Player Matchup

Ah Puch
Ah Puch
TNT_0505
Ah Puch
Level 41
God Stats
0W - 2L
1,155 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
sloooo2020
Hachiman
Level 5
God Stats
0W - 3L
1,155 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
xp4pp
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 18
1,270 SR
1,500 Elo+

VS

Team Averages
Level 76
1,471 SR
1,176 Elo+
Medusa
Medusa
All0nic0
Medusa
Level 7
God Stats
4W - 4L
1,523 SR
Queue Stats
4W - 17L
1,059 Elo+
Party 1
Hercules
Hercules
Pablereitor
Hercules
Level 158
God Stats
19W - 32L
1,391 SR
Queue Stats
168W - 232L
1,340 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tisky07
Morgan Le Fay
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 17L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
TNT_0505
Ah Puch
14
2 / 5 / 3
10,715
630
12,736
10,697
2,703
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
sloooo2020
Hachiman
11
0 / 10 / 2
8,983
528
4,375
13,301
3,272
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
xp4pp
Guan Yu
15
4 / 8 / 2
11,341
667
5,342
22,088
21,192
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
All0nic0
Medusa
16
15 / 3 / 8
13,362
786
21,106
11,075
3,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Pablereitor
Hercules
15
5 / 3 / 18
12,546
738
10,017
19,077
20,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Tisky07
Morgan Le Fay
14
3 / 1 / 19
11,311
665
9,870
10,264
3,519
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
6
Kills
23
23
Deaths
7
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Medusa
All0nic0
Medusa
15
3
8
6.33
W
Hercules
Pablereitor
Hercules
5
3
18
4.67
L
Ah Puch
TNT_0505
Ah Puch
2
5
3
0.7
W
Morgan Le Fay
Tisky07
Morgan Le Fay
3
1
19
12.5
L
Hachiman
sloooo2020
Hachiman
0
10
2
0.1
L
Guan Yu
xp4pp
Guan Yu
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,453
Damage
40,993
46,086
Taken
40,416
27,167
Mitigated
27,977
2,837
Healing
13,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
All0nic0
Medusa
21,106
9,889
829
2,002
11,075
3,984
1,387
5,289
5,786
0
57,005
W
Hercules
Pablereitor
Hercules
10,017
1,872
883
6,857
19,077
20,474
136
2,906
16,171
515
26,311
L
Ah Puch
TNT_0505
Ah Puch
12,736
222
0
89
10,697
2,703
0
2,186
8,511
47,634
0
W
Morgan Le Fay
Tisky07
Morgan Le Fay
9,870
1,380
172
3,131
10,264
3,519
1,275
5,722
4,542
41,832
0
L
Hachiman
sloooo2020
Hachiman
4,375
3,434
0
0
13,301
3,272
72
3,182
10,119
0
15,483
L
Guan Yu
xp4pp
Guan Yu
5,342
980
395
2,353
22,088
21,192
0
4,684
17,404
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,039
Gold Earned
37,219
143
Minions Killed
181
0
Camps Cleared
6
786,266
Distance Traveled
920,982
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,362
786
81
5
2
296,880
0
W
Hercules
12,546
738
42
2
0
324,324
5
L
Ah Puch
10,715
630
89
5
0
276,976
1
W
Morgan Le Fay
11,311
665
58
3
4
299,778
3
L
Hachiman
8,983
528
35
2
0
225,078
3
L
Guan Yu
11,341
667
19
1
0
284,212
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role