Player Matchup

Artio
Artio
Bubblin_Bongrip
Artio
Level 28
God Stats
3W - 3L
1,536 SR
Queue Stats
70W - 66L
1,541 Elo+
Party 1
Erlang Shen
Erlang Shen
ForsakenPhizX
Erlang Shen
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,358 Elo+
Party 2
Anhur
Anhur
NasirJWilson
Anhur
Level 65
God Stats
2W - 3L
1,493 SR
Queue Stats
254W - 279L
1,429 Elo+
Party 1
Anubis
Anubis
UnderseaQuasar6
Anubis
Level 16
God Stats
6W - 5L
1,788 SR
Queue Stats
14W - 18L
1,363 Elo+
Party 2
Nemesis
Nemesis
microscopetime
Nemesis
Level 48
God Stats
2W - 2L
1,428 SR
Queue Stats
147W - 168L
1,480 Elo+
Party 1
Team Averages
Level 53
1,549 SR
1,434 Elo+

VS

Team Averages
Level 69
1,491 SR
1,364 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
DERRPYPIGEON
Fenrir
Level 49
God Stats
3W - 4L
1,569 SR
Queue Stats
26W - 52L
1,325 Elo+
Party 3
Artemis
Artemis
ROGUE Fancy
Artemis
Level 39
God Stats
1W - 2L
1,233 SR
Queue Stats
1W - 2L
1,237 Elo+
Solo
Chiron
Chiron
Warren20041118
Chiron
Level 125
God Stats
3W - 1L
1,654 SR
Queue Stats
295W - 279L
1,480 Elo+
Party 3
Ares
Ares
iFoundMilk
Ares
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 2
6,588
412
4,823
17,558
13,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
ForsakenPhizX
Erlang Shen
13
1 / 6 / 0
7,524
470
4,126
13,515
12,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 4 / 1
9,399
587
7,840
10,568
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 10 / 4
7,341
459
8,865
15,380
6,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 5
7,089
443
7,716
12,430
4,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
13 / 1 / 1
10,894
681
18,190
15,327
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
12
1 / 3 / 6
7,452
466
5,300
9,932
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
ROGUE Fancy
Artemis
11
3 / 2 / 5
7,008
438
7,650
6,605
1,509
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
10 / 3 / 4
9,532
596
13,923
11,818
3,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 9
7,480
468
4,775
8,486
5,237
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
55
11
Kills
30
31
Deaths
11
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
13
1
1
13.5
L
2
6
2
0.5
W
Fenrir
1
3
6
1.33
L
Erlang Shen
ForsakenPhizX
Erlang Shen
1
6
0
0.17
L
7
4
1
1.88
W
Artemis
ROGUE Fancy
Artemis
3
2
5
2.75
L
1
10
4
0.3
W
10
3
4
4
W
3
2
9
3.75
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,370
Damage
49,838
69,451
Taken
52,168
39,051
Mitigated
20,091
19,435
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,190
5,996
294
7,860
15,327
6,983
18
1,737
13,590
0
69,452
L
4,823
936
615
5,394
17,558
13,131
50
1,693
15,767
17,410
0
W
Fenrir
5,300
1,143
0
2,587
9,932
2,805
0
2,532
7,400
0
35,364
L
Erlang Shen
ForsakenPhizX
Erlang Shen
4,126
1,658
0
2,710
13,515
12,067
0
0
12,867
0
42,292
L
7,840
3,218
0
2,285
10,568
3,071
240
1,062
9,407
0
56,115
W
Artemis
ROGUE Fancy
Artemis
7,650
3,725
114
1,462
6,605
1,509
807
3,655
2,950
0
30,959
L
8,865
956
0
5,030
15,380
6,147
310
1,208
14,081
43,978
0
W
13,923
5,799
878
2,747
11,818
3,557
1,150
2,031
9,787
0
64,489
W
4,775
507
0
0
8,486
5,237
0
3,733
4,753
6,837
0
L
7,716
2,976
0
3,401
12,430
4,635
0
812
11,352
0
43,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,941
Gold Earned
42,366
355
Minions Killed
371
0
Camps Cleared
0
1,456,384
Distance Traveled
1,482,925
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,894
681
131
8
0
367,634
1
L
Artio
6,588
412
12
1
0
311,860
12
W
Fenrir
7,452
466
68
4
0
328,545
0
L
Erlang Shen
7,524
470
94
6
0
315,497
0
L
Anhur
9,399
587
105
7
0
273,768
0
W
Artemis
7,008
438
45
3
0
226,933
0
L
Anubis
7,341
459
81
5
0
224,697
0
W
Chiron
9,532
596
124
8
0
296,247
0
W
Ares
7,480
468
3
0
0
263,566
0
L
Nemesis
7,089
443
63
4
0
330,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role