Player Matchup

Janus
Janus
Silver IV
ArGus2611
Janus
Silver IV
Level 64
God Stats
2W - 3L
1,548 SR
Queue Stats
117W - 128L
776 MMR
Solo
Cerberus
Cerberus
Bronze II
ItsYoBoyRJ
Cerberus
Bronze II
Level 64
God Stats
0W - 4L
1,287 SR
Queue Stats
5W - 25L
776 MMR
Solo
Ah Puch
Ah Puch
Silver V
KingMufasa28
Ah Puch
Silver V
Level 140
God Stats
8W - 7L
1,516 SR
Queue Stats
52W - 70L
524 MMR
Party 1
Bakasura
Bakasura
Silver IV
jerrymhaxel30
Bakasura
Silver IV
Level 67
God Stats
0W - 1L
1,501 SR
Queue Stats
52W - 76L
760 MMR
Solo
Medusa
Medusa
Silver III
whoismrrager
Medusa
Silver III
Level 125
God Stats
0W - 1L
1,638 SR
Queue Stats
56W - 68L
917 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,498 SR
750 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 145
1,509 SR
747 MMR
Odin
Odin
Silver V
ItsFrogSplash
Odin
Silver V
Level 160
God Stats
1W - 1L
1,533 SR
Queue Stats
231W - 257L
654 MMR
Solo
Heimdallr
Heimdallr
Silver IV
KickswithstevoYT
Heimdallr
Silver IV
Level 137
God Stats
4W - 2L
1,528 SR
Queue Stats
120W - 131L
688 MMR
Solo
Kukulkan
Kukulkan
Silver III
Shimba32
Kukulkan
Silver III
Level 156
God Stats
14W - 16L
1,496 SR
Queue Stats
686W - 701L
800 MMR
Solo
Sylvanus
Sylvanus
Silver IV
jeduardog20
Sylvanus
Silver IV
Level 149
God Stats
5W - 8L
1,419 SR
Queue Stats
580W - 596L
794 MMR
Solo
Nemesis
Nemesis
Silver III
netuno03BR
Nemesis
Silver III
Level 125
God Stats
11W - 9L
1,571 SR
Queue Stats
459W - 478L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArGus2611
Janus
16
0 / 13 / 4
10,727
383
19,343
21,519
7,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
ItsYoBoyRJ
Cerberus
5
0 / 2 / 0
7,358
263
983
5,174
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
KingMufasa28
Ah Puch
18
0 / 8 / 6
11,759
420
14,026
24,214
15,187
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
jerrymhaxel30
Bakasura
20
11 / 6 / 1
15,928
569
14,177
25,239
12,791
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
19
1 / 8 / 3
12,524
447
14,323
19,455
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
IzanamiAresCthulhuSolGilgamesh

VS

Bans
ArtioArachneMulanAthenaCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 3 / 10
13,889
496
11,556
24,381
25,337
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
20
12 / 3 / 14
16,139
576
18,796
21,585
9,112
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Shimba32
Kukulkan
20
9 / 3 / 6
16,220
579
14,971
13,541
6,978
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
jeduardog20
Sylvanus
19
4 / 3 / 16
14,175
506
12,253
23,684
26,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
netuno03BR
Nemesis
20
10 / 0 / 6
17,060
609
15,946
25,067
15,458
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
12
Kills
37
37
Deaths
12
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Janus
ArGus2611
Janus
0
13
4
0.15
W
2
3
10
2.33
L
Cerberus
ItsYoBoyRJ
Cerberus
0
2
0
0
W
Heimdallr
12
3
14
6.33
L
Ah Puch
KingMufasa28
Ah Puch
0
8
6
0.38
W
Kukulkan
Shimba32
Kukulkan
9
3
6
4
W
Sylvanus
jeduardog20
Sylvanus
4
3
16
4
L
Bakasura
jerrymhaxel30
Bakasura
11
6
1
1.92
W
Nemesis
netuno03BR
Nemesis
10
0
6
13
L
Medusa
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,852
Damage
73,522
95,601
Taken
108,258
44,575
Mitigated
83,504
22,667
Healing
29,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
ArGus2611
Janus
19,343
1,029
0
2,780
21,519
7,139
473
7,654
13,862
73,387
0
W
11,556
2,884
0
3,846
24,381
25,337
1,534
7,341
16,850
389
71,858
L
Cerberus
ItsYoBoyRJ
Cerberus
983
0
0
429
5,174
1,861
0
554
4,620
5,903
0
W
Heimdallr
18,796
9,296
0
10,173
21,585
9,112
4,328
8,259
12,906
0
103,280
L
Ah Puch
KingMufasa28
Ah Puch
14,026
237
117
6,224
24,214
15,187
288
6,115
18,099
71,156
0
W
Kukulkan
Shimba32
Kukulkan
14,971
377
0
3,413
13,541
6,978
3,402
2,606
10,356
157,053
0
W
Sylvanus
jeduardog20
Sylvanus
12,253
1,830
1,164
7,314
23,684
26,619
729
8,198
14,890
53,476
13,586
L
Bakasura
jerrymhaxel30
Bakasura
14,177
8,683
0
9,953
25,239
12,791
0
7,616
17,623
0
113,109
W
Nemesis
netuno03BR
Nemesis
15,946
6,985
0
3,596
25,067
15,458
5,153
8,833
14,803
0
128,008
L
Medusa
14,323
7,623
0
3,164
19,455
7,597
372
5,057
14,398
0
101,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,296
Gold Earned
77,483
632
Minions Killed
753
0
Camps Cleared
0
2,188,664
Distance Traveled
2,573,325
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,727
383
130
5
0
510,137
10
W
Odin
13,889
496
127
5
0
478,994
5
L
Cerberus
7,358
263
17
1
0
105,508
1
W
Heimdallr
16,139
576
148
5
0
466,642
3
L
Ah Puch
11,759
420
117
4
0
492,397
6
W
Kukulkan
16,220
579
211
8
0
544,037
6
W
Sylvanus
14,175
506
91
3
0
483,040
9
L
Bakasura
15,928
569
194
7
0
591,416
1
W
Nemesis
17,060
609
176
6
0
600,612
5
L
Medusa
12,524
447
174
6
0
489,206
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role