Player Matchup

Cabrakan
Cabrakan
Bronze III
FaithDemon
Cabrakan
Bronze III
Level 83
God Stats
0W - 1L
1,728 SR
Queue Stats
1W - 5L
1,414 MMR
Solo
Neith
Neith
Bronze III
FrijoleMan
Neith
Bronze III
Level 79
God Stats
0W - 2L
1,479 SR
Queue Stats
3W - 7L
1,417 MMR
Solo
Poseidon
Poseidon
Gold III
Take2shots13
Poseidon
Gold III
Level 148
God Stats
6W - 8L
1,531 SR
Queue Stats
725W - 733L
1,422 MMR
Solo
Cliodhna
Cliodhna
Gold III
acemab
Cliodhna
Gold III
Level 159
God Stats
0W - 2L
1,406 SR
Queue Stats
130W - 134L
1,428 MMR
Solo
Chaac
Chaac
Gold III
legitAC
Chaac
Gold III
Level 110
God Stats
198W - 205L
1,536 SR
Queue Stats
558W - 557L
1,443 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,536 SR
1,425 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,539 SR
1,420 MMR
Chiron
Chiron
Gold III
ChikenTenderss2
Chiron
Gold III
Level 123
God Stats
19W - 16L
1,611 SR
Queue Stats
34W - 40L
1,383 MMR
Solo
Achilles
Achilles
Gold IV
Just_Chocola
Achilles
Gold IV
Level 117
God Stats
1W - 1L
1,207 SR
Queue Stats
161W - 164L
1,382 MMR
Solo
Scylla
Scylla
Gold III
MagicsCreation
Scylla
Gold III
Level 144
God Stats
4W - 5L
1,531 SR
Queue Stats
232W - 238L
1,361 MMR
Solo
Ares
Ares
Gold IV
lesquenneville
Ares
Gold IV
Level 105
God Stats
5W - 2L
1,740 SR
Queue Stats
20W - 13L
1,625 MMR
Party 1
Thanatos
Thanatos
Gold V
tornadepred
Thanatos
Gold V
Level 145
God Stats
5W - 5L
1,604 SR
Queue Stats
25W - 31L
1,348 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FaithDemon
Cabrakan
13
0 / 4 / 3
8,952
358
8,157
22,688
21,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
15
1 / 5 / 0
9,970
399
8,591
13,352
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Take2shots13
Poseidon
18
2 / 3 / 3
11,861
474
12,470
10,773
2,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
acemab
Cliodhna
18
1 / 7 / 4
11,324
453
11,013
22,231
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
legitAC
Chaac
16
4 / 5 / 0
11,509
460
13,458
22,764
21,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
BastetAwilixKaliLoki

VS

Bans
GebGilgameshCharybdisSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
13,131
525
18,364
22,619
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Just_Chocola
Achilles
20
4 / 3 / 9
13,353
534
17,862
29,518
32,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 1 / 6
13,857
554
14,371
10,945
5,091
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
0 / 0 / 12
11,474
459
6,363
18,314
22,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
tornadepred
Thanatos
20
11 / 2 / 7
14,623
585
17,416
20,191
11,929
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
65
8
Kills
24
24
Deaths
8
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
L
Cabrakan
FaithDemon
Cabrakan
0
4
3
0.38
L
Neith
1
5
0
0.2
W
Achilles
Just_Chocola
Achilles
4
3
9
2.83
W
5
1
6
8
L
Poseidon
Take2shots13
Poseidon
2
3
3
1.17
L
Cliodhna
acemab
Cliodhna
1
7
4
0.43
L
Chaac
legitAC
Chaac
4
5
0
0.8
W
0
0
12
6
W
Thanatos
tornadepred
Thanatos
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,689
Damage
74,376
91,808
Taken
101,587
57,282
Mitigated
80,679
22,860
Healing
53,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,364
7,894
1,213
9,671
22,619
8,776
4,201
8,314
14,091
0
122,136
L
Cabrakan
FaithDemon
Cabrakan
8,157
1,639
0
4,250
22,688
21,809
0
8,062
14,162
21,787
0
L
Neith
8,591
2,717
0
2,532
13,352
3,490
0
2,676
10,626
0
63,272
W
Achilles
Just_Chocola
Achilles
17,862
4,253
0
11,444
29,518
32,476
1,375
5,014
23,079
14,049
71,462
W
14,371
843
0
3,963
10,945
5,091
1,565
2,536
8,215
119,088
0
L
Poseidon
Take2shots13
Poseidon
12,470
1,160
0
1,316
10,773
2,690
0
3,119
7,434
78,200
0
L
Cliodhna
acemab
Cliodhna
11,013
714
0
6,416
22,231
8,236
0
4,453
17,450
0
95,216
L
Chaac
legitAC
Chaac
13,458
1,603
0
8,346
22,764
21,057
0
4,433
17,010
7,812
61,821
W
6,363
170
630
3,779
18,314
22,407
611
4,470
13,486
29,571
0
W
Thanatos
tornadepred
Thanatos
17,416
3,278
0
22,720
20,191
11,929
357
4,555
15,369
0
141,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,616
Gold Earned
66,438
584
Minions Killed
718
0
Camps Cleared
0
2,217,631
Distance Traveled
2,466,036
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,131
525
159
6
0
456,786
5
L
Cabrakan
8,952
358
23
1
0
459,742
1
L
Neith
9,970
399
113
5
0
440,458
6
W
Achilles
13,353
534
141
6
0
472,920
4
W
Scylla
13,857
554
196
8
0
466,769
10
L
Poseidon
11,861
474
165
7
0
475,479
3
L
Cliodhna
11,324
453
147
6
0
507,050
3
L
Chaac
11,509
460
136
5
0
334,902
3
W
Ares
11,474
459
37
1
0
499,700
13
W
Thanatos
14,623
585
185
7
0
569,861
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role