Player Matchup

Chiron
Chiron
 
Chiron
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CapTommy43
Kuzenbo
Level 145
God Stats
12W - 11L
1,471 SR
Queue Stats
568W - 506L
1,595 Elo+
Party 1
Xbalanque
Xbalanque
Sam_the_Cassell
Xbalanque
Level 126
God Stats
1W - 6L
1,176 SR
Queue Stats
280W - 238L
1,491 Elo+
Party 1
Vamana
Vamana
WickedVerus
Vamana
Level 108
God Stats
3W - 1L
1,892 SR
Queue Stats
151W - 143L
1,489 Elo+
Solo
Team Averages
Level 110
1,508 SR
1,515 Elo+

VS

Team Averages
Level 113
1,443 SR
1,566 Elo+
Nu Wa
Nu Wa
FritzFantom
Nu Wa
Level 103
God Stats
1W - 0L
1,290 SR
Queue Stats
18W - 17L
1,514 Elo+
Solo
Guan Yu
Guan Yu
Nahlid
Guan Yu
Level 93
God Stats
3W - 6L
1,298 SR
Queue Stats
237W - 228L
1,518 Elo+
Solo
Hachiman
Hachiman
TravHolt
Hachiman
Level 109
God Stats
3W - 1L
1,639 SR
Queue Stats
35W - 20L
1,622 Elo+
Party 2
Ao Kuang
Ao Kuang
Txqv
Ao Kuang
Level 138
God Stats
2W - 0L
1,648 SR
Queue Stats
58W - 44L
1,620 Elo+
Party 2
Eset
Eset
Wardy WK
Eset
Level 124
God Stats
3W - 3L
1,341 SR
Queue Stats
363W - 320L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 4 / 4
10,004
909
16,384
13,616
5,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
 
Guan Yu
13
0 / 6 / 5
7,821
711
4,816
16,555
12,641
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
CapTommy43
Kuzenbo
16
0 / 4 / 13
8,718
793
8,934
14,897
16,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Sam_the_Cassell
Xbalanque
16
5 / 4 / 4
9,779
889
15,723
12,645
4,750
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
15
3 / 6 / 5
9,596
872
9,914
19,664
15,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 12
8,692
790
9,066
8,931
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Nahlid
Guan Yu
15
2 / 3 / 14
9,000
818
12,591
18,260
26,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
TravHolt
Hachiman
15
3 / 3 / 14
9,199
836
12,698
9,818
4,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Txqv
Ao Kuang
17
13 / 3 / 7
10,801
982
16,008
20,766
9,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Eset
17
6 / 3 / 9
9,944
904
18,355
10,082
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
80
15
Kills
24
24
Deaths
16
31
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
7
4
4
2.25
L
Guan Yu
 
Guan Yu
0
6
5
0.42
L
Kuzenbo
CapTommy43
Kuzenbo
0
4
13
1.63
W
0
4
12
1.5
W
Guan Yu
Nahlid
Guan Yu
2
3
14
3
L
Xbalanque
Sam_the_Cassell
Xbalanque
5
4
4
1.75
W
Hachiman
TravHolt
Hachiman
3
3
14
3.33
W
Ao Kuang
Txqv
Ao Kuang
13
3
7
5.5
W
Eset
6
3
9
3.5
L
Vamana
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,771
Damage
68,718
77,377
Taken
67,857
55,292
Mitigated
47,743
34,206
Healing
27,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
16,384
2,518
4,144
3,722
13,616
5,623
1,533
8,577
4,920
0
33,418
L
Guan Yu
 
Guan Yu
4,816
200
4,918
4,943
16,555
12,641
399
9,295
6,889
0
13,452
L
Kuzenbo
CapTommy43
Kuzenbo
8,934
2,914
1,673
2,428
14,897
16,859
0
10,250
4,445
25,846
0
W
9,066
2,999
659
244
8,931
3,315
576
1,280
7,651
24,422
0
W
Guan Yu
Nahlid
Guan Yu
12,591
674
4,519
5,758
18,260
26,253
436
1,662
16,598
0
19,508
L
Xbalanque
Sam_the_Cassell
Xbalanque
15,723
6,349
1,472
2,124
12,645
4,750
2,150
5,470
7,016
0
29,228
W
Hachiman
TravHolt
Hachiman
12,698
6,631
404
1,274
9,818
4,100
1,373
1,174
8,644
0
24,459
W
Ao Kuang
Txqv
Ao Kuang
16,008
4,253
1,060
9,279
20,766
9,952
1,332
2,586
18,180
28,068
0
W
Eset
18,355
1,380
3,766
973
10,082
4,123
1,416
2,232
7,850
33,751
0
L
Vamana
9,914
3,592
3,468
5,314
19,664
15,419
0
9,837
9,475
0
21,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,918
Gold Earned
47,636
138
Minions Killed
123
0
Camps Cleared
0
1,089,114
Distance Traveled
1,025,604
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,004
909
36
3
0
220,301
0
L
Guan Yu
7,821
711
23
2
0
230,277
5
L
Kuzenbo
8,718
793
28
3
0
206,836
0
W
Nu Wa
8,692
790
35
3
0
180,708
0
W
Guan Yu
9,000
818
7
1
0
232,965
0
L
Xbalanque
9,779
889
31
3
0
213,302
0
W
Hachiman
9,199
836
25
2
0
195,772
0
W
Ao Kuang
10,801
982
21
2
0
199,890
0
W
Eset
9,944
904
35
3
0
216,269
4
L
Vamana
9,596
872
20
2
0
218,398
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role