Player Matchup

Janus
Janus
Arredemo2003
Janus
Level 44
God Stats
10W - 4L
1,852 SR
Queue Stats
102W - 109L
1,523 Elo+
Party 3
Fafnir
Fafnir
Bastial
Fafnir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 81L
1,657 Elo+
Party 2
Guan Yu
Guan Yu
BraisMF
Guan Yu
Level 65
God Stats
1W - 1L
1,889 SR
Queue Stats
199W - 236L
1,510 Elo+
Party 3
Thanatos
Thanatos
Josechu35
Thanatos
Level 108
God Stats
6W - 6L
1,544 SR
Queue Stats
260W - 267L
1,550 Elo+
Party 3
Apollo
Apollo
TalestBaby
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 2
Team Averages
Level 70
1,657 SR
1,535 Elo+

VS

Team Averages
Level 89
1,640 SR
1,571 Elo+
Atlas
Atlas
KlypThaek
Atlas
Level 129
God Stats
4W - 2L
1,829 SR
Queue Stats
40W - 33L
1,606 Elo+
Party 4
Fenrir
Fenrir
Mesqui05
Fenrir
Level 43
God Stats
7W - 4L
1,765 SR
Queue Stats
78W - 91L
1,479 Elo+
Party 1
Chang'e
Chang'e
Nairolf42
Chang'e
Level 147
God Stats
1W - 0L
1,462 SR
Queue Stats
92W - 82L
1,614 Elo+
Party 4
Izanami
Izanami
Raghzz
Izanami
Level 40
God Stats
2W - 1L
1,578 SR
Queue Stats
14W - 11L
1,624 Elo+
Party 4
Raijin
Raijin
brais2003
Raijin
Level 87
God Stats
21W - 24L
1,567 SR
Queue Stats
330W - 378L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
11,671
486
23,742
18,592
5,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Bastial
Fafnir
14
0 / 3 / 8
9,907
413
8,355
21,907
27,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
BraisMF
Guan Yu
16
1 / 6 / 4
9,976
416
9,440
21,273
20,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
Josechu35
Thanatos
18
6 / 6 / 4
11,746
489
11,969
23,789
8,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
TalestBaby
Apollo
17
2 / 9 / 1
10,573
441
5,623
17,996
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
KlypThaek
Atlas
16
4 / 2 / 12
12,110
505
8,906
24,649
29,509
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Mesqui05
Fenrir
20
12 / 6 / 4
14,170
590
19,441
25,188
11,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
Nairolf42
Chang'e
19
6 / 1 / 10
14,249
594
23,721
16,123
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
Raghzz
Izanami
19
3 / 1 / 11
13,186
549
12,523
11,929
5,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
brais2003
Raijin
17
3 / 5 / 7
12,167
507
17,204
18,942
7,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
15
Kills
28
28
Deaths
15
23
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
4
6
2.25
L
Fafnir
Bastial
Fafnir
0
3
8
1.33
L
Guan Yu
BraisMF
Guan Yu
1
6
4
0.5
L
Thanatos
Josechu35
Thanatos
6
6
4
1.33
W
Atlas
KlypThaek
Atlas
4
2
12
5
W
Fenrir
Mesqui05
Fenrir
12
6
4
2.33
W
Chang'e
Nairolf42
Chang'e
6
1
10
11
W
Izanami
Raghzz
Izanami
3
1
11
8.5
L
Apollo
TalestBaby
Apollo
2
9
1
0.28
W
Raijin
brais2003
Raijin
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,129
Damage
81,795
103,557
Taken
96,831
68,577
Mitigated
60,579
31,057
Healing
43,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,742
751
237
3,283
18,592
5,824
0
9,185
9,407
94,029
0
L
Fafnir
Bastial
Fafnir
8,355
1,919
0
3,848
21,907
27,558
0
10,542
11,365
28,318
0
L
Guan Yu
BraisMF
Guan Yu
9,440
1,247
1,315
4,561
21,273
20,877
0
12,967
8,306
0
59,406
L
Thanatos
Josechu35
Thanatos
11,969
2,751
0
15,522
23,789
8,270
0
6,931
16,858
0
83,626
W
Atlas
KlypThaek
Atlas
8,906
2,884
2,977
3,377
24,649
29,509
396
6,057
18,379
21,370
0
W
Fenrir
Mesqui05
Fenrir
19,441
5,745
0
9,576
25,188
11,196
1,327
5,965
18,760
0
99,584
W
Chang'e
Nairolf42
Chang'e
23,721
2,736
8,048
9,809
16,123
6,372
2,591
4,875
10,677
95,925
0
W
Izanami
Raghzz
Izanami
12,523
7,718
0
3,930
11,929
5,507
8,733
4,906
6,734
0
116,980
L
Apollo
TalestBaby
Apollo
5,623
3,875
161
2,130
17,996
6,048
144
10,206
7,790
0
73,273
W
Raijin
brais2003
Raijin
17,204
946
0
5,974
18,942
7,995
670
9,150
9,284
78,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,873
Gold Earned
65,882
598
Minions Killed
631
0
Camps Cleared
0
2,281,051
Distance Traveled
2,281,276
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,671
486
180
8
0
506,907
8
L
Fafnir
9,907
413
24
1
0
440,431
2
L
Guan Yu
9,976
416
117
5
0
457,124
5
L
Thanatos
11,746
489
121
5
0
479,614
7
W
Atlas
12,110
505
15
1
0
491,534
12
W
Fenrir
14,170
590
120
5
0
461,448
0
W
Chang'e
14,249
594
178
7
0
437,441
4
W
Izanami
13,186
549
199
8
0
472,032
4
L
Apollo
10,573
441
156
7
0
396,975
0
W
Raijin
12,167
507
119
5
0
418,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role