Player Matchup

Cupid
Cupid
AlbertoSwk
Cupid
Level 15
God Stats
0W - 1L
1,205 SR
Queue Stats
6W - 10L
1,449 Elo+
Party 1
Sylvanus
Sylvanus
Plaaayeeer
Sylvanus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,437 Elo+
Party 1
Ra
Ra
Razvank9
Ra
Level 44
God Stats
1W - 1L
1,493 SR
Queue Stats
26W - 59L
1,304 Elo+
Party 1
Team Averages
Level 23
1,400 SR
1,397 Elo+

VS

Team Averages
Level 57
1,738 SR
1,471 Elo+
Olorun
Olorun
E0Xx
Olorun
Level 66
God Stats
1W - 0L
1,724 SR
Queue Stats
9W - 10L
1,405 Elo+
Party 2
Medusa
Medusa
KingAnthrax
Medusa
Level 23
God Stats
7W - 1L
1,900 SR
Queue Stats
7W - 6L
1,488 Elo+
Party 2
Nike
Nike
Musnati
Nike
Level 82
God Stats
37W - 37L
1,589 SR
Queue Stats
68W - 91L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
12
2 / 7 / 5
9,416
589
10,708
14,241
5,249
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Plaaayeeer
Sylvanus
13
5 / 3 / 2
10,733
671
8,028
15,880
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 6 / 6
9,364
585
8,940
11,015
3,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
E0Xx
Olorun
17
6 / 0 / 7
11,847
740
11,995
10,468
4,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 7 / 10
10,490
656
11,456
13,718
4,516
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
Musnati
Nike
16
7 / 0 / 8
11,875
742
14,364
19,466
16,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
7
Kills
16
16
Deaths
7
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cupid
2
7
5
0.64
W
Olorun
E0Xx
Olorun
6
0
7
9.5
W
Medusa
3
7
10
1.14
W
Nike
Musnati
Nike
7
0
8
11
L
Sylvanus
Plaaayeeer
Sylvanus
5
3
2
2
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,676
Damage
37,815
41,136
Taken
43,652
24,839
Mitigated
25,726
9,898
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
10,708
4,278
195
1,082
14,241
5,249
76
2,171
11,494
0
29,208
W
Olorun
E0Xx
Olorun
11,995
4,920
941
4,581
10,468
4,659
2,354
6,200
4,268
56,450
4,385
W
Medusa
11,456
3,286
426
1,627
13,718
4,516
638
6,228
7,490
0
42,672
W
Nike
Musnati
Nike
14,364
1,000
490
8,188
19,466
16,551
472
5,535
13,931
0
37,403
L
Sylvanus
Plaaayeeer
Sylvanus
8,028
2,674
2,174
4,820
15,880
15,895
120
6,950
8,597
12,042
0
L
8,940
455
590
1,037
11,015
3,695
0
2,211
8,499
53,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
34,212
168
Minions Killed
219
3
Camps Cleared
11
854,261
Distance Traveled
933,905
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,416
589
46
3
1
275,589
0
W
Olorun
11,847
740
120
8
6
299,638
2
W
Medusa
10,490
656
46
3
2
285,436
2
W
Nike
11,875
742
53
3
3
348,831
3
L
Sylvanus
10,733
671
7
0
0
270,375
3
L
Ra
9,364
585
115
7
2
308,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role