Player Matchup

Gilgamesh
Gilgamesh
Logsdon l 24 l
Gilgamesh
Level 138
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
Rejectum
Ra
Level 142
God Stats
0W - 1L
1,353 SR
Queue Stats
5W - 3L
1,712 Elo+
Party 1
Hel
Hel
SlickJoey328250
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,684 Elo+
Party 1
Chiron
Chiron
Walker l 2 l
Chiron
Level 129
God Stats
0W - 2L
1,764 SR
Queue Stats
7W - 3L
1,717 Elo+
Party 1
Fenrir
Fenrir
Zephy I 7
Fenrir
Level 81
God Stats
0W - 1L
1,220 SR
Queue Stats
0W - 2L
1,287 Elo+
Party 1
Team Averages
Level 123
1,472 SR
1,580 Elo+

VS

Team Averages
Level 124
1,581 SR
1,589 Elo+
Zhong Kui
Zhong Kui
Dovahkief
Zhong Kui
Level 111
God Stats
5W - 4L
1,687 SR
Queue Stats
136W - 118L
1,576 Elo+
Party 3
Ganesha
Ganesha
Halo Life 2
Ganesha
Level 128
God Stats
16W - 9L
1,658 SR
Queue Stats
207W - 165L
1,632 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ramcor729
Ah Muzen Cab
Level 127
God Stats
1W - 1L
1,302 SR
Queue Stats
111W - 110L
1,569 Elo+
Solo
Chaac
Chaac
SgtGearex
Chaac
Level 126
God Stats
8W - 7L
1,598 SR
Queue Stats
235W - 204L
1,602 Elo+
Party 2
Tsukuyomi
Tsukuyomi
blephegor
Tsukuyomi
Level 126
God Stats
2W - 0L
1,660 SR
Queue Stats
142W - 122L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Logsdon l 24 l
Gilgamesh
17
3 / 8 / 9
11,266
704
15,826
28,482
21,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 6 / 5
12,308
769
14,962
16,311
11,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 7 / 11
10,088
631
10,970
18,303
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
18
2 / 5 / 7
10,595
662
16,892
16,860
6,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Zephy I 7
Fenrir
17
6 / 8 / 2
11,654
728
9,424
25,280
20,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dovahkief
Zhong Kui
19
6 / 3 / 16
12,853
803
19,466
18,313
15,428
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Halo Life 2
Ganesha
19
0 / 2 / 25
11,557
722
7,735
20,094
30,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
Ramcor729
Ah Muzen Cab
20
11 / 3 / 13
14,974
936
27,262
14,282
6,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SgtGearex
Chaac
20
11 / 4 / 15
14,841
928
23,335
21,901
22,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
blephegor
Tsukuyomi
18
6 / 3 / 16
13,317
832
16,137
12,602
6,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
119
15
Kills
34
34
Deaths
15
34
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Dovahkief
Zhong Kui
6
3
16
4.67
W
Ganesha
Halo Life 2
Ganesha
0
2
25
6.25
L
Gilgamesh
Logsdon l 24 l
Gilgamesh
3
8
9
0.94
W
Ah Muzen Cab
Ramcor729
Ah Muzen Cab
11
3
13
5.83
L
4
6
5
1.08
W
Chaac
SgtGearex
Chaac
11
4
15
4.63
L
0
7
11
0.79
L
Chiron
2
5
7
1.1
L
Fenrir
Zephy I 7
Fenrir
6
8
2
0.88
W
Tsukuyomi
blephegor
Tsukuyomi
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,074
Damage
93,935
105,236
Taken
87,192
66,680
Mitigated
82,118
20,919
Healing
22,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Dovahkief
Zhong Kui
19,466
2,190
126
5,172
18,313
15,428
809
6,913
11,151
48,898
0
W
Ganesha
Halo Life 2
Ganesha
7,735
584
1,359
1,833
20,094
30,572
387
6,903
13,077
32,490
0
L
Gilgamesh
Logsdon l 24 l
Gilgamesh
15,826
3,453
0
1,203
28,482
21,551
1
10,600
17,308
5,799
31,628
W
Ah Muzen Cab
Ramcor729
Ah Muzen Cab
27,262
7,905
0
2,338
14,282
6,723
4,417
5,291
8,804
0
78,910
L
14,962
1,815
1,106
1,735
16,311
11,111
0
3,072
12,905
73,839
0
W
Chaac
SgtGearex
Chaac
23,335
3,396
0
9,484
21,901
22,769
752
6,357
15,259
0
55,923
L
10,970
381
6,649
6,302
18,303
7,196
2
3,270
14,523
42,625
0
L
Chiron
16,892
4,937
929
2,183
16,860
6,459
0
2,458
13,829
0
53,627
L
Fenrir
Zephy I 7
Fenrir
9,424
2,781
0
812
25,280
20,363
0
8,400
16,075
0
16,508
W
Tsukuyomi
blephegor
Tsukuyomi
16,137
3,634
0
1,704
12,602
6,626
977
3,270
9,108
0
30,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,911
Gold Earned
67,542
413
Minions Killed
384
8
Camps Cleared
8
1,439,390
Distance Traveled
1,541,071
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,853
803
107
7
2
305,357
3
W
Ganesha
11,557
722
5
0
1
309,081
4
L
Gilgamesh
11,266
704
54
3
1
274,025
2
W
Ah Muzen Cab
14,974
936
141
9
1
330,758
4
L
Ra
12,308
769
153
10
3
296,972
1
W
Chaac
14,841
928
97
6
4
326,028
4
L
Hel
10,088
631
86
5
0
300,097
3
L
Chiron
10,595
662
103
6
4
279,432
6
L
Fenrir
11,654
728
17
1
0
288,864
2
W
Tsukuyomi
13,317
832
34
2
0
269,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role