Player Matchup

Kuzenbo
Kuzenbo
IndeedAFridge
Kuzenbo
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,389 Elo+
Solo
Hachiman
Hachiman
MAJORGRAPH
Hachiman
Level 7
God Stats
4W - 9L
1,370 SR
Queue Stats
7W - 15L
1,335 Elo+
Party 1
Hun Batz
Hun Batz
OperaxtQc
Hun Batz
Level 61
God Stats
1W - 2L
1,310 SR
Queue Stats
148W - 170L
1,379 Elo+
Party 1
Merlin
Merlin
YEET-MINTYZ
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 66L
1,418 Elo+
Solo
Achilles
Achilles
devil34789
Achilles
Level 75
God Stats
0W - 2L
1,369 SR
Queue Stats
202W - 232L
1,429 Elo+
Party 1
Team Averages
Level 46
1,410 SR
1,390 Elo+

VS

Team Averages
Level 48
1,455 SR
1,372 Elo+
Tyr
Tyr
 
Tyr
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ALIENDEVOURER
Neith
Level 47
God Stats
1W - 0L
1,569 SR
Queue Stats
2W - 3L
1,277 Elo+
Party 2
Kukulkan
Kukulkan
BiaDoPapai
Kukulkan
Level 44
God Stats
14W - 15L
1,187 SR
Queue Stats
14W - 15L
1,176 Elo+
Solo
Chernobog
Chernobog
BrothrDarkness
Chernobog
Level 39
God Stats
40W - 37L
1,496 SR
Queue Stats
221W - 242L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Kimical
Danzaburou
Level 68
God Stats
176W - 198L
1,522 SR
Queue Stats
386W - 525L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
16
0 / 3 / 3
10,286
935
7,154
19,316
23,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
MAJORGRAPH
Hachiman
16
1 / 5 / 2
9,947
904
5,372
21,936
8,196
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hun Batz
OperaxtQc
Hun Batz
16
1 / 10 / 4
9,580
871
8,819
19,054
7,887
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
16
1 / 6 / 2
9,324
848
9,994
11,213
4,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
devil34789
Achilles
16
2 / 5 / 2
9,990
908
10,628
20,536
18,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

100

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
10 / 2 / 12
12,560
1,142
16,398
15,481
17,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

18
6 / 0 / 15
12,061
1,096
18,929
8,638
3,298
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BiaDoPapai
Kukulkan
17
2 / 0 / 12
9,902
900
14,773
4,436
1,599
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
BrothrDarkness
Chernobog
18
6 / 3 / 16
11,605
1,055
19,643
9,867
3,795
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Kimical
Danzaburou
18
5 / 0 / 15
11,213
1,019
16,378
7,917
4,377
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
99
5
Kills
29
29
Deaths
5
13
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
10
2
12
8
W
6
0
15
13.5
W
Kukulkan
BiaDoPapai
Kukulkan
2
0
12
8
W
Chernobog
BrothrDarkness
Chernobog
6
3
16
4.67
L
Kuzenbo
0
3
3
0.5
W
Danzaburou
Kimical
Danzaburou
5
0
15
12.5
L
Hachiman
MAJORGRAPH
Hachiman
1
5
2
0.4
L
Hun Batz
OperaxtQc
Hun Batz
1
10
4
0.3
L
Merlin
1
6
2
0.33
L
Achilles
devil34789
Achilles
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,967
Damage
86,121
92,055
Taken
46,339
62,772
Mitigated
30,482
7,242
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
16,398
3,735
54
1,761
15,481
17,413
0
5,972
8,826
0
29,660
W
18,929
12,173
0
2,799
8,638
3,298
0
4,462
4,099
0
50,863
W
Kukulkan
BiaDoPapai
Kukulkan
14,773
989
298
355
4,436
1,599
0
1,147
3,196
25,718
0
W
Chernobog
BrothrDarkness
Chernobog
19,643
15,336
0
0
9,867
3,795
0
3,309
5,808
139
37,883
L
Kuzenbo
7,154
2,287
0
1,164
19,316
23,638
0
2,567
16,749
17,018
0
W
Danzaburou
Kimical
Danzaburou
16,378
6,434
0
3,878
7,917
4,377
0
2,258
5,529
190
30,746
L
Hachiman
MAJORGRAPH
Hachiman
5,372
2,879
0
3,403
21,936
8,196
0
4,812
17,124
0
26,910
L
Hun Batz
OperaxtQc
Hun Batz
8,819
1,315
0
0
19,054
7,887
0
2,025
17,029
0
20,141
L
Merlin
9,994
875
0
0
11,213
4,298
0
3,248
7,965
21,505
0
L
Achilles
devil34789
Achilles
10,628
2,374
800
1,875
20,536
18,753
0
2,274
18,262
0
37,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,127
Gold Earned
57,341
183
Minions Killed
216
3
Camps Cleared
9
1,052,595
Distance Traveled
1,077,849
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,560
1,142
40
4
0
245,257
0
W
Neith
12,061
1,096
81
7
5
194,880
0
W
Kukulkan
9,902
900
26
2
2
226,307
0
W
Chernobog
11,605
1,055
39
4
2
195,734
0
L
Kuzenbo
10,286
935
21
2
1
226,804
0
W
Danzaburou
11,213
1,019
30
3
0
215,671
0
L
Hachiman
9,947
904
57
5
0
196,062
7
L
Hun Batz
9,580
871
33
3
0
210,953
0
L
Merlin
9,324
848
28
3
1
195,124
0
L
Achilles
9,990
908
44
4
1
223,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role