Player Matchup

Artemis
Artemis
Aeiota
Artemis
Level 66
God Stats
13W - 12L
1,596 SR
Queue Stats
27W - 22L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
BurnishFlame
Gilgamesh
Level 58
God Stats
4W - 8L
1,293 SR
Queue Stats
94W - 100L
1,434 Elo+
Party 1
Ravana
Ravana
HandOfDeath99
Ravana
Level 108
God Stats
3W - 2L
1,532 SR
Queue Stats
48W - 48L
1,507 Elo+
Party 2
Cthulhu
Cthulhu
chasiuselizer
Cthulhu
Level 26
God Stats
5W - 7L
1,456 SR
Queue Stats
18W - 25L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
miguelawesomeo
Kukulkan
Level 27
God Stats
20W - 18L
1,517 SR
Queue Stats
36W - 29L
1,531 Elo+
Party 2
Team Averages
Level 57
1,479 SR
1,467 Elo+

VS

Team Averages
Level 33
1,373 SR
1,277 Elo+
Aphrodite
Aphrodite
LILvic55
Aphrodite
Level 43
God Stats
1W - 1L
1,702 SR
Queue Stats
78W - 77L
1,453 Elo+
Solo
Izanami
Izanami
Merbch9000
Izanami
Level 29
God Stats
36W - 61L
1,301 SR
Queue Stats
45W - 93L
1,237 Elo+
Party 3
Ra
Ra
YuleLogz
Ra
Level 29
God Stats
1W - 8L
1,158 SR
Queue Stats
46W - 82L
1,281 Elo+
Party 3
Ymir
Ymir
blakeTmiller05
Ymir
Level 7
God Stats
4W - 3L
1,482 SR
Queue Stats
8W - 23L
1,120 Elo+
Party 3
Artio
Artio
ylime0308
Artio
Level 59
God Stats
8W - 23L
1,221 SR
Queue Stats
300W - 379L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aeiota
Artemis
17
11 / 1 / 9
11,781
1,178
24,884
6,683
2,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
BurnishFlame
Gilgamesh
18
5 / 2 / 19
11,737
1,174
15,605
17,751
13,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
9 / 0 / 14
11,065
1,107
18,701
9,182
3,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
17
2 / 3 / 16
9,277
928
11,315
16,186
6,184
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
17
4 / 0 / 16
10,210
1,021
15,458
3,079
1,135
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

283

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LILvic55
Aphrodite
15
1 / 5 / 2
8,712
871
10,421
12,362
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Merbch9000
Izanami
16
3 / 5 / 2
9,917
992
13,436
16,537
4,333
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 5 / 4
8,715
872
11,659
14,933
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 7 / 3
8,467
847
4,436
18,436
12,202
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
ylime0308
Artio
15
2 / 9 / 3
9,492
949
8,815
31,789
16,110
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
20
31
Kills
6
6
Deaths
31
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aeiota
Artemis
11
1
9
15.5
W
Gilgamesh
BurnishFlame
Gilgamesh
5
2
19
7.25
W
9
0
14
16
L
Aphrodite
LILvic55
Aphrodite
1
5
2
0.4
L
Izanami
Merbch9000
Izanami
3
5
2
0.8
L
0
5
4
0.4
L
0
7
3
0.21
W
Cthulhu
2
3
16
3.33
W
Kukulkan
4
0
16
12
L
Artio
ylime0308
Artio
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,963
Damage
48,767
52,881
Taken
94,057
26,973
Mitigated
42,339
5,828
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aeiota
Artemis
24,884
12,909
0
158
6,683
2,418
0
3,052
3,621
0
45,149
W
Gilgamesh
BurnishFlame
Gilgamesh
15,605
5,318
2,281
2,604
17,751
13,526
0
12,185
5,224
0
26,634
W
18,701
9,226
0
645
9,182
3,710
0
6,573
2,388
0
30,656
L
Aphrodite
LILvic55
Aphrodite
10,421
1,191
5,429
4,219
12,362
5,317
0
3,521
8,841
21,691
0
L
Izanami
Merbch9000
Izanami
13,436
9,256
0
0
16,537
4,333
0
5,362
11,175
0
37,728
L
11,659
1,677
830
1,100
14,933
4,377
0
5,299
9,634
30,112
0
L
4,436
809
0
464
18,436
12,202
0
6,297
12,139
11,175
0
W
Cthulhu
11,315
1,125
0
10
16,186
6,184
0
10,875
5,140
19,012
0
W
Kukulkan
15,458
909
0
130
3,079
1,135
0
1,886
1,177
28,507
0
L
Artio
ylime0308
Artio
8,815
1,503
1,774
4,562
31,789
16,110
0
6,294
25,495
24,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,070
Gold Earned
45,303
160
Minions Killed
169
4
Camps Cleared
3
997,162
Distance Traveled
877,000
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,781
1,178
52
5
0
164,217
0
W
Gilgamesh
11,737
1,174
24
2
1
202,739
0
W
Ravana
11,065
1,107
27
3
0
241,573
0
L
Aphrodite
8,712
871
35
4
1
173,755
0
L
Izanami
9,917
992
62
6
1
179,449
0
L
Ra
8,715
872
46
5
1
178,541
0
L
Ymir
8,467
847
8
1
0
159,658
1
W
Cthulhu
9,277
928
22
2
3
185,455
0
W
Kukulkan
10,210
1,021
35
4
0
203,178
0
L
Artio
9,492
949
18
2
0
185,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role