Player Matchup

Chaac
Chaac
Burkie2020
Chaac
Level 64
God Stats
7W - 5L
1,620 SR
Queue Stats
10W - 5L
1,630 Elo+
Party 1
Hel
Hel
DoubleHush
Hel
Level 109
God Stats
5W - 8L
1,493 SR
Queue Stats
66W - 55L
1,498 Elo+
Party 1
Charybdis
Charybdis
ValientSquirrel
Charybdis
Level 127
God Stats
1W - 1L
1,556 SR
Queue Stats
57W - 37L
1,652 Elo+
Party 1
Team Averages
Level 100
1,556 SR
1,593 Elo+

VS

Team Averages
Level 83
1,721 SR
1,625 Elo+
Achilles
Achilles
Rolex1423
Achilles
Level 145
God Stats
0W - 1L
1,738 SR
Queue Stats
146W - 153L
1,535 Elo+
Solo
Odin
Odin
adambomb3554
Odin
Level 24
God Stats
2W - 1L
1,731 SR
Queue Stats
4W - 5L
1,671 Elo+
Party 2
Thor
Thor
ant264
Thor
Level 79
God Stats
2W - 1L
1,695 SR
Queue Stats
4W - 5L
1,671 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
3 / 1 / 5
11,200
659
10,968
14,685
20,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 4
9,661
568
5,714
11,779
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
ValientSquirrel
Charybdis
16
6 / 3 / 3
11,863
698
13,555
12,104
5,962
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Rolex1423
Achilles
15
4 / 5 / 5
11,102
653
8,873
16,291
16,768
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 3 / 4
10,166
598
9,521
12,779
11,513
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thor
ant264
Thor
15
3 / 1 / 6
10,685
629
10,483
11,040
6,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
9
Kills
10
10
Deaths
9
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
5
5.5
W
0
6
4
0.33
L
Achilles
Rolex1423
Achilles
4
5
5
1.3
W
Charybdis
ValientSquirrel
Charybdis
6
3
3
2.5
L
3
3
4
1.67
L
Thor
ant264
Thor
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,237
Damage
28,877
38,568
Taken
40,110
31,008
Mitigated
34,299
15,086
Healing
2,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,968
1,227
0
4,496
14,685
20,556
319
1,980
12,705
4,675
28,521
W
5,714
376
5,638
4,549
11,779
4,490
268
1,682
10,097
26,463
0
L
Achilles
Rolex1423
Achilles
8,873
1,675
0
1,294
16,291
16,768
22
2,210
13,663
4,431
28,105
W
Charybdis
ValientSquirrel
Charybdis
13,555
5,745
0
403
12,104
5,962
2,071
1,012
11,092
0
62,065
L
9,521
1,770
0
0
12,779
11,513
36
3,230
9,033
9,404
25,848
L
Thor
ant264
Thor
10,483
1,052
0
1,220
11,040
6,018
456
2,366
8,472
0
30,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,724
Gold Earned
31,953
200
Minions Killed
170
7
Camps Cleared
6
895,968
Distance Traveled
908,044
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,200
659
30
2
0
328,053
1
W
Hel
9,661
568
39
2
2
280,124
2
L
Achilles
11,102
653
45
3
0
268,796
0
W
Charybdis
11,863
698
131
8
5
287,791
2
L
Odin
10,166
598
72
4
1
316,636
1
L
Thor
10,685
629
53
3
5
322,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role