Player Matchup

Cthulhu
Cthulhu
AryanMafia1913
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,390 Elo+
Party 2
Heimdallr
Heimdallr
DrSnuffIes
Heimdallr
Level 66
God Stats
2W - 2L
1,294 SR
Queue Stats
65W - 61L
1,507 Elo+
Party 2
Hercules
Hercules
M3hutch
Hercules
Level 152
God Stats
13W - 7L
1,640 SR
Queue Stats
408W - 425L
1,405 Elo+
Solo
Kukulkan
Kukulkan
NaztyDogg
Kukulkan
Level 122
God Stats
2W - 0L
1,603 SR
Queue Stats
54W - 52L
1,449 Elo+
Party 4
Ymir
Ymir
SKR4PP3R
Ymir
Level 120
God Stats
2W - 2L
1,477 SR
Queue Stats
138W - 175L
1,421 Elo+
Party 4
Team Averages
Level 96
1,503 SR
1,434 Elo+

VS

Team Averages
Level 105
1,525 SR
1,378 Elo+
Nike
Nike
GagaProdigy
Nike
Level 123
God Stats
3W - 2L
1,729 SR
Queue Stats
146W - 181L
1,375 Elo+
Solo
Apollo
Apollo
Nature5
Apollo
Level 28
God Stats
0W - 2L
1,291 SR
Queue Stats
15W - 25L
1,383 Elo+
Party 1
Cthulhu
Cthulhu
Zack93091
Cthulhu
Level 79
God Stats
0W - 1L
1,758 SR
Queue Stats
18W - 22L
1,383 Elo+
Party 1
Janus
Janus
lostwizard256
Janus
Level 149
God Stats
4W - 9L
1,347 SR
Queue Stats
331W - 295L
1,342 Elo+
Party 3
Erlang Shen
Erlang Shen
ragnarok1028
Erlang Shen
Level 144
God Stats
1W - 2L
1,501 SR
Queue Stats
216W - 186L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 21
10,529
752
13,965
17,937
15,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
DrSnuffIes
Heimdallr
20
13 / 6 / 10
12,829
916
23,831
15,025
6,146
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
M3hutch
Hercules
20
8 / 1 / 13
11,951
854
13,803
23,450
15,036
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
NaztyDogg
Kukulkan
17
6 / 5 / 13
10,779
770
20,845
13,254
4,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
18
1 / 3 / 20
10,938
781
6,192
15,162
21,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 10
9,993
714
8,601
17,662
15,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Nature5
Apollo
16
5 / 5 / 9
9,861
704
14,906
14,425
6,474
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zack93091
Cthulhu
18
4 / 5 / 10
10,255
733
20,392
27,579
21,650
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 7 / 8
11,082
792
17,859
11,616
5,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ragnarok1028
Erlang Shen
13
3 / 9 / 7
9,012
644
6,862
16,598
9,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
65
30
Kills
21
21
Deaths
31
77
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
6
21
2.08
W
Heimdallr
DrSnuffIes
Heimdallr
13
6
10
3
L
5
5
10
2
W
Hercules
M3hutch
Hercules
8
1
13
14.5
L
Apollo
Nature5
Apollo
5
5
9
1.9
W
Kukulkan
NaztyDogg
Kukulkan
6
5
13
2.5
W
Ymir
1
3
20
3.67
L
Cthulhu
Zack93091
Cthulhu
4
5
10
1.8
L
4
7
8
1.14
L
Erlang Shen
ragnarok1028
Erlang Shen
3
9
7
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,636
Damage
68,620
84,828
Taken
87,880
63,633
Mitigated
58,610
39,396
Healing
29,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,965
850
985
2,726
17,937
15,689
498
7,455
9,995
25,700
0
W
Heimdallr
DrSnuffIes
Heimdallr
23,831
15,861
1,257
5,939
15,025
6,146
2,675
6,504
8,260
0
40,722
L
8,601
385
1,013
4,759
17,662
15,915
473
6,899
10,215
1,345
11,565
W
Hercules
M3hutch
Hercules
13,803
2,918
1,555
14,887
23,450
15,036
1,097
9,716
13,264
0
23,432
L
Apollo
Nature5
Apollo
14,906
9,725
1,588
4,280
14,425
6,474
51
6,671
7,262
0
23,568
W
Kukulkan
NaztyDogg
Kukulkan
20,845
1,033
2,082
4,733
13,254
4,843
942
6,747
6,039
37,355
0
W
Ymir
6,192
543
2,286
2,946
15,162
21,919
532
7,266
7,468
19,513
0
L
Cthulhu
Zack93091
Cthulhu
20,392
1,005
1,919
8,616
27,579
21,650
0
13,311
13,419
39,124
0
L
17,859
695
1,580
1,555
11,616
5,090
540
6,059
5,075
36,632
0
L
Erlang Shen
ragnarok1028
Erlang Shen
6,862
3,438
1,634
2,836
16,598
9,481
0
5,269
10,881
0
9,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,026
Gold Earned
50,203
141
Minions Killed
121
0
Camps Cleared
0
1,256,121
Distance Traveled
1,333,897
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,529
752
29
2
0
266,489
0
W
Heimdallr
12,829
916
38
3
0
215,960
1
L
Nike
9,993
714
4
0
0
298,117
0
W
Hercules
11,951
854
19
1
0
287,342
0
L
Apollo
9,861
704
20
1
0
252,604
0
W
Kukulkan
10,779
770
38
3
0
259,312
0
W
Ymir
10,938
781
17
1
0
227,018
0
L
Cthulhu
10,255
733
27
2
0
272,310
0
L
Janus
11,082
792
63
5
0
245,962
1
L
Erlang Shen
9,012
644
7
1
0
264,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role