Player Matchup

Merlin
Merlin
EnoughAthlete15
Merlin
Level 123
God Stats
11W - 3L
1,641 SR
Queue Stats
415W - 398L
1,406 Elo+
Party 1
Medusa
Medusa
Longer Rat
Medusa
Level 69
God Stats
9W - 6L
1,537 SR
Queue Stats
149W - 151L
1,468 Elo+
Party 1
Bastet
Bastet
MondoRat
Bastet
Level 68
God Stats
2W - 1L
1,747 SR
Queue Stats
48W - 50L
1,504 Elo+
Party 1
Chaac
Chaac
SteelCityYoshis
Chaac
Level 105
God Stats
55W - 16L
1,784 SR
Queue Stats
222W - 198L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
TrojTheMighty
Cthulhu
Level 114
God Stats
5W - 2L
1,835 SR
Queue Stats
137W - 123L
1,527 Elo+
Party 1
Team Averages
Level 96
1,709 SR
1,474 Elo+

VS

Team Averages
Level 118
1,483 SR
1,438 Elo+
Ah Muzen Cab
Ah Muzen Cab
Astral Ranger
Ah Muzen Cab
Level 148
God Stats
1W - 5L
1,293 SR
Queue Stats
388W - 418L
1,490 Elo+
Solo
Poseidon
Poseidon
HessiteTheGhost
Poseidon
Level 106
God Stats
16W - 14L
1,534 SR
Queue Stats
124W - 156L
1,390 Elo+
Solo
Hercules
Hercules
Plainglobe815
Hercules
Level 159
God Stats
12W - 13L
1,488 SR
Queue Stats
657W - 656L
1,419 Elo+
Solo
Pele
Pele
Rrndon
Pele
Level 106
God Stats
9W - 4L
1,656 SR
Queue Stats
56W - 49L
1,465 Elo+
Solo
Athena
Athena
TempZ Ghostly
Athena
Level 69
God Stats
6W - 11L
1,443 SR
Queue Stats
15W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,653
565
3,023
4,248
1,421
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Longer Rat
Medusa
8
2 / 1 / 3
5,109
511
3,652
4,794
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
MondoRat
Bastet
9
1 / 0 / 3
5,393
539
2,541
6,216
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 0
6,611
661
6,687
7,044
3,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
8
2 / 1 / 4
6,051
605
4,306
7,269
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Astral Ranger
Ah Muzen Cab
7
1 / 3 / 1
4,467
447
3,115
5,045
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
10
1 / 0 / 0
5,576
558
1,208
2,777
798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Plainglobe815
Hercules
8
0 / 2 / 0
4,993
499
3,876
7,653
4,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Rrndon
Pele
6
0 / 3 / 1
4,317
432
2,621
5,533
1,332
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
1 / 2 / 0
4,693
469
2,211
7,207
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Astral Ranger
Ah Muzen Cab
1
3
1
0.5
W
2
1
1
2.5
L
Poseidon
1
0
0
1
W
Medusa
Longer Rat
Medusa
2
1
3
3.5
W
Bastet
MondoRat
Bastet
1
0
3
2.5
L
Hercules
Plainglobe815
Hercules
0
2
0
0
L
Pele
Rrndon
Pele
0
3
1
0.17
W
3
0
0
3
L
1
2
0
0.5
W
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,209
Damage
13,031
29,571
Taken
28,215
13,697
Mitigated
11,909
12,419
Healing
8,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Astral Ranger
Ah Muzen Cab
3,115
1,262
0
2,071
5,045
1,369
0
2,545
2,500
0
16,388
W
3,023
208
0
1,767
4,248
1,421
0
782
3,466
29,652
0
L
Poseidon
1,208
45
0
0
2,777
798
609
1,757
1,020
31,300
0
W
Medusa
Longer Rat
Medusa
3,652
1,275
0
1,053
4,794
1,790
1,868
1,086
3,708
0
22,535
W
Bastet
MondoRat
Bastet
2,541
1,023
0
2,476
6,216
1,838
709
715
5,468
0
23,412
L
Hercules
Plainglobe815
Hercules
3,876
929
0
2,871
7,653
4,891
0
0
7,076
2,428
21,779
L
Pele
Rrndon
Pele
2,621
640
0
1,339
5,533
1,332
0
837
4,570
0
15,551
W
6,687
1,780
0
4,423
7,044
3,764
624
699
6,022
0
36,665
L
2,211
630
157
2,456
7,207
3,519
0
2,190
5,017
11,421
0
W
Cthulhu
4,306
1,284
1,370
1,330
7,269
4,884
510
894
6,375
19,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,817
Gold Earned
24,046
302
Minions Killed
208
0
Camps Cleared
0
956,019
Distance Traveled
814,714
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,467
447
31
3
0
174,991
0
W
Merlin
5,653
565
61
6
0
174,162
3
L
Poseidon
5,576
558
66
7
0
203,879
3
W
Medusa
5,109
511
62
6
0
185,302
3
W
Bastet
5,393
539
55
6
0
228,037
2
L
Hercules
4,993
499
58
6
0
144,437
0
L
Pele
4,317
432
34
3
0
148,143
1
W
Chaac
6,611
661
87
9
0
184,816
2
L
Athena
4,693
469
19
2
0
143,264
2
W
Cthulhu
6,051
605
37
4
0
183,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role