Player Matchup

Bakasura
Bakasura
Silver III
 
Bakasura
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold IV
Adarez
Loki
Gold IV
Level 145
God Stats
11W - 9L
1,652 SR
Queue Stats
217W - 224L
1,376 MMR
Solo
Sylvanus
Sylvanus
Silver III
S1lverSurf3r
Sylvanus
Silver III
Level 89
God Stats
12W - 14L
1,478 SR
Queue Stats
292W - 296L
857 MMR
Solo
Skadi
Skadi
Silver III
Viskit
Skadi
Silver III
Level 83
God Stats
6W - 5L
1,693 SR
Queue Stats
11W - 11L
1,454 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
lllsarrilllç
Baron Samedi
Bronze IV
Level 105
God Stats
0W - 2L
1,303 SR
Queue Stats
274W - 317L
-181 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,525 SR
1,001 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,511 SR
941 MMR
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver II
Ghettoblaster84
Achilles
Silver II
Level 160
God Stats
4W - 2L
1,684 SR
Queue Stats
453W - 473L
903 MMR
Solo
Thor
Thor
Gold I
forshow8
Thor
Gold I
Level 127
God Stats
18W - 15L
1,562 SR
Queue Stats
575W - 579L
1,456 MMR
Solo
Sol
Sol
Bronze IV
justreaper38
Sol
Bronze IV
Level 103
God Stats
5W - 6L
1,471 SR
Queue Stats
191W - 230L
-397 MMR
Solo
Artio
Artio
Silver IV
éphaïstos
Artio
Silver IV
Level 89
God Stats
1W - 0L
1,336 SR
Queue Stats
8W - 11L
1,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 3 / 0
5,620
511
3,140
7,371
2,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
Adarez
Loki
11
0 / 2 / 0
6,087
553
4,076
7,353
1,932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
S1lverSurf3r
Sylvanus
9
0 / 1 / 0
5,346
486
2,960
6,445
1,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Viskit
Skadi
9
0 / 4 / 0
5,371
488
3,170
6,859
1,444
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
lllsarrilllç
Baron Samedi
9
0 / 4 / 0
5,016
456
2,894
6,224
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
CliodhnaIzanamiKaliMedusa

VS

Bans
BastetAthenaMulanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
3 / 0 / 1
6,433
585
4,630
4,639
1,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
10
1 / 0 / 1
5,929
539
5,419
9,219
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
10
4 / 0 / 1
6,259
569
2,619
6,633
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 1 / 2
6,780
616
7,320
6,140
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 0 / 5
5,691
517
3,251
8,663
4,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
14
14
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
3
0
0
W
Apollo
 
Apollo
3
0
1
3.5
L
Loki
Adarez
Loki
0
2
0
0
W
Achilles
1
0
1
1.5
L
Sylvanus
S1lverSurf3r
Sylvanus
0
1
0
0
L
Skadi
Viskit
Skadi
0
4
0
0
W
Thor
4
0
1
4.5
W
5
1
2
6
L
Baron Samedi
lllsarrilllç
Baron Samedi
0
4
0
0
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,240
Damage
23,239
34,252
Taken
35,294
10,110
Mitigated
16,251
12,419
Healing
17,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,140
2,327
0
1,394
7,371
2,270
0
1,707
5,630
0
30,983
W
Apollo
 
Apollo
4,630
3,507
0
2,537
4,639
1,190
592
629
4,010
0
45,736
L
Loki
Adarez
Loki
4,076
1,101
0
3,226
7,353
1,932
0
0
6,893
0
35,914
W
Achilles
5,419
1,701
0
4,144
9,219
6,326
0
0
9,219
0
32,041
L
Sylvanus
S1lverSurf3r
Sylvanus
2,960
1,246
1,611
2,803
6,445
1,892
349
2,056
4,389
17,289
0
L
Skadi
Viskit
Skadi
3,170
1,263
203
1,408
6,859
1,444
0
2,335
4,524
0
32,436
W
Thor
2,619
1,075
0
3,340
6,633
2,037
0
614
5,873
0
33,141
W
7,320
2,081
0
3,203
6,140
2,122
0
2,063
3,712
35,296
3,516
L
Baron Samedi
lllsarrilllç
Baron Samedi
2,894
580
82
1,692
6,224
2,572
84
3,824
2,400
24,913
0
W
3,251
635
606
3,913
8,663
4,576
0
2,220
6,281
14,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,440
Gold Earned
31,092
326
Minions Killed
316
0
Camps Cleared
0
1,010,710
Distance Traveled
1,061,653
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,620
511
96
9
0
233,259
3
W
Apollo
6,433
585
87
8
0
194,204
4
L
Loki
6,087
553
77
7
0
196,489
2
W
Achilles
5,929
539
70
6
0
215,703
3
L
Sylvanus
5,346
486
29
3
0
190,077
5
L
Skadi
5,371
488
74
7
0
186,996
3
W
Thor
6,259
569
62
6
0
224,650
3
W
Sol
6,780
616
74
7
0
195,991
2
L
Baron Samedi
5,016
456
50
5
0
203,889
2
W
Artio
5,691
517
23
2
0
231,105
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role