Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ACongoCoalminer
Nox
Level 108
God Stats
35W - 32L
1,490 SR
Queue Stats
199W - 233L
1,376 Elo+
Party 1
Ymir
Ymir
Ymir3
Ymir
Level 9
God Stats
3W - 0L
1,950 SR
Queue Stats
14W - 4L
1,700 Elo+
Party 1
Team Averages
Level 79
1,647 SR
1,525 Elo+

VS

Team Averages
Level 109
1,465 SR
1,313 Elo+
Atlas
Atlas
Ather_Alper
Atlas
Level 87
God Stats
0W - 2L
1,313 SR
Queue Stats
1W - 6L
1,180 Elo+
Party 2
Merlin
Merlin
Ibzz0507
Merlin
Level 96
God Stats
7W - 12L
1,368 SR
Queue Stats
445W - 757L
1,405 Elo+
Solo
Neith
Neith
Y0Wazon
Neith
Level 145
God Stats
0W - 1L
1,714 SR
Queue Stats
7W - 11L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
6 / 0 / 8
7,794
866
7,998
5,979
3,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
5 / 2 / 8
7,586
843
5,808
6,241
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
Ymir3
Ymir
11
5 / 0 / 10
7,970
886
3,689
8,093
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
4,988
554
289
3,222
906
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Ibzz0507
Merlin
8
0 / 9 / 1
5,499
611
4,648
7,694
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Y0Wazon
Neith
9
2 / 5 / 0
6,326
703
4,580
8,730
2,771
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
2
2
Deaths
16
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
6
0
8
10
W
5
2
8
4.5
L
0
2
0
0
L
Merlin
Ibzz0507
Merlin
0
9
1
0.06
L
Neith
Y0Wazon
Neith
2
5
0
0.4
W
Ymir
Ymir3
Ymir
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,495
Damage
9,517
20,313
Taken
19,646
13,244
Mitigated
6,166
5,507
Healing
1,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
7,998
1,480
0
1,218
5,979
3,282
1,114
1,077
4,742
0
18,337
W
5,808
553
0
2,148
6,241
2,794
400
885
5,203
27,779
0
L
289
36
0
0
3,222
906
0
1,744
1,347
605
0
L
Merlin
Ibzz0507
Merlin
4,648
292
83
155
7,694
2,489
0
3,781
3,742
12,059
0
L
Neith
Y0Wazon
Neith
4,580
1,922
153
702
8,730
2,771
0
4,095
4,387
0
15,645
W
Ymir
Ymir3
Ymir
3,689
1,240
0
2,141
8,093
7,168
471
2,578
5,196
12,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,350
Gold Earned
16,813
99
Minions Killed
42
7
Camps Cleared
1
501,206
Distance Traveled
339,041
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,794
866
31
3
1
189,031
4
W
Nox
7,586
843
52
6
3
155,654
2
L
Atlas
4,988
554
2
0
0
59,008
1
L
Merlin
5,499
611
19
2
1
126,641
2
L
Neith
6,326
703
21
2
0
153,392
1
W
Ymir
7,970
886
16
2
3
156,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role