Player Matchup

Awilix
Awilix
 
Awilix
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
DirtydDave
Hel
Level 148
God Stats
1W - 0L
1,201 SR
Queue Stats
17W - 10L
1,629 Elo+
Solo
Ne Zha
Ne Zha
MrCriggs
Ne Zha
Level 128
God Stats
11W - 5L
1,689 SR
Queue Stats
226W - 230L
1,528 Elo+
Solo
Geb
Geb
PervyErnie
Geb
Level 105
God Stats
3W - 0L
1,564 SR
Queue Stats
138W - 129L
1,540 Elo+
Solo
Da Ji
Da Ji
Swift_GamerID
Da Ji
Level 126
God Stats
2W - 2L
1,373 SR
Queue Stats
133W - 129L
1,543 Elo+
Solo
Team Averages
Level 120
1,465 SR
1,548 Elo+

VS

Team Averages
Level 144
1,624 SR
1,539 Elo+
King Arthur
King Arthur
 
King Arthur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ko0lhoboe
Ymir
Level 157
God Stats
3W - 3L
1,517 SR
Queue Stats
414W - 386L
1,495 Elo+
Solo
Cthulhu
Cthulhu
MUSTY JUICES
Cthulhu
Level 148
God Stats
12W - 5L
1,697 SR
Queue Stats
207W - 164L
1,547 Elo+
Solo
Yemoja
Yemoja
Staffosaurus
Yemoja
Level 147
God Stats
2W - 1L
1,822 SR
Queue Stats
126W - 108L
1,596 Elo+
Party 1
Raijin
Raijin
ihaverona
Raijin
Level 120
God Stats
3W - 4L
1,586 SR
Queue Stats
170W - 161L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
3 / 1 / 6
8,744
795
11,844
12,594
9,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 3 / 4
8,588
781
7,417
9,387
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
MrCriggs
Ne Zha
15
1 / 2 / 9
8,210
746
16,813
12,942
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 1 / 10
8,278
753
6,991
13,062
15,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 5 / 3
8,317
756
10,552
11,758
7,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
1
0 / 0 / 0
2,684
244
0
0
0
Ymir
17
4 / 2 / 7
8,788
799
11,566
21,122
21,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
MUSTY JUICES
Cthulhu
15
1 / 3 / 8
8,295
754
13,031
13,124
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yemoja
16
4 / 3 / 7
8,735
794
11,182
14,250
11,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
ihaverona
Raijin
15
3 / 3 / 7
8,574
779
16,657
11,260
3,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
41
11
Kills
12
12
Deaths
11
32
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
3
1
6
6
L
King Arthur
 
King Arthur
0
0
0
0
W
4
3
4
2
L
Ymir
4
2
7
3.75
L
Cthulhu
MUSTY JUICES
Cthulhu
1
3
8
1.67
W
Ne Zha
MrCriggs
Ne Zha
1
2
9
2.75
W
0
1
10
5
L
Yemoja
4
3
7
2.5
W
3
5
3
0.9
L
Raijin
ihaverona
Raijin
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,617
Damage
52,436
59,743
Taken
59,756
43,020
Mitigated
46,999
35,868
Healing
30,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,844
3,540
1,316
970
12,594
9,116
333
10,723
1,393
0
22,004
L
King Arthur
 
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
7,417
399
14,438
4,906
9,387
4,712
363
8,609
542
10,553
0
L
Ymir
11,566
496
2,313
8,458
21,122
21,480
0
6,462
14,660
17,510
0
L
Cthulhu
MUSTY JUICES
Cthulhu
13,031
546
2,926
3,239
13,124
10,717
0
2,259
10,865
26,678
0
W
Ne Zha
MrCriggs
Ne Zha
16,813
3,667
2,232
3,244
12,942
6,299
630
11,146
1,518
0
34,302
W
6,991
670
2,109
3,413
13,062
15,075
28
10,716
1,978
12,492
0
L
Yemoja
11,182
1,959
4,970
3,329
14,250
11,185
0
3,829
10,421
21,098
0
W
10,552
2,594
2,016
1,224
11,758
7,818
274
9,516
1,876
0
18,279
L
Raijin
ihaverona
Raijin
16,657
1,324
2,368
3,075
11,260
3,617
0
1,858
9,402
26,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,137
Gold Earned
37,076
99
Minions Killed
91
0
Camps Cleared
0
1,106,738
Distance Traveled
751,807
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,744
795
29
3
0
232,211
3
L
King Arthur
2,684
244
0
0
0
0
0
W
Hel
8,588
781
11
1
0
224,034
0
L
Ymir
8,788
799
16
1
0
204,008
0
L
Cthulhu
8,295
754
22
2
0
186,917
2
W
Ne Zha
8,210
746
31
3
0
229,390
0
W
Geb
8,278
753
6
1
0
218,472
3
L
Yemoja
8,735
794
20
2
0
156,069
3
W
Da Ji
8,317
756
22
2
0
202,631
2
L
Raijin
8,574
779
33
3
0
204,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role