
Artemis
Level 141
God Stats
0W - 1L
1,466 SR
Queue Stats
59W - 74L
1,432 Elo+
Party 2
Eset
Eset
Syvenix
Eset
Level 60
God Stats
0W - 2L
1,320 SR
Queue Stats
5W - 5L
1,533 Elo+
Party 2
Team Averages
Level 81
1,345 SR
1,460 Elo+

VS

Team Averages
Level 68
1,555 SR
1,498 Elo+
Cthulhu
Cthulhu
Overkill3140
Cthulhu
Level 129
God Stats
6W - 3L
1,578 SR
Queue Stats
91W - 89L
1,458 Elo+
Party 1
Cerberus
Cerberus
PaymentPending
Cerberus
Level 50
God Stats
2W - 2L
1,432 SR
Queue Stats
11W - 24L
1,456 Elo+
Solo
Artemis
Artemis
WinglessPenguin
Artemis
Level 24
God Stats
22W - 7L
1,656 SR
Queue Stats
32W - 17L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 5
7,552
755
7,017
11,972
6,663
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
JaqueeYells
Artemis
10
0 / 7 / 7
7,237
724
9,242
11,152
3,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
Syvenix
Eset
12
6 / 6 / 2
8,547
855
9,927
11,447
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Overkill3140
Cthulhu
13
7 / 3 / 12
8,860
886
8,586
11,077
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
13
4 / 3 / 13
8,597
860
5,966
14,979
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
9 / 2 / 9
9,056
906
15,947
7,538
2,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
8
Kills
20
20
Deaths
8
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
Artemis
JaqueeYells
Artemis
0
7
7
0.5
W
Cthulhu
Overkill3140
Cthulhu
7
3
12
4.33
W
Cerberus
4
3
13
3.5
L
Eset
Syvenix
Eset
6
6
2
1.17
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,186
Damage
30,499
34,571
Taken
33,594
13,685
Mitigated
19,191
6,341
Healing
8,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,017
1,056
0
1,330
11,972
6,663
0
5,203
6,553
0
18,624
L
Artemis
JaqueeYells
Artemis
9,242
3,866
520
1,011
11,152
3,158
0
4,020
6,835
0
22,566
W
Cthulhu
Overkill3140
Cthulhu
8,586
252
397
745
11,077
4,260
0
4,425
6,652
24,733
0
W
Cerberus
5,966
48
262
5,016
14,979
12,524
90
3,899
11,080
16,840
0
L
Eset
Syvenix
Eset
9,927
504
700
2,780
11,447
3,864
0
5,070
6,124
26,035
0
W
15,947
7,797
0
1,797
7,538
2,407
552
1,934
5,604
0
32,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,336
Gold Earned
26,513
95
Minions Killed
113
5
Camps Cleared
4
488,197
Distance Traveled
553,036
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,552
755
26
3
2
177,380
1
L
Artemis
7,237
724
38
4
1
141,720
1
W
Cthulhu
8,860
886
49
5
1
196,249
2
W
Cerberus
8,597
860
22
2
2
194,703
1
L
Eset
8,547
855
31
3
2
169,097
2
W
Artemis
9,056
906
42
4
1
162,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role