Player Matchup

Rama
Rama
DC123427
Rama
Level 148
God Stats
2W - 4L
1,477 SR
Queue Stats
68W - 71L
1,586 Elo+
Party 2
Odin
Odin
Jahovez
Odin
Level 46
God Stats
1W - 2L
1,458 SR
Queue Stats
2W - 3L
1,527 Elo+
Party 2
Vulcan
Vulcan
NinjaFTFW
Vulcan
Level 109
God Stats
2W - 2L
1,749 SR
Queue Stats
203W - 189L
1,612 Elo+
Party 2
Bacchus
Bacchus
SoFly InUrEyes
Bacchus
Level 145
God Stats
10W - 16L
1,531 SR
Queue Stats
214W - 191L
1,614 Elo+
Party 2
Chronos
Chronos
kuriakakodo21
Chronos
Level 158
God Stats
9W - 6L
1,635 SR
Queue Stats
599W - 581L
1,635 Elo+
Party 2
Team Averages
Level 121
1,570 SR
1,595 Elo+

VS

Team Averages
Level 75
1,530 SR
1,613 Elo+
Ganesha
Ganesha
DeathAngel61423
Ganesha
Level 109
God Stats
4W - 4L
1,615 SR
Queue Stats
669W - 567L
1,563 Elo+
Party 1
Hou Yi
Hou Yi
MJordan_2312
Hou Yi
Level 129
God Stats
9W - 12L
1,508 SR
Queue Stats
280W - 243L
1,598 Elo+
Party 3
Guan Yu
Guan Yu
TerneraConQueso
Guan Yu
Level 40
God Stats
3W - 1L
1,653 SR
Queue Stats
85W - 47L
1,641 Elo+
Party 3
Cernunnos
Cernunnos
TheDivineShadow
Cernunnos
Level 59
God Stats
3W - 2L
1,275 SR
Queue Stats
200W - 172L
1,561 Elo+
Party 1
Janus
Janus
xXPandaTeddyXx
Janus
Level 40
God Stats
1W - 1L
1,601 SR
Queue Stats
48W - 25L
1,701 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 4 / 2
6,941
496
4,911
10,474
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Jahovez
Odin
11
1 / 3 / 0
6,286
449
3,627
11,566
4,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vulcan
NinjaFTFW
Vulcan
10
0 / 4 / 1
6,049
432
5,220
6,968
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
6,027
431
3,894
11,545
9,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chronos
13
3 / 2 / 1
7,460
533
6,133
8,639
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 10
7,731
552
4,935
9,647
6,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
13
3 / 2 / 2
8,038
574
6,400
10,138
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
4 / 1 / 4
8,460
604
11,171
11,312
7,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
TheDivineShadow
Cernunnos
16
5 / 0 / 0
8,414
601
6,528
7,026
2,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
3 / 2 / 6
7,657
547
6,426
5,452
1,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
6
Kills
15
15
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
2
0.5
W
0
1
10
5
L
Odin
Jahovez
Odin
1
3
0
0.33
W
Hou Yi
3
2
2
2
L
Vulcan
NinjaFTFW
Vulcan
0
4
1
0.13
L
1
2
2
1
W
4
1
4
6
W
Cernunnos
TheDivineShadow
Cernunnos
5
0
0
5
L
Chronos
3
2
1
1.75
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,785
Damage
35,460
49,192
Taken
43,575
22,233
Mitigated
21,836
10,896
Healing
17,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,911
3,760
0
3,208
10,474
2,925
0
2,613
7,861
0
47,882
W
4,935
502
1,136
3,452
9,647
6,510
151
5,313
4,334
21,693
0
L
Odin
Jahovez
Odin
3,627
1,051
113
3,210
11,566
4,725
152
1,254
9,811
403
26,129
W
Hou Yi
6,400
3,666
0
3,491
10,138
3,229
1,251
2,410
7,728
0
51,957
L
Vulcan
NinjaFTFW
Vulcan
5,220
1,917
0
625
6,968
2,333
0
3,692
3,231
36,450
0
L
3,894
572
343
2,118
11,545
9,982
0
3,612
7,889
12,066
0
W
11,171
1,509
604
6,302
11,312
7,699
469
3,043
7,770
4,884
43,276
W
Cernunnos
TheDivineShadow
Cernunnos
6,528
3,632
0
758
7,026
2,470
0
1,511
5,515
0
81,256
L
Chronos
6,133
3,085
0
1,279
8,639
2,268
0
1,321
7,093
56,332
0
W
6,426
316
0
1,262
5,452
1,928
463
3,646
1,806
48,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
40,300
378
Minions Killed
449
0
Camps Cleared
0
1,288,186
Distance Traveled
1,432,848
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,941
496
103
7
0
240,633
7
W
Ganesha
7,731
552
6
0
0
292,557
0
L
Odin
6,286
449
56
4
0
254,210
1
W
Hou Yi
8,038
574
110
8
0
241,830
0
L
Vulcan
6,049
432
73
5
0
263,535
5
L
Bacchus
6,027
431
33
2
0
282,164
6
W
Guan Yu
8,460
604
91
7
0
299,269
0
W
Cernunnos
8,414
601
136
10
0
311,953
3
L
Chronos
7,460
533
113
8
0
247,644
2
W
Janus
7,657
547
106
8
0
287,239
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role