Player Matchup

Danzaburou
Danzaburou
EndeavourNM
Danzaburou
Level 146
God Stats
1W - 2L
1,550 SR
Queue Stats
10W - 7L
1,567 Elo+
Party 1
Artio
Artio
Xano50
Artio
Level 26
God Stats
2W - 2L
1,363 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Mulan
Mulan
chlVito
Mulan
Level 13
God Stats
4W - 4L
1,470 SR
Queue Stats
7W - 5L
1,852 Elo+
Party 1
Team Averages
Level 62
1,461 SR
1,595 Elo+

VS

Team Averages
Level 112
1,559 SR
1,515 Elo+
Zeus
Zeus
Aporetic
Zeus
Level 160
God Stats
3W - 2L
1,649 SR
Queue Stats
238W - 221L
1,620 Elo+
Party 2
Izanami
Izanami
CynicalHusky
Izanami
Level 128
God Stats
24W - 12L
1,634 SR
Queue Stats
44W - 31L
1,631 Elo+
Party 2
Cthulhu
Cthulhu
LeHMantovanic
Cthulhu
Level 48
God Stats
22W - 35L
1,394 SR
Queue Stats
111W - 235L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EndeavourNM
Danzaburou
12
5 / 3 / 3
9,101
827
9,981
10,098
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
Xano50
Artio
12
1 / 5 / 7
8,626
784
2,280
15,680
12,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
chlVito
Mulan
11
2 / 8 / 6
7,726
702
8,652
17,592
12,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
10 / 3 / 6
9,900
900
21,812
8,844
2,480
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
CynicalHusky
Izanami
14
5 / 1 / 9
9,290
845
10,471
8,024
2,809
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
12
1 / 5 / 11
8,950
814
3,507
15,541
13,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
42
8
Kills
16
16
Deaths
9
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
3
6
4.33
W
Izanami
CynicalHusky
Izanami
5
1
9
9.5
L
Danzaburou
EndeavourNM
Danzaburou
5
3
3
2.17
W
Cthulhu
1
5
11
1.3
L
Artio
Xano50
Artio
1
5
7
0.9
L
Mulan
chlVito
Mulan
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,913
Damage
35,790
43,370
Taken
32,409
27,909
Mitigated
18,946
7,662
Healing
7,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
21,812
2,798
0
3,025
8,844
2,480
367
956
7,739
50,501
0
W
Izanami
CynicalHusky
Izanami
10,471
6,401
54
2,994
8,024
2,809
2,316
1,435
6,400
0
38,365
L
Danzaburou
EndeavourNM
Danzaburou
9,981
4,536
0
1,265
10,098
3,478
0
7,199
2,899
0
28,619
W
Cthulhu
3,507
146
0
1,667
15,541
13,657
425
744
14,555
12,016
0
L
Artio
Xano50
Artio
2,280
220
380
3,132
15,680
12,123
0
9,617
6,063
7,500
0
L
Mulan
chlVito
Mulan
8,652
978
0
2,885
17,592
12,308
0
8,565
9,027
0
29,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,453
Gold Earned
28,140
94
Minions Killed
137
1
Camps Cleared
10
600,258
Distance Traveled
600,991
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,900
900
51
5
6
199,542
2
W
Izanami
9,290
845
71
6
4
205,999
3
L
Danzaburou
9,101
827
42
4
1
205,711
3
W
Cthulhu
8,950
814
15
1
0
195,450
2
L
Artio
8,626
784
10
1
0
204,799
1
L
Mulan
7,726
702
42
4
0
189,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role