Player Matchup

Medusa
Medusa
Crazy Native XX
Medusa
Level 138
God Stats
3W - 3L
1,508 SR
Queue Stats
11W - 11L
1,656 Elo+
Party 2
Fafnir
Fafnir
ExaItus
Fafnir
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 11L
1,798 Elo+
Party 2
Bellona
Bellona
XxEzotzxX
Bellona
Level 28
God Stats
0W - 1L
1,568 SR
Queue Stats
1W - 1L
1,695 Elo+
Party 2
Team Averages
Level 103
1,525 SR
1,716 Elo+

VS

Team Averages
Level 63
1,606 SR
1,721 Elo+
Baron Samedi
Baron Samedi
IceReaperMama
Baron Samedi
Level 117
God Stats
4W - 1L
1,618 SR
Queue Stats
229W - 194L
1,695 Elo+
Party 1
Apollo
Apollo
dsalt08
Apollo
Level 49
God Stats
31W - 16L
1,701 SR
Queue Stats
32W - 22L
1,617 Elo+
Party 1
Ymir
Ymir
sparton one11jr
Ymir
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,852 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 11 / 2
7,171
652
12,024
14,246
3,791
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fafnir
ExaItus
Fafnir
10
3 / 8 / 0
7,775
707
7,601
16,463
17,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
XxEzotzxX
Bellona
11
1 / 11 / 2
7,584
689
6,257
17,535
15,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IceReaperMama
Baron Samedi
15
14 / 2 / 12
10,601
964
16,403
12,603
5,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
dsalt08
Apollo
14
10 / 3 / 14
9,973
907
16,998
11,141
3,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
6 / 0 / 20
10,374
943
8,883
18,430
12,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
4
Kills
30
30
Deaths
5
4
Assists
46
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Fafnir
ExaItus
Fafnir
3
8
0
0.38
W
Baron Samedi
IceReaperMama
Baron Samedi
14
2
12
10
L
Bellona
XxEzotzxX
Bellona
1
11
2
0.18
W
Apollo
dsalt08
Apollo
10
3
14
5.67
W
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,882
Damage
42,284
48,244
Taken
42,174
36,701
Mitigated
21,671
3,562
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,024
5,923
0
0
14,246
3,791
798
8,132
5,815
0
29,305
L
Fafnir
ExaItus
Fafnir
7,601
1,862
0
3,031
16,463
17,701
99
6,782
9,301
15,066
0
W
Baron Samedi
IceReaperMama
Baron Samedi
16,403
2,763
2,731
6,080
12,603
5,295
601
3,388
8,882
39,367
0
L
Bellona
XxEzotzxX
Bellona
6,257
2,730
0
531
17,535
15,209
655
9,622
7,568
0
10,896
W
Apollo
dsalt08
Apollo
16,998
11,446
0
3,166
11,141
3,930
2,041
2,096
8,883
0
40,369
W
8,883
1,821
0
6,394
18,430
12,446
175
1,776
16,202
19,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,530
Gold Earned
30,948
60
Minions Killed
132
2
Camps Cleared
6
490,491
Distance Traveled
615,550
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,171
652
37
3
1
164,029
2
L
Fafnir
7,775
707
15
1
1
166,131
1
W
Baron Samedi
10,601
964
53
5
2
192,754
4
L
Bellona
7,584
689
8
1
0
160,331
0
W
Apollo
9,973
907
56
5
4
192,170
1
W
Ymir
10,374
943
23
2
0
230,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role