Player Matchup

Ra
Ra
AWWCUMBER
Ra
Level 31
God Stats
6W - 6L
1,483 SR
Queue Stats
45W - 75L
1,331 Elo+
Party 2
Geb
Geb
Geebazie
Geb
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 52L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
Mobazie
Cernunnos
Level 106
God Stats
5W - 4L
1,672 SR
Queue Stats
137W - 122L
1,532 Elo+
Party 1
Baron Samedi
Baron Samedi
SENTINEL V3
Baron Samedi
Level 124
God Stats
22W - 12L
1,682 SR
Queue Stats
138W - 122L
1,540 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SOME BURNT TOAS
Tsukuyomi
Level 68
God Stats
2W - 2L
1,600 SR
Queue Stats
214W - 225L
1,555 Elo+
Party 2
Team Averages
Level 71
1,587 SR
1,487 Elo+

VS

Team Averages
Level 55
1,461 SR
1,500 Elo+
Medusa
Medusa
AquriaNe
Medusa
Level 48
God Stats
1W - 2L
1,586 SR
Queue Stats
131W - 107L
1,495 Elo+
Party 3
Vulcan
Vulcan
Blammed--
Vulcan
Level 46
God Stats
1W - 6L
1,165 SR
Queue Stats
109W - 105L
1,501 Elo+
Party 3
Aphrodite
Aphrodite
KeiaBeia
Aphrodite
Level 45
God Stats
12W - 7L
1,712 SR
Queue Stats
85W - 97L
1,476 Elo+
Solo
Jormungandr
Jormungandr
SotoQuijadaChild
Jormungandr
Level 48
God Stats
3W - 5L
1,505 SR
Queue Stats
94W - 80L
1,508 Elo+
Party 3
Hun Batz
Hun Batz
WQ_Franko44
Hun Batz
Level 88
God Stats
0W - 2L
1,336 SR
Queue Stats
130W - 98L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 2
9,434
524
1,949
8,127
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 2 / 12
8,873
493
6,442
18,588
17,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Mobazie
Cernunnos
20
19 / 0 / 7
12,402
689
25,856
16,588
7,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
SENTINEL V3
Baron Samedi
17
1 / 1 / 4
9,790
544
10,062
11,611
6,863
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SOME BURNT TOAS
Tsukuyomi
16
6 / 1 / 5
9,883
549
8,720
14,022
5,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AquriaNe
Medusa
10
0 / 9 / 3
6,829
379
6,296
14,927
3,168
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Blammed--
Vulcan
13
2 / 5 / 1
8,813
490
6,701
8,952
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
KeiaBeia
Aphrodite
10
0 / 8 / 0
7,041
391
3,952
12,663
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
SotoQuijadaChild
Jormungandr
13
0 / 4 / 1
8,149
453
8,080
19,012
13,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
WQ_Franko44
Hun Batz
15
2 / 3 / 2
8,954
497
9,015
14,572
4,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
11
29
Kills
4
5
Deaths
29
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
L
Medusa
AquriaNe
Medusa
0
9
3
0.17
L
Vulcan
Blammed--
Vulcan
2
5
1
0.5
W
3
2
12
4.5
L
Aphrodite
KeiaBeia
Aphrodite
0
8
0
0
W
Cernunnos
Mobazie
Cernunnos
19
0
7
22.5
W
Baron Samedi
SENTINEL V3
Baron Samedi
1
1
4
3
W
Tsukuyomi
SOME BURNT TOAS
Tsukuyomi
6
1
5
8.5
L
Jormungandr
SotoQuijadaChild
Jormungandr
0
4
1
0.13
L
Hun Batz
WQ_Franko44
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,029
Damage
34,044
68,936
Taken
70,126
40,811
Mitigated
27,761
34,772
Healing
12,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,949
337
547
3,924
8,127
3,487
868
1,535
6,592
62,153
0
L
Medusa
AquriaNe
Medusa
6,296
2,321
0
1,383
14,927
3,168
0
2,497
12,083
0
40,064
L
Vulcan
Blammed--
Vulcan
6,701
1,404
0
625
8,952
2,796
0
2,076
6,572
44,302
0
W
6,442
264
199
6,121
18,588
17,883
68
4,080
14,466
29,439
0
L
Aphrodite
KeiaBeia
Aphrodite
3,952
860
2,316
3,285
12,663
3,735
110
1,208
11,350
27,715
0
W
Cernunnos
Mobazie
Cernunnos
25,856
15,025
0
10,686
16,588
7,409
2,934
3,500
13,001
0
119,607
W
Baron Samedi
SENTINEL V3
Baron Samedi
10,062
1,279
67
6,455
11,611
6,863
0
5,028
5,862
59,302
0
W
Tsukuyomi
SOME BURNT TOAS
Tsukuyomi
8,720
2,291
0
6,773
14,022
5,169
98
3,669
10,282
0
68,968
L
Jormungandr
SotoQuijadaChild
Jormungandr
8,080
1,698
0
4,716
19,012
13,616
0
9,650
9,320
46,910
0
L
Hun Batz
WQ_Franko44
Hun Batz
9,015
1,987
0
667
14,572
4,446
0
2,122
12,274
0
63,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,382
Gold Earned
39,786
566
Minions Killed
386
0
Camps Cleared
0
1,825,015
Distance Traveled
1,626,744
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,434
524
131
7
0
342,068
0
L
Medusa
6,829
379
55
3
0
322,477
7
L
Vulcan
8,813
490
99
6
0
337,551
1
W
Geb
8,873
493
43
2
0
386,966
2
L
Aphrodite
7,041
391
38
2
0
308,473
3
W
Cernunnos
12,402
689
152
8
0
350,472
2
W
Baron Samedi
9,790
544
116
6
0
331,483
1
W
Tsukuyomi
9,883
549
124
7
0
414,026
1
L
Jormungandr
8,149
453
89
5
0
270,155
2
L
Hun Batz
8,954
497
105
6
0
388,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role