Player Matchup

Freya
Freya
AquaShock
Freya
Level 106
God Stats
0W - 2L
1,315 SR
Queue Stats
23W - 16L
1,535 Elo+
Solo
Mulan
Mulan
BeavrFever
Mulan
Level 75
God Stats
1W - 2L
1,385 SR
Queue Stats
217W - 229L
1,522 Elo+
Party 1
Tiamat
Tiamat
FriendlyMimic
Tiamat
Level 39
God Stats
0W - 1L
1,254 SR
Queue Stats
14W - 18L
1,422 Elo+
Party 1
Nike
Nike
Magyk24
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,506 Elo+
Party 1
Artemis
Artemis
WickedSheDevil
Artemis
Level 127
God Stats
2W - 3L
1,575 SR
Queue Stats
155W - 187L
1,408 Elo+
Solo
Team Averages
Level 75
1,406 SR
1,479 Elo+

VS

Team Averages
Level 95
1,521 SR
1,425 Elo+
Ne Zha
Ne Zha
Anadonro
Ne Zha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 85L
1,351 Elo+
Party 3
Osiris
Osiris
BionicMarmoset
Osiris
Level 127
God Stats
9W - 12L
1,445 SR
Queue Stats
570W - 609L
1,404 Elo+
Solo
Artemis
Artemis
EM1D0N
Artemis
Level 114
God Stats
8W - 8L
1,479 SR
Queue Stats
101W - 123L
1,368 Elo+
Party 3
Scylla
Scylla
IXStarlightXI
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,345 Elo+
Party 2
Tiamat
Tiamat
SurieI
Tiamat
Level 158
God Stats
4W - 2L
1,682 SR
Queue Stats
182W - 142L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AquaShock
Freya
18
3 / 5 / 19
11,353
710
8,803
14,911
5,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
19
11 / 7 / 14
12,466
779
16,147
23,875
22,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
6 / 7 / 21
11,900
744
16,983
17,295
10,981
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
Magyk24
Nike
20
9 / 4 / 23
12,581
786
18,084
19,283
19,055
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
7 / 4 / 23
12,397
775
20,452
13,488
5,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Anadonro
Ne Zha
18
7 / 11 / 4
11,818
739
13,227
19,082
9,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 6 / 14
11,545
722
11,548
22,934
23,120
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Artemis
EM1D0N
Artemis
18
1 / 7 / 13
10,945
684
16,487
16,642
6,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
9 / 7 / 10
12,824
802
12,807
17,770
6,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
SurieI
Tiamat
20
7 / 6 / 10
12,516
782
20,850
17,131
11,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
78
36
Kills
27
27
Deaths
37
100
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Anadonro
Ne Zha
7
11
4
0.82
L
Freya
AquaShock
Freya
3
5
19
2.5
L
Mulan
11
7
14
2.57
W
3
6
14
1.67
W
Artemis
EM1D0N
Artemis
1
7
13
1.07
L
6
7
21
2.36
W
9
7
10
2
L
Nike
Magyk24
Nike
9
4
23
5.13
W
Tiamat
SurieI
Tiamat
7
6
10
2
L
7
4
23
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,469
Damage
74,919
88,852
Taken
93,559
62,762
Mitigated
57,875
37,021
Healing
27,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Anadonro
Ne Zha
13,227
4,053
499
3,790
19,082
9,835
575
6,494
12,029
0
26,570
L
Freya
AquaShock
Freya
8,803
2,888
2,994
4,729
14,911
5,480
805
6,471
8,157
21,786
0
L
Mulan
16,147
2,774
2,333
7,415
23,875
22,104
1,348
9,060
14,425
10,173
18,415
W
11,548
1,012
1,844
5,649
22,934
23,120
724
6,310
15,513
0
19,960
W
Artemis
EM1D0N
Artemis
16,487
3,765
1,887
3,950
16,642
6,848
1,941
4,599
11,636
0
33,575
L
16,983
1,761
1,436
4,570
17,295
10,981
1,005
6,634
10,426
26,103
0
W
12,807
2,355
10
2,645
17,770
6,880
1,736
6,919
10,488
28,914
0
L
Nike
Magyk24
Nike
18,084
3,013
2,920
5,613
19,283
19,055
416
5,661
13,398
0
29,337
W
Tiamat
SurieI
Tiamat
20,850
1,255
2,594
5,122
17,131
11,192
75
4,547
12,128
45,880
0
L
20,452
6,365
1,594
3,417
13,488
5,142
1,785
5,247
8,113
0
40,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,697
Gold Earned
59,648
137
Minions Killed
165
0
Camps Cleared
0
1,339,253
Distance Traveled
1,254,308
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,818
739
40
3
0
214,362
1
L
Freya
11,353
710
34
2
0
260,058
0
L
Mulan
12,466
779
21
1
0
254,950
0
W
Osiris
11,545
722
11
1
0
304,109
1
W
Artemis
10,945
684
32
2
0
256,357
4
L
Tiamat
11,900
744
16
1
0
265,669
0
W
Scylla
12,824
802
34
2
0
215,034
0
L
Nike
12,581
786
33
2
0
296,727
0
W
Tiamat
12,516
782
48
3
0
264,446
1
L
Artemis
12,397
775
33
2
0
261,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role