Player Matchup

He Bo
He Bo
Golden_Donkey21
He Bo
Level 130
God Stats
2W - 0L
1,419 SR
Queue Stats
17W - 14L
1,482 Elo+
Solo
Hercules
Hercules
TankHolmes18
Hercules
Level 108
God Stats
4W - 8L
1,247 SR
Queue Stats
612W - 909L
1,384 Elo+
Solo
Chiron
Chiron
xREVELATIONZx
Chiron
Level 127
God Stats
7W - 2L
1,718 SR
Queue Stats
113W - 135L
1,400 Elo+
Solo
Team Averages
Level 122
1,461 SR
1,422 Elo+

VS

Team Averages
Level 71
1,476 SR
1,305 Elo+
Thanatos
Thanatos
Grossti
Thanatos
Level 45
God Stats
15W - 29L
1,428 SR
Queue Stats
206W - 233L
1,409 Elo+
Solo
Ah Puch
Ah Puch
XxEL1TENINJAxX1
Ah Puch
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,135 Elo+
Party 1
Cthulhu
Cthulhu
xEL1TEDARKNESx
Cthulhu
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 13
14,996
750
20,699
22,771
10,355
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
TankHolmes18
Hercules
16
6 / 5 / 10
13,010
651
10,654
22,318
21,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
9 / 5 / 11
14,242
712
14,405
11,274
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Grossti
Thanatos
16
3 / 9 / 5
12,185
609
7,954
17,327
7,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
9 / 8 / 2
14,322
716
20,243
22,209
8,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 9 / 7
11,727
586
10,530
20,341
21,188
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
25
Kills
13
13
Deaths
26
34
Assists
14
Player
Kills
Deaths
Assists
KDA
W
10
3
13
5.5
L
Thanatos
Grossti
Thanatos
3
9
5
0.61
W
Hercules
TankHolmes18
Hercules
6
5
10
2.2
L
9
8
2
1.25
L
1
9
7
0.5
W
9
5
11
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,758
Damage
38,727
56,363
Taken
59,877
35,694
Mitigated
37,266
16,518
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,699
1,603
542
6,907
22,771
10,355
1,006
10,662
12,022
60,181
0
L
Thanatos
Grossti
Thanatos
7,954
1,627
0
6,524
17,327
7,364
381
9,491
7,836
0
37,746
W
Hercules
TankHolmes18
Hercules
10,654
2,388
52
5,415
22,318
21,406
167
13,417
8,872
1,377
37,455
L
20,243
2,760
274
5,085
22,209
8,714
190
6,025
16,184
54,234
0
L
10,530
754
58
251
20,341
21,188
0
6,658
13,683
30,457
0
W
14,405
5,113
994
2,608
11,274
3,933
2,136
7,574
3,699
0
49,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,248
Gold Earned
38,234
211
Minions Killed
167
10
Camps Cleared
6
894,032
Distance Traveled
850,822
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,996
750
104
5
3
325,850
4
L
Thanatos
12,185
609
54
3
4
301,758
2
W
Hercules
13,010
651
53
3
3
325,547
5
L
Ah Puch
14,322
716
62
3
1
272,097
0
L
Cthulhu
11,727
586
51
3
1
276,967
0
W
Chiron
14,242
712
54
3
4
242,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role