Player Matchup

Scylla
Scylla
Beckham_Curves
Scylla
Level 103
God Stats
2W - 10L
1,309 SR
Queue Stats
274W - 301L
1,468 Elo+
Solo
Nemesis
Nemesis
Deadhead0901
Nemesis
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 141L
1,436 Elo+
Solo
Tiamat
Tiamat
Nuwda
Tiamat
Level 63
God Stats
2W - 2L
1,540 SR
Queue Stats
99W - 130L
1,420 Elo+
Solo
Merlin
Merlin
Prime1127
Merlin
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,428 Elo+
Solo
Cabrakan
Cabrakan
TheIllest0101
Cabrakan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 84L
1,414 Elo+
Solo
Team Averages
Level 101
1,470 SR
1,433 Elo+

VS

Team Averages
Level 135
1,511 SR
1,458 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Jizus
Bastet
Level 128
God Stats
2W - 0L
1,688 SR
Queue Stats
162W - 161L
1,425 Elo+
Solo
Rama
Rama
Selodat_357
Rama
Level 108
God Stats
1W - 2L
1,176 SR
Queue Stats
158W - 184L
1,439 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Two6Warrior
Ah Muzen Cab
Level 154
God Stats
2W - 0L
1,660 SR
Queue Stats
140W - 138L
1,474 Elo+
Party 1
Anubis
Anubis
ayo_hendrixx
Anubis
Level 127
God Stats
7W - 3L
1,533 SR
Queue Stats
237W - 258L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 17
14,254
838
23,572
14,110
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Deadhead0901
Nemesis
16
1 / 8 / 14
10,791
635
4,535
23,845
18,025
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
Nuwda
Tiamat
18
1 / 7 / 15
11,121
654
11,882
15,867
7,769
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
Prime1127
Merlin
19
4 / 6 / 13
11,913
701
11,293
13,263
4,411
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
TheIllest0101
Cabrakan
20
11 / 8 / 12
13,168
775
13,783
24,083
34,467
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
20
5 / 5 / 21
12,852
756
15,539
22,738
29,043
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
Jizus
Bastet
20
11 / 6 / 16
13,976
822
21,119
19,214
14,154
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 2
8,942
526
1,396
5,980
1,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Two6Warrior
Ah Muzen Cab
20
7 / 6 / 22
13,447
791
23,457
15,537
5,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Anubis
20
10 / 6 / 20
13,894
817
15,767
19,036
8,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
114
26
Kills
33
34
Deaths
27
71
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
5
21
3.1
L
9
5
17
3.5
L
Nemesis
Deadhead0901
Nemesis
1
8
14
1
W
Bastet
Jizus
Bastet
11
6
16
3.17
L
Tiamat
Nuwda
Tiamat
1
7
15
1.21
L
Merlin
Prime1127
Merlin
4
6
13
1.75
W
0
4
2
0.25
L
Cabrakan
TheIllest0101
Cabrakan
11
8
12
2.13
W
Ah Muzen Cab
Two6Warrior
Ah Muzen Cab
7
6
22
3
W
Anubis
10
6
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,065
Damage
77,278
91,168
Taken
82,505
70,051
Mitigated
59,100
26,941
Healing
29,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
15,539
4,492
1,802
4,417
22,738
29,043
269
14,165
8,234
27,295
0
L
23,572
1,049
2,348
3,363
14,110
5,379
1,341
4,703
9,407
58,252
0
L
Nemesis
Deadhead0901
Nemesis
4,535
957
1,287
3,599
23,845
18,025
405
6,807
17,038
2,062
9,127
W
Bastet
Jizus
Bastet
21,119
4,438
1,450
5,621
19,214
14,154
2,639
12,158
6,886
0
38,152
L
Tiamat
Nuwda
Tiamat
11,882
1,076
1,804
3,309
15,867
7,769
900
4,639
11,228
22,687
0
L
Merlin
Prime1127
Merlin
11,293
1,291
2,883
2,320
13,263
4,411
703
4,876
8,387
31,023
0
W
1,396
1,094
885
446
5,980
1,759
295
5,177
698
0
12,442
L
Cabrakan
TheIllest0101
Cabrakan
13,783
1,654
1,831
4,197
24,083
34,467
331
10,281
13,802
22,446
0
W
Ah Muzen Cab
Two6Warrior
Ah Muzen Cab
23,457
7,097
3,009
3,172
15,537
5,672
2,201
13,348
1,950
0
63,792
W
Anubis
15,767
262
971
7,359
19,036
8,472
1,413
15,214
3,577
33,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,247
Gold Earned
63,111
213
Minions Killed
197
0
Camps Cleared
0
1,404,080
Distance Traveled
1,262,101
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,852
756
14
1
0
283,804
0
L
Scylla
14,254
838
78
5
0
291,157
1
L
Nemesis
10,791
635
28
2
0
285,580
0
W
Bastet
13,976
822
33
2
0
334,612
2
L
Tiamat
11,121
654
28
2
0
283,559
0
L
Merlin
11,913
701
47
3
0
269,029
1
W
Rama
8,942
526
18
1
0
127,486
0
L
Cabrakan
13,168
775
32
2
0
274,755
1
W
Ah Muzen Cab
13,447
791
90
5
0
279,566
0
W
Anubis
13,894
817
42
2
0
236,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role