Player Matchup

Odin
Odin
Chillyzz
Odin
Level 25
God Stats
6W - 11L
1,410 SR
Queue Stats
17W - 30L
1,352 Elo+
Party 1
Nike
Nike
FaithSupremacy
Nike
Level 18
God Stats
7W - 8L
1,485 SR
Queue Stats
16W - 22L
1,414 Elo+
Party 1
Chang'e
Chang'e
SuwicidalPebble
Chang'e
Level 129
God Stats
30W - 17L
1,602 SR
Queue Stats
151W - 111L
1,506 Elo+
Party 1
Team Averages
Level 57
1,499 SR
1,424 Elo+

VS

Team Averages
Level 60
1,769 SR
1,699 Elo+
Khepri
Khepri
RickFlickUrBic
Khepri
Level 122
God Stats
3W - 0L
1,792 SR
Queue Stats
597W - 361L
1,792 Elo+
Party 2
Eset
Eset
SmokenQuasar
Eset
Level 31
God Stats
4W - 1L
1,685 SR
Queue Stats
28W - 29L
1,480 Elo+
Solo
Loki
Loki
bookofthedeadxd
Loki
Level 26
God Stats
9W - 1L
1,831 SR
Queue Stats
120W - 23L
1,825 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 4 / 1
5,870
587
4,288
7,976
3,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
1 / 4 / 0
6,271
627
4,163
11,009
5,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

10
1 / 4 / 0
6,147
615
8,435
7,849
2,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 11
7,255
726
4,563
8,869
6,467
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
5 / 1 / 6
7,728
773
8,810
4,993
3,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 0 / 6
7,978
798
10,141
6,555
2,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
2
Kills
12
12
Deaths
2
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Odin
0
4
1
0.13
L
1
4
0
0.25
W
1
1
11
6.5
W
5
1
6
8
L
1
4
0
0.25
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
23,514
26,834
Taken
20,417
11,260
Mitigated
13,066
6,090
Healing
4,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
4,288
457
0
644
7,976
3,211
0
3,878
3,890
0
8,840
L
4,163
529
0
1,148
11,009
5,863
0
5,102
5,557
0
11,072
W
4,563
713
429
1,549
8,869
6,467
91
3,671
4,457
13,416
0
W
8,810
1,133
420
837
4,993
3,740
483
1,637
2,848
26,696
0
L
8,435
826
2,215
2,083
7,849
2,186
0
3,965
3,764
20,134
0
W
10,141
3,194
0
1,221
6,555
2,859
581
2,505
3,717
0
32,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,288
Gold Earned
22,961
68
Minions Killed
130
2
Camps Cleared
7
553,097
Distance Traveled
604,751
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,870
587
18
2
0
196,868
0
L
Nike
6,271
627
21
2
1
182,640
1
W
Khepri
7,255
726
19
2
2
203,520
1
W
Eset
7,728
773
53
5
0
186,958
2
L
Chang'e
6,147
615
29
3
1
173,589
3
W
Loki
7,978
798
58
6
5
214,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role