Player Matchup

Sol
Sol
PhoenixBlast427
Sol
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 2
Gilgamesh
Gilgamesh
RittzNine
Gilgamesh
Level 25
God Stats
2W - 1L
1,457 SR
Queue Stats
2W - 2L
1,347 Elo+
Party 2
Arachne
Arachne
Siluuux
Arachne
Level 142
God Stats
3W - 5L
1,775 SR
Queue Stats
44W - 32L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
WavySamy
Nu Wa
Level 160
God Stats
3W - 6L
1,647 SR
Queue Stats
63W - 64L
1,533 Elo+
Party 2
Team Averages
Level 88
1,595 SR
1,463 Elo+

VS

Team Averages
Level 56
1,568 SR
1,420 Elo+
Charybdis
Charybdis
Doctor_Harem
Charybdis
Level 28
God Stats
7W - 5L
1,638 SR
Queue Stats
38W - 43L
1,408 Elo+
Party 1
Tiamat
Tiamat
DrNoosenbautom
Tiamat
Level 128
God Stats
16W - 14L
1,641 SR
Queue Stats
127W - 149L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
Jiko_Bunno
Kuzenbo
Level 49
God Stats
5W - 9L
1,492 SR
Queue Stats
37W - 58L
1,355 Elo+
Party 1
Awilix
Awilix
momentoBruh
Awilix
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
10,201
785
5,572
8,045
3,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
RittzNine
Gilgamesh
17
5 / 0 / 7
10,715
824
6,235
8,701
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
Siluuux
Arachne
18
11 / 0 / 7
12,101
931
13,979
17,168
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nu Wa
WavySamy
Nu Wa
17
2 / 2 / 12
10,761
828
12,115
8,683
3,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Doctor_Harem
Charybdis
15
1 / 5 / 0
9,006
693
3,891
8,778
3,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 1
9,809
755
14,537
12,518
7,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Jiko_Bunno
Kuzenbo
14
0 / 6 / 3
9,021
694
4,450
13,564
18,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
13
1 / 5 / 1
8,576
660
5,450
10,420
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
20
Kills
5
5
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Doctor_Harem
Charybdis
1
5
0
0.2
L
3
4
1
0.88
L
Kuzenbo
Jiko_Bunno
Kuzenbo
0
6
3
0.25
W
2
3
10
2.33
W
Gilgamesh
RittzNine
Gilgamesh
5
0
7
8.5
W
Arachne
Siluuux
Arachne
11
0
7
14.5
W
Nu Wa
WavySamy
Nu Wa
2
2
12
4
L
Awilix
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
28,328
42,597
Taken
45,280
18,757
Mitigated
31,555
18,351
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Doctor_Harem
Charybdis
3,891
2,922
0
522
8,778
3,037
2,453
3,496
5,077
0
29,755
L
14,537
784
39
4,738
12,518
7,451
1,295
5,235
6,984
54,344
0
L
Kuzenbo
Jiko_Bunno
Kuzenbo
4,450
1,328
0
499
13,564
18,104
18
3,904
9,528
14,637
0
W
5,572
2,336
0
2,551
8,045
3,519
3,327
2,269
5,708
30,328
0
W
Gilgamesh
RittzNine
Gilgamesh
6,235
1,490
605
3,021
8,701
5,103
775
3,076
5,551
0
26,513
W
Arachne
Siluuux
Arachne
13,979
9,568
0
10,572
17,168
6,778
950
8,567
7,862
0
55,478
W
Nu Wa
WavySamy
Nu Wa
12,115
1,792
75
1,527
8,683
3,357
1,199
4,870
3,523
43,216
0
L
Awilix
5,450
2,225
0
396
10,420
2,963
0
4,574
5,687
0
19,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,778
Gold Earned
36,412
248
Minions Killed
205
16
Camps Cleared
8
1,124,579
Distance Traveled
763,000
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,006
693
51
4
2
196,183
1
L
Tiamat
9,809
755
94
7
3
213,423
3
L
Kuzenbo
9,021
694
19
1
1
194,029
0
W
Sol
10,201
785
63
5
0
238,235
0
W
Gilgamesh
10,715
824
33
3
3
303,834
0
W
Arachne
12,101
931
72
6
10
319,762
3
W
Nu Wa
10,761
828
80
6
3
262,748
4
L
Awilix
8,576
660
41
3
2
159,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role