Player Matchup

Hou Yi
Hou Yi
Ghostman1995
Hou Yi
Level 127
God Stats
1W - 0L
1,694 SR
Queue Stats
16W - 9L
1,692 Elo+
Party 3
Camazotz
Camazotz
PeenGobbler
Camazotz
Level 87
God Stats
5W - 3L
1,440 SR
Queue Stats
118W - 120L
1,502 Elo+
Solo
Terra
Terra
TTVCallMeBrutal
Terra
Level 127
God Stats
2W - 2L
1,259 SR
Queue Stats
178W - 165L
1,611 Elo+
Party 3
Hun Batz
Hun Batz
Tw1stInFate
Hun Batz
Level 124
God Stats
4W - 3L
1,542 SR
Queue Stats
320W - 315L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
bobacoco
Zhong Kui
Level 104
God Stats
4W - 2L
1,659 SR
Queue Stats
281W - 309L
1,476 Elo+
Party 1
Team Averages
Level 114
1,519 SR
1,548 Elo+

VS

Team Averages
Level 86
1,563 SR
1,495 Elo+
Sol
Sol
DemaniBlue
Sol
Level 84
God Stats
6W - 6L
1,516 SR
Queue Stats
146W - 154L
1,499 Elo+
Solo
Athena
Athena
NICOOOOO0O
Athena
Level 88
God Stats
0W - 1L
1,787 SR
Queue Stats
73W - 96L
1,456 Elo+
Party 2
Ravana
Ravana
bi0hazard24
Ravana
Level 68
God Stats
16W - 22L
1,455 SR
Queue Stats
334W - 359L
1,495 Elo+
Solo
Merlin
Merlin
cece0926
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 215L
1,568 Elo+
Solo
Achilles
Achilles
hippiedude22
Achilles
Level 103
God Stats
2W - 2L
1,555 SR
Queue Stats
37W - 32L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
12 / 1 / 7
7,706
642
11,834
9,343
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Camazotz
PeenGobbler
Camazotz
12
3 / 0 / 1
6,765
564
6,500
7,896
3,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 4 / 11
6,008
501
3,834
10,634
7,243
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Tw1stInFate
Hun Batz
12
5 / 3 / 3
7,091
591
6,059
8,627
2,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
bobacoco
Zhong Kui
12
3 / 1 / 7
7,296
608
8,370
7,514
4,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 3
6,979
582
7,346
9,313
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
NICOOOOO0O
Athena
9
2 / 6 / 4
6,590
549
3,125
15,530
8,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
9
0 / 4 / 5
5,949
496
4,151
8,288
3,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
cece0926
Merlin
11
3 / 4 / 2
6,857
571
5,745
6,816
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
hippiedude22
Achilles
11
1 / 1 / 1
6,434
536
5,172
11,789
9,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
24
Kills
9
9
Deaths
24
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
Hou Yi
12
1
7
15.5
L
Athena
NICOOOOO0O
Athena
2
6
4
0.67
W
Camazotz
PeenGobbler
Camazotz
3
0
1
3.5
W
1
4
11
1.63
W
Hun Batz
Tw1stInFate
Hun Batz
5
3
3
2.17
L
Ravana
0
4
5
0.63
W
Zhong Kui
bobacoco
Zhong Kui
3
1
7
6.5
L
Merlin
cece0926
Merlin
3
4
2
1
L
Achilles
hippiedude22
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,597
Damage
25,539
44,014
Taken
51,736
20,926
Mitigated
25,612
19,953
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,346
2,868
0
1,968
9,313
2,648
470
1,552
7,761
27,904
4,886
W
Hou Yi
11,834
7,193
0
4,370
9,343
3,194
698
4,304
4,985
0
35,536
L
Athena
NICOOOOO0O
Athena
3,125
650
1,284
2,578
15,530
8,023
0
4,265
11,137
11,720
0
W
Camazotz
PeenGobbler
Camazotz
6,500
902
400
4,420
7,896
3,018
494
969
6,498
0
32,530
W
3,834
873
1,363
2,081
10,634
7,243
150
4,135
6,362
15,750
0
W
Hun Batz
Tw1stInFate
Hun Batz
6,059
1,714
0
3,664
8,627
2,659
22
3,034
5,344
0
41,145
L
Ravana
4,151
1,117
0
1,847
8,288
3,828
0
3,430
4,790
0
22,982
W
Zhong Kui
bobacoco
Zhong Kui
8,370
840
0
3,655
7,514
4,812
0
3,339
3,883
45,559
0
L
Merlin
cece0926
Merlin
5,745
605
0
1,044
6,816
2,005
0
1,456
5,318
35,099
0
L
Achilles
hippiedude22
Achilles
5,172
661
494
4,671
11,789
9,108
470
1,501
9,750
1,176
29,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
32,809
311
Minions Killed
259
0
Camps Cleared
0
1,257,919
Distance Traveled
1,143,984
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,979
582
48
4
0
214,613
0
W
Hou Yi
7,706
642
59
5
0
217,998
2
L
Athena
6,590
549
26
2
0
239,130
3
W
Camazotz
6,765
564
62
5
0
283,365
1
W
Terra
6,008
501
28
2
0
240,829
5
W
Hun Batz
7,091
591
74
6
0
269,599
3
L
Ravana
5,949
496
51
4
0
231,174
3
W
Zhong Kui
7,296
608
88
7
0
246,128
1
L
Merlin
6,857
571
69
6
0
211,388
4
L
Achilles
6,434
536
65
5
0
247,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role