Player Matchup

Fenrir
Fenrir
Anadonro
Fenrir
Level 62
God Stats
3W - 2L
1,415 SR
Queue Stats
57W - 85L
1,366 Elo+
Party 2
Cerberus
Cerberus
BionicMarmoset
Cerberus
Level 127
God Stats
8W - 12L
1,367 SR
Queue Stats
570W - 609L
1,417 Elo+
Solo
He Bo
He Bo
EM1D0N
He Bo
Level 114
God Stats
1W - 1L
1,273 SR
Queue Stats
101W - 123L
1,382 Elo+
Party 2
Hachiman
Hachiman
Minekill234
Hachiman
Level 84
God Stats
1W - 1L
1,367 SR
Queue Stats
25W - 11L
1,544 Elo+
Solo
Thoth
Thoth
WickedSheDevil
Thoth
Level 127
God Stats
5W - 8L
1,330 SR
Queue Stats
155W - 187L
1,398 Elo+
Solo
Team Averages
Level 103
1,350 SR
1,421 Elo+

VS

Team Averages
Level 97
1,522 SR
1,422 Elo+
Hou Yi
Hou Yi
Crisco Inferno
Hou Yi
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,599 Elo+
Party 1
Anhur
Anhur
IAMAWSM
Anhur
Level 128
God Stats
2W - 4L
1,523 SR
Queue Stats
158W - 170L
1,422 Elo+
Solo
Cerberus
Cerberus
Seek Revenge426
Cerberus
Level 98
God Stats
2W - 5L
1,586 SR
Queue Stats
119W - 104L
1,391 Elo+
Party 3
Loki
Loki
SirBadoChado
Loki
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
Try Nino
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,254 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Anadonro
Fenrir
20
15 / 7 / 20
13,518
845
22,228
24,805
19,999
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
19
2 / 4 / 25
12,263
766
9,016
22,358
25,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
EM1D0N
He Bo
18
4 / 5 / 16
11,243
703
7,541
10,591
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Minekill234
Hachiman
20
10 / 5 / 19
13,103
819
21,633
15,268
6,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 2 / 21
13,300
831
12,062
10,033
3,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
11,385
712
19,782
16,219
6,986
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anhur
IAMAWSM
Anhur
15
4 / 11 / 8
9,529
596
11,129
16,540
6,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
18
1 / 5 / 14
10,044
628
14,662
20,572
18,547
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 12 / 11
10,540
659
10,160
17,232
7,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Try Nino
Xbalanque
17
4 / 7 / 12
10,416
651
11,370
13,588
7,872
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
74
40
Kills
22
23
Deaths
41
101
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Anadonro
Fenrir
15
7
20
3.57
W
Cerberus
2
4
25
3.63
L
11
6
7
2.42
W
He Bo
EM1D0N
He Bo
4
5
16
2.4
L
Anhur
IAMAWSM
Anhur
4
11
8
0.73
W
Hachiman
Minekill234
Hachiman
10
5
19
3.9
L
Cerberus
1
5
14
1.6
L
2
12
11
0.63
L
Xbalanque
Try Nino
Xbalanque
4
7
12
1.43
W
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,480
Damage
67,103
83,055
Taken
84,151
59,905
Mitigated
46,913
33,729
Healing
16,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Anadonro
Fenrir
22,228
6,103
1,747
5,725
24,805
19,999
429
3,235
21,125
0
31,701
W
Cerberus
9,016
241
2,862
5,208
22,358
25,926
380
3,503
18,490
21,497
0
L
19,782
10,229
240
4,074
16,219
6,986
0
6,481
9,738
0
35,387
W
He Bo
EM1D0N
He Bo
7,541
147
2,715
1,953
10,591
3,575
638
1,751
8,655
24,455
0
L
Anhur
IAMAWSM
Anhur
11,129
5,071
876
1,024
16,540
6,033
0
6,205
10,335
0
21,605
W
Hachiman
Minekill234
Hachiman
21,633
7,671
3,447
4,594
15,268
6,717
1,611
2,551
12,570
0
48,704
L
Cerberus
14,662
657
1,114
6,200
20,572
18,547
0
7,366
13,206
32,355
0
L
10,160
2,476
315
1,093
17,232
7,475
0
4,013
13,219
0
20,222
L
Xbalanque
Try Nino
Xbalanque
11,370
4,678
866
945
13,588
7,872
144
4,554
9,034
0
24,444
W
12,062
907
2,484
2,994
10,033
3,688
2,164
3,622
6,369
30,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,427
Gold Earned
51,914
186
Minions Killed
160
0
Camps Cleared
0
1,423,338
Distance Traveled
1,181,693
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,518
845
21
1
0
291,616
2
W
Cerberus
12,263
766
32
2
0
308,164
1
L
Hou Yi
11,385
712
29
2
0
235,145
0
W
He Bo
11,243
703
29
2
0
253,546
1
L
Anhur
9,529
596
30
2
0
203,869
0
W
Hachiman
13,103
819
57
4
0
281,528
1
L
Cerberus
10,044
628
49
3
0
280,549
0
L
Loki
10,540
659
19
1
0
233,317
0
L
Xbalanque
10,416
651
33
2
0
228,813
1
W
Thoth
13,300
831
47
3
0
288,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role