Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BigShane024
Chaac
Level 149
God Stats
6W - 8L
1,408 SR
Queue Stats
596W - 619L
1,482 Elo+
Solo
Nemesis
Nemesis
Docter4hire
Nemesis
Level 128
God Stats
2W - 2L
1,610 SR
Queue Stats
435W - 465L
1,476 Elo+
Solo
Osiris
Osiris
MajorBat3024243
Osiris
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
Mollywop99
Sun Wukong
Level 105
God Stats
0W - 2L
1,191 SR
Queue Stats
243W - 274L
1,450 Elo+
Solo
Team Averages
Level 123
1,442 SR
1,453 Elo+

VS

Team Averages
Level 110
1,527 SR
1,465 Elo+
Sun Wukong
Sun Wukong
CallMePants
Sun Wukong
Level 160
God Stats
16W - 20L
1,459 SR
Queue Stats
997W - 1,122L
1,440 Elo+
Solo
Fenrir
Fenrir
Cambin
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 46L
1,504 Elo+
Solo
Raijin
Raijin
KNIGHTREAVER778
Raijin
Level 125
God Stats
3W - 2L
1,513 SR
Queue Stats
199W - 228L
1,458 Elo+
Party 1
Nox
Nox
McFlufnstein
Nox
Level 69
God Stats
2W - 0L
1,681 SR
Queue Stats
14W - 12L
1,518 Elo+
Solo
Khepri
Khepri
thehighklown
Khepri
Level 129
God Stats
8W - 9L
1,481 SR
Queue Stats
258W - 317L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
18
7 / 6 / 8
11,992
705
15,952
22,971
29,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 4 / 13
10,899
641
15,194
21,152
29,183
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
Docter4hire
Nemesis
19
7 / 4 / 7
11,761
692
14,389
17,180
16,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 5 / 13
10,262
604
4,817
19,121
24,016
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Mollywop99
Sun Wukong
19
3 / 1 / 12
11,292
664
13,277
29,444
23,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CallMePants
Sun Wukong
19
4 / 4 / 13
11,469
675
17,896
17,207
19,300
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
Cambin
Fenrir
19
7 / 7 / 7
12,333
725
22,325
22,224
20,702
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
4 / 1 / 12
11,783
693
24,047
6,300
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
2 / 2 / 18
11,372
669
14,543
10,192
5,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
19
3 / 6 / 14
12,162
715
9,362
20,834
38,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
84
20
Kills
20
20
Deaths
20
53
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
7
6
8
1.83
L
3
4
13
2.38
W
Sun Wukong
CallMePants
Sun Wukong
4
4
13
2.63
W
Fenrir
Cambin
Fenrir
7
7
7
1.5
L
Nemesis
Docter4hire
Nemesis
7
4
7
2.63
W
4
1
12
10
L
0
5
13
1.3
W
2
2
18
5.5
L
Sun Wukong
Mollywop99
Sun Wukong
3
1
12
9
W
Khepri
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,629
Damage
88,173
109,868
Taken
76,757
122,723
Mitigated
86,731
47,478
Healing
22,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
15,952
2,206
5,215
5,246
22,971
29,662
727
9,459
13,512
26,320
0
L
15,194
1,793
4,126
8,993
21,152
29,183
546
9,989
11,163
0
45,841
W
Sun Wukong
CallMePants
Sun Wukong
17,896
4,709
2,261
3,997
17,207
19,300
1,911
5,577
11,630
0
37,563
W
Fenrir
Cambin
Fenrir
22,325
6,838
1,676
2,549
22,224
20,702
954
4,604
17,620
4,554
27,394
L
Nemesis
Docter4hire
Nemesis
14,389
4,365
849
2,999
17,180
16,213
1,586
7,217
9,963
0
25,504
W
24,047
2,400
3,328
1,946
6,300
3,058
341
1,104
5,196
55,861
0
L
4,817
1,632
1,110
1,145
19,121
24,016
1,429
8,215
10,906
0
19,334
W
14,543
1,258
1,949
2,180
10,192
5,079
1,380
2,100
8,092
25,198
0
L
Sun Wukong
Mollywop99
Sun Wukong
13,277
2,065
2,584
15,211
29,444
23,649
184
15,710
13,734
3,715
24,336
W
Khepri
9,362
783
1,725
1,356
20,834
38,592
855
4,210
16,624
26,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,206
Gold Earned
59,119
142
Minions Killed
164
0
Camps Cleared
0
1,513,533
Distance Traveled
1,501,283
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,992
705
19
1
0
260,990
2
L
Chaac
10,899
641
34
2
0
304,013
0
W
Sun Wukong
11,469
675
39
2
0
317,196
1
W
Fenrir
12,333
725
18
1
0
242,379
3
L
Nemesis
11,761
692
22
1
0
339,186
0
W
Raijin
11,783
693
43
3
0
329,854
5
L
Osiris
10,262
604
23
1
0
280,597
0
W
Nox
11,372
669
36
2
0
307,886
0
L
Sun Wukong
11,292
664
44
3
0
328,747
1
W
Khepri
12,162
715
28
2
0
303,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role