Player Matchup

Osiris
Osiris
LowTier
Osiris
Level 120
God Stats
0W - 1L
1,693 SR
Queue Stats
13W - 7L
1,669 Elo+
Party 1
Cliodhna
Cliodhna
Shourukasai
Cliodhna
Level 81
God Stats
0W - 1L
1,834 SR
Queue Stats
34W - 16L
1,716 Elo+
Party 1
Zhong Kui
Zhong Kui
Zixu
Zhong Kui
Level 141
God Stats
2W - 1L
1,994 SR
Queue Stats
41W - 25L
1,760 Elo+
Party 1
Team Averages
Level 114
1,840 SR
1,715 Elo+

VS

Team Averages
Level 95
1,471 SR
1,557 Elo+
Merlin
Merlin
PogchampingHARD
Merlin
Level 58
God Stats
1W - 0L
1,716 SR
Queue Stats
12W - 5L
1,701 Elo+
Party 2
Poseidon
Poseidon
auxyell
Poseidon
Level 126
God Stats
9W - 5L
1,461 SR
Queue Stats
82W - 104L
1,437 Elo+
Solo
Achilles
Achilles
rumοrs
Achilles
Level 101
God Stats
1W - 2L
1,236 SR
Queue Stats
119W - 125L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LowTier
Osiris
13
1 / 3 / 4
9,730
541
8,322
18,577
13,377
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
Shourukasai
Cliodhna
14
3 / 5 / 4
10,540
586
8,880
16,137
6,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Zixu
Zhong Kui
14
5 / 3 / 3
11,176
621
15,135
17,893
11,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 7
12,214
679
23,797
12,124
5,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
auxyell
Poseidon
13
1 / 6 / 8
10,548
586
7,639
11,353
3,947
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
rumοrs
Achilles
16
6 / 3 / 5
11,836
658
13,993
17,435
11,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
9
Kills
11
11
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
LowTier
Osiris
1
3
4
1
W
4
0
7
7.5
L
Cliodhna
Shourukasai
Cliodhna
3
5
4
1
L
Zhong Kui
Zixu
Zhong Kui
5
3
3
2.17
W
Poseidon
auxyell
Poseidon
1
6
8
0.83
W
Achilles
rumοrs
Achilles
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,337
Damage
45,429
52,607
Taken
40,912
31,020
Mitigated
21,512
10,380
Healing
13,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
LowTier
Osiris
8,322
1,230
0
0
18,577
13,377
0
10,765
6,436
0
26,929
W
23,797
1,554
224
4,396
12,124
5,858
1,345
4,761
7,363
83,004
0
L
Cliodhna
Shourukasai
Cliodhna
8,880
376
739
4,445
16,137
6,484
0
10,429
4,864
0
27,541
L
Zhong Kui
Zixu
Zhong Kui
15,135
2,636
0
5,196
17,893
11,159
0
8,836
7,837
51,076
0
W
Poseidon
auxyell
Poseidon
7,639
1,190
445
2,672
11,353
3,947
1,099
3,661
7,692
26,134
0
W
Achilles
rumοrs
Achilles
13,993
1,825
0
5,453
17,435
11,707
125
7,353
10,082
2,169
33,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,446
Gold Earned
34,598
172
Minions Killed
231
5
Camps Cleared
10
1,025,212
Distance Traveled
931,807
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,730
541
30
2
1
364,205
0
W
Merlin
12,214
679
133
7
6
304,633
5
L
Cliodhna
10,540
586
44
2
0
338,247
2
L
Zhong Kui
11,176
621
98
5
4
322,760
2
W
Poseidon
10,548
586
46
3
1
264,694
3
W
Achilles
11,836
658
52
3
3
362,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role