Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
DrBuckshots
Xing Tian
Level 87
God Stats
13W - 10L
1,577 SR
Queue Stats
58W - 50L
1,497 Elo+
Party 1
Hades
Hades
Drestroz
Hades
Level 54
God Stats
7W - 10L
1,439 SR
Queue Stats
336W - 353L
1,495 Elo+
Solo
Charybdis
Charybdis
SirGregoryJr
Charybdis
Level 108
God Stats
1W - 0L
1,325 SR
Queue Stats
2W - 3L
1,362 Elo+
Solo
Chaac
Chaac
shadows102
Chaac
Level 120
God Stats
15W - 12L
1,468 SR
Queue Stats
52W - 59L
1,451 Elo+
Party 1
Team Averages
Level 105
1,462 SR
1,461 Elo+

VS

Team Averages
Level 76
1,430 SR
1,439 Elo+
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Br1ghtL1ghts
Ao Kuang
Level 47
God Stats
3W - 2L
1,310 SR
Queue Stats
28W - 25L
1,433 Elo+
Solo
Apollo
Apollo
BuckNastay
Apollo
Level 80
God Stats
18W - 32L
1,407 SR
Queue Stats
194W - 213L
1,496 Elo+
Solo
Bacchus
Bacchus
LxrdDookie
Bacchus
Level 59
God Stats
11W - 14L
1,403 SR
Queue Stats
37W - 78L
1,354 Elo+
Party 2
Achilles
Achilles
Sensei-Trash
Achilles
Level 84
God Stats
7W - 10L
1,530 SR
Queue Stats
17W - 33L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
10 / 4 / 9
11,847
1,185
24,542
7,895
3,579
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xing Tian
DrBuckshots
Xing Tian
18
0 / 1 / 22
10,793
1,079
6,783
13,181
16,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hades
Drestroz
Hades
17
4 / 3 / 12
10,227
1,023
10,327
13,502
7,865
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
SirGregoryJr
Charybdis
18
5 / 2 / 14
11,223
1,122
17,893
9,254
4,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
18
7 / 2 / 18
11,701
1,170
18,938
16,095
13,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

251

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
4 / 7 / 3
10,475
1,048
10,819
14,468
7,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Br1ghtL1ghts
Ao Kuang
16
5 / 7 / 6
10,616
1,062
13,146
16,431
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
BuckNastay
Apollo
16
2 / 6 / 7
9,984
998
15,064
18,965
9,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
LxrdDookie
Bacchus
16
0 / 3 / 9
9,459
946
7,475
18,690
27,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Sensei-Trash
Achilles
16
1 / 3 / 8
9,408
941
8,783
15,776
22,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
45
26
Kills
12
12
Deaths
26
75
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
10
4
9
3.63
L
Loki
 
Loki
4
7
3
0.79
L
Ao Kuang
Br1ghtL1ghts
Ao Kuang
5
7
6
1.14
L
Apollo
BuckNastay
Apollo
2
6
7
0.92
W
Xing Tian
DrBuckshots
Xing Tian
0
1
22
11
W
Hades
Drestroz
Hades
4
3
12
3.33
L
Bacchus
LxrdDookie
Bacchus
0
3
9
1.5
L
Achilles
Sensei-Trash
Achilles
1
3
8
1.67
W
Charybdis
SirGregoryJr
Charybdis
5
2
14
6
W
Chaac
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,483
Damage
55,287
59,927
Taken
84,330
45,729
Mitigated
73,516
14,110
Healing
6,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
24,542
2,412
100
656
7,895
3,579
0
2,618
5,229
37,051
0
L
Loki
 
Loki
10,819
2,194
0
250
14,468
7,031
0
8,033
6,180
0
41,374
L
Ao Kuang
Br1ghtL1ghts
Ao Kuang
13,146
2,985
0
3,057
16,431
7,376
0
8,441
7,715
27,089
0
L
Apollo
BuckNastay
Apollo
15,064
8,237
0
0
18,965
9,155
0
10,055
8,541
0
29,109
W
Xing Tian
DrBuckshots
Xing Tian
6,783
893
0
1,069
13,181
16,549
0
4,446
8,472
11,278
0
W
Hades
Drestroz
Hades
10,327
1,954
697
2,518
13,502
7,865
0
5,125
8,208
28,864
0
L
Bacchus
LxrdDookie
Bacchus
7,475
627
0
297
18,690
27,736
0
8,644
9,806
22,189
0
L
Achilles
Sensei-Trash
Achilles
8,783
882
0
3,125
15,776
22,218
0
6,479
8,984
0
13,486
W
Charybdis
SirGregoryJr
Charybdis
17,893
11,963
40
1,118
9,254
4,246
0
2,590
6,523
0
44,036
W
Chaac
18,938
4,158
0
7,912
16,095
13,490
0
5,842
9,950
0
36,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,791
Gold Earned
49,942
191
Minions Killed
175
6
Camps Cleared
8
963,180
Distance Traveled
952,696
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,847
1,185
29
3
0
155,704
0
L
Loki
10,475
1,048
54
5
6
200,563
0
L
Ao Kuang
10,616
1,062
31
3
0
168,035
0
L
Apollo
9,984
998
37
4
2
185,473
0
W
Xing Tian
10,793
1,079
8
1
0
213,416
1
W
Hades
10,227
1,023
47
5
0
192,993
0
L
Bacchus
9,459
946
40
4
0
190,161
0
L
Achilles
9,408
941
13
1
0
208,464
0
W
Charybdis
11,223
1,122
53
5
6
174,394
0
W
Chaac
11,701
1,170
54
5
0
226,673
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role