Player Matchup

Merlin
Merlin
Alreves123_YT
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 94L
1,389 Elo+
Party 2
Nemesis
Nemesis
I-assasin-you
Nemesis
Level 18
God Stats
1W - 1L
1,519 SR
Queue Stats
14W - 12L
1,407 Elo+
Party 2
Vamana
Vamana
icyapple32
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 212L
1,401 Elo+
Party 2
Team Averages
Level 64
1,506 SR
1,399 Elo+

VS

Team Averages
Level 92
1,502 SR
1,440 Elo+
Janus
Janus
BREAKDOWN41
Janus
Level 134
God Stats
6W - 2L
1,538 SR
Queue Stats
122W - 84L
1,503 Elo+
Party 1
Mulan
Mulan
C-Demo32
Mulan
Level 127
God Stats
6W - 6L
1,512 SR
Queue Stats
72W - 71L
1,433 Elo+
Party 1
Tiamat
Tiamat
Jetset_AGIIITOOO
Tiamat
Level 15
God Stats
1W - 2L
1,456 SR
Queue Stats
13W - 15L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,234
723
9,560
5,175
2,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
10
0 / 5 / 2
6,356
636
3,159
11,672
9,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
icyapple32
Vamana
10
1 / 6 / 3
6,645
665
6,319
12,515
9,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
8,103
810
7,469
6,116
1,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
C-Demo32
Mulan
12
8 / 0 / 5
8,520
852
11,878
9,041
5,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 3 / 6
7,393
739
4,876
10,569
4,729
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
3
2
9
3.75
W
Mulan
C-Demo32
Mulan
8
0
5
10.5
L
Nemesis
0
5
2
0.2
W
2
3
6
1.67
L
Vamana
icyapple32
Vamana
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
24,223
29,362
Taken
25,726
20,427
Mitigated
11,690
8,479
Healing
7,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,560
741
389
786
5,175
2,194
37
2,916
2,186
30,411
0
W
7,469
429
54
713
6,116
1,598
451
2,489
3,455
26,935
0
W
Mulan
C-Demo32
Mulan
11,878
2,811
201
2,476
9,041
5,363
737
3,699
5,068
0
21,307
L
Nemesis
3,159
222
0
1,919
11,672
9,024
0
5,371
6,048
1,411
9,540
W
4,876
968
300
3,906
10,569
4,729
72
4,032
6,290
11,439
0
L
Vamana
icyapple32
Vamana
6,319
2,043
415
4,970
12,515
9,209
135
4,557
7,515
0
14,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,235
Gold Earned
24,016
89
Minions Killed
99
4
Camps Cleared
4
561,195
Distance Traveled
619,498
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,234
723
55
6
2
172,110
0
W
Janus
8,103
810
54
5
1
215,646
2
W
Mulan
8,520
852
26
3
2
203,489
0
L
Nemesis
6,356
636
15
2
0
202,324
0
W
Tiamat
7,393
739
19
2
1
200,363
1
L
Vamana
6,645
665
19
2
2
186,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role