Player Matchup

Tsukuyomi
Tsukuyomi
FallingForDeath
Tsukuyomi
Level 128
God Stats
2W - 0L
1,607 SR
Queue Stats
51W - 54L
1,417 Elo+
Party 1
Ares
Ares
Flakes
Ares
Level 85
God Stats
1W - 0L
1,496 SR
Queue Stats
21W - 22L
1,412 Elo+
Party 4
Hachiman
Hachiman
Ravenseye100
Hachiman
Level 127
God Stats
1W - 0L
1,841 SR
Queue Stats
44W - 46L
1,397 Elo+
Party 1
King Arthur
King Arthur
heatedcobra2484
King Arthur
Level 107
God Stats
1W - 0L
1,334 SR
Queue Stats
57W - 66L
1,395 Elo+
Party 1
Chang'e
Chang'e
kmzm
Chang'e
Level 66
God Stats
1W - 1L
1,292 SR
Queue Stats
18W - 20L
1,404 Elo+
Party 4
Team Averages
Level 103
1,514 SR
1,405 Elo+

VS

Team Averages
Level 95
1,491 SR
1,365 Elo+
Sun Wukong
Sun Wukong
BlackEagle77799
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kali
Kali
Just4Shiggles
Kali
Level 144
God Stats
19W - 16L
1,525 SR
Queue Stats
1,549W - 1,710L
1,386 Elo+
Party 3
Artemis
Artemis
SinisterUrge2
Artemis
Level 123
God Stats
10W - 12L
1,388 SR
Queue Stats
289W - 323L
1,426 Elo+
Solo
Raijin
Raijin
WildMtDewMan
Raijin
Level 159
God Stats
1W - 3L
1,543 SR
Queue Stats
694W - 849L
1,350 Elo+
Party 3
Agni
Agni
Yakch3
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FallingForDeath
Tsukuyomi
15
3 / 2 / 10
8,781
798
13,285
8,953
5,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
Flakes
Ares
13
1 / 1 / 11
8,598
782
4,640
8,654
10,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Ravenseye100
Hachiman
16
7 / 2 / 8
10,200
927
11,823
10,116
4,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
heatedcobra2484
King Arthur
14
4 / 2 / 6
8,702
791
6,843
12,208
7,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
kmzm
Chang'e
15
3 / 0 / 9
8,580
780
6,590
8,274
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlackEagle77799
Sun Wukong
12
1 / 5 / 4
6,921
629
7,283
13,471
9,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 4
7,042
640
6,762
10,432
4,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
14
1 / 1 / 5
7,792
708
6,033
8,286
5,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
14
3 / 5 / 3
8,267
752
7,813
11,774
4,325
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Agni
Yakch3
Agni
14
2 / 5 / 4
8,205
746
7,682
8,001
2,949
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
18
Kills
7
7
Deaths
18
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BlackEagle77799
Sun Wukong
1
5
4
0.6
W
Tsukuyomi
FallingForDeath
Tsukuyomi
3
2
10
4
W
Ares
Flakes
Ares
1
1
11
6.5
L
0
2
4
1
W
Hachiman
Ravenseye100
Hachiman
7
2
8
5.5
L
Artemis
1
1
5
3.5
L
Raijin
3
5
3
0.9
L
Agni
Yakch3
Agni
2
5
4
0.8
W
King Arthur
heatedcobra2484
King Arthur
4
2
6
3.5
W
Chang'e
kmzm
Chang'e
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,181
Damage
35,573
48,205
Taken
51,964
31,174
Mitigated
27,401
14,212
Healing
9,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BlackEagle77799
Sun Wukong
7,283
1,184
864
2,652
13,471
9,447
124
2,946
9,675
0
13,674
W
Tsukuyomi
FallingForDeath
Tsukuyomi
13,285
2,895
0
1,101
8,953
5,625
492
1,486
7,345
0
31,786
W
Ares
Flakes
Ares
4,640
319
0
922
8,654
10,320
304
3,284
5,169
9,579
0
L
6,762
3,097
0
1,458
10,432
4,901
122
3,863
6,203
131
26,005
W
Hachiman
Ravenseye100
Hachiman
11,823
3,727
0
2,958
10,116
4,272
740
2,808
7,168
0
35,817
L
Artemis
6,033
2,388
435
1,820
8,286
5,779
168
1,315
6,474
0
19,480
L
Raijin
7,813
1,117
186
886
11,774
4,325
196
2,046
9,303
30,142
0
L
Agni
Yakch3
Agni
7,682
638
708
348
8,001
2,949
288
1,601
6,175
22,657
0
W
King Arthur
heatedcobra2484
King Arthur
6,843
735
0
930
12,208
7,410
245
4,710
7,169
226
15,696
W
Chang'e
kmzm
Chang'e
6,590
672
4,336
3,965
8,274
3,547
1,067
3,539
4,670
29,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,861
Gold Earned
38,227
210
Minions Killed
183
7
Camps Cleared
7
1,045,108
Distance Traveled
1,037,334
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,921
629
23
2
0
221,106
2
W
Tsukuyomi
8,781
798
47
4
1
231,451
4
W
Ares
8,598
782
9
1
1
211,915
0
L
Kali
7,042
640
45
4
5
226,234
4
W
Hachiman
10,200
927
68
6
3
208,695
2
L
Artemis
7,792
708
34
3
0
209,958
1
L
Raijin
8,267
752
45
4
0
169,057
1
L
Agni
8,205
746
36
3
2
210,979
1
W
King Arthur
8,702
791
20
2
2
186,933
1
W
Chang'e
8,580
780
66
6
0
206,114
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role