Player Matchup

Ra
Ra
FonDaddyBurger
Ra
Level 142
God Stats
3W - 5L
1,387 SR
Queue Stats
162W - 173L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
InGame21
Tsukuyomi
Level 69
God Stats
6W - 3L
1,727 SR
Queue Stats
198W - 189L
1,557 Elo+
Solo
Ymir
Ymir
Maxtoretee89
Ymir
Level 98
God Stats
5W - 6L
1,631 SR
Queue Stats
561W - 495L
1,536 Elo+
Solo
Ullr
Ullr
cakie
Ullr
Level 68
God Stats
5W - 7L
1,203 SR
Queue Stats
180W - 202L
1,570 Elo+
Solo
Bakasura
Bakasura
sockdown10
Bakasura
Level 155
God Stats
2W - 2L
1,808 SR
Queue Stats
256W - 253L
1,591 Elo+
Solo
Team Averages
Level 106
1,551 SR
1,563 Elo+

VS

Team Averages
Level 131
1,577 SR
1,507 Elo+
Agni
Agni
AcidCartoon688
Agni
Level 112
God Stats
3W - 0L
1,823 SR
Queue Stats
25W - 33L
1,476 Elo+
Party 1
Sun Wukong
Sun Wukong
EpicSybe
Sun Wukong
Level 149
God Stats
2W - 1L
1,496 SR
Queue Stats
56W - 49L
1,605 Elo+
Solo
Khepri
Khepri
KingGamburg
Khepri
Level 127
God Stats
4W - 1L
1,645 SR
Queue Stats
110W - 104L
1,489 Elo+
Solo
Cliodhna
Cliodhna
ThanaNel
Cliodhna
Level 123
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 7L
1,487 Elo+
Solo
Xbalanque
Xbalanque
xXsc0us3sc0pzXx
Xbalanque
Level 145
God Stats
4W - 2L
1,656 SR
Queue Stats
195W - 183L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 0
10,125
506
7,701
9,629
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
InGame21
Tsukuyomi
14
1 / 7 / 4
9,045
452
5,497
16,322
7,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 6 / 0
9,036
452
8,995
20,205
15,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
cakie
Ullr
15
1 / 5 / 1
9,144
457
8,364
14,070
4,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
sockdown10
Bakasura
15
3 / 4 / 2
9,185
459
10,042
16,577
7,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 10
11,596
580
13,060
9,077
3,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
EpicSybe
Sun Wukong
19
4 / 2 / 7
12,286
614
16,495
20,731
17,986
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
17
4 / 0 / 13
10,797
540
4,713
10,917
14,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cliodhna
ThanaNel
Cliodhna
18
7 / 4 / 5
11,710
586
13,270
16,250
6,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
xXsc0us3sc0pzXx
Xbalanque
19
5 / 1 / 5
12,160
608
12,263
13,755
5,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
25
25
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
W
Sun Wukong
EpicSybe
Sun Wukong
4
2
7
3.75
L
2
3
0
0.67
L
Tsukuyomi
InGame21
Tsukuyomi
1
7
4
0.43
W
Khepri
4
0
13
10.5
L
2
6
0
0.33
W
Cliodhna
ThanaNel
Cliodhna
7
4
5
2.38
L
Ullr
cakie
Ullr
1
5
1
0.3
L
Bakasura
sockdown10
Bakasura
3
4
2
1
W
Xbalanque
xXsc0us3sc0pzXx
Xbalanque
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,599
Damage
59,801
76,803
Taken
70,730
37,493
Mitigated
47,900
21,416
Healing
24,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,060
715
205
2,025
9,077
3,479
922
1,310
7,101
77,775
0
W
Sun Wukong
EpicSybe
Sun Wukong
16,495
3,467
0
5,566
20,731
17,986
199
9,530
10,896
0
91,670
L
7,701
877
1,426
2,925
9,629
3,182
0
5,109
4,382
79,664
0
L
Tsukuyomi
InGame21
Tsukuyomi
5,497
1,242
1,800
2,308
16,322
7,827
0
5,837
10,373
48
26,990
W
Khepri
4,713
695
671
4,072
10,917
14,515
305
2,941
7,292
29,564
0
L
8,995
4,534
34
6,840
20,205
15,353
0
2,691
17,426
52,963
0
W
Cliodhna
ThanaNel
Cliodhna
13,270
2,290
0
4,958
16,250
6,091
2,088
2,285
13,429
0
92,839
L
Ullr
cakie
Ullr
8,364
3,701
0
1,109
14,070
4,084
0
1,836
12,188
0
68,870
L
Bakasura
sockdown10
Bakasura
10,042
6,259
0
4,974
16,577
7,047
0
1,864
14,661
0
55,635
W
Xbalanque
xXsc0us3sc0pzXx
Xbalanque
12,263
7,685
0
6,782
13,755
5,829
5,114
428
13,008
0
120,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,535
Gold Earned
58,549
545
Minions Killed
680
0
Camps Cleared
0
1,892,861
Distance Traveled
1,962,069
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,596
580
131
7
0
375,480
6
W
Sun Wukong
12,286
614
160
8
0
372,290
4
L
Ra
10,125
506
157
8
0
405,218
8
L
Tsukuyomi
9,045
452
50
3
0
393,292
3
W
Khepri
10,797
540
42
2
0
423,059
9
L
Ymir
9,036
452
109
5
0
329,036
2
W
Cliodhna
11,710
586
148
7
0
428,901
0
L
Ullr
9,144
457
125
6
0
348,460
4
L
Bakasura
9,185
459
104
5
0
416,855
3
W
Xbalanque
12,160
608
199
10
0
362,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role