Player Matchup

Hel
Hel
Er3kose
Hel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,361 Elo+
Party 1
Ullr
Ullr
Garathos735
Ullr
Level 114
God Stats
0W - 1L
1,324 SR
Queue Stats
1W - 7L
1,238 Elo+
Party 1
Skadi
Skadi
Longarmedrick
Skadi
Level 129
God Stats
9W - 6L
1,554 SR
Queue Stats
169W - 166L
1,458 Elo+
Party 1
Tiamat
Tiamat
MafiBun
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
gourgnourt
Danzaburou
Level 40
God Stats
0W - 2L
1,296 SR
Queue Stats
38W - 54L
1,354 Elo+
Party 1
Team Averages
Level 92
1,435 SR
1,373 Elo+

VS

Team Averages
Level 106
1,508 SR
1,457 Elo+
Cthulhu
Cthulhu
ArreShadow
Cthulhu
Level 101
God Stats
3W - 0L
1,554 SR
Queue Stats
184W - 144L
1,513 Elo+
Solo
Chernobog
Chernobog
CraigLie
Chernobog
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 56L
1,477 Elo+
Party 2
Hel
Hel
MrFlabbyNipps
Hel
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,428 Elo+
Party 2
Neith
Neith
nalmeth
Neith
Level 140
God Stats
2W - 2L
1,457 SR
Queue Stats
201W - 210L
1,432 Elo+
Solo
Thor
Thor
uzieli77o
Thor
Level 96
God Stats
2W - 0L
1,531 SR
Queue Stats
98W - 104L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 5 / 4
8,328
595
4,376
8,619
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 6 / 4
8,890
635
9,125
14,863
5,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
1 / 6 / 5
7,950
568
7,989
9,880
3,638
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tiamat
MafiBun
Tiamat
16
1 / 3 / 6
8,642
617
13,408
10,130
5,601
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
gourgnourt
Danzaburou
16
3 / 2 / 3
9,301
664
7,358
9,556
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArreShadow
Cthulhu
18
3 / 1 / 14
10,960
783
14,768
15,803
18,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
CraigLie
Chernobog
18
7 / 3 / 9
10,836
774
12,047
16,913
8,815
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
3 / 1 / 10
9,761
697
2,083
8,585
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
nalmeth
Neith
18
3 / 0 / 16
10,549
754
10,525
4,335
2,120
Thor
17
6 / 2 / 12
10,469
748
11,811
13,745
6,006
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
7
Kills
22
22
Deaths
7
22
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
ArreShadow
Cthulhu
3
1
14
10
W
Chernobog
CraigLie
Chernobog
7
3
9
3.83
L
Hel
0
5
4
0.4
L
2
6
4
0.67
L
1
6
5
0.58
L
Tiamat
MafiBun
Tiamat
1
3
6
1.33
W
3
1
10
8
L
Danzaburou
gourgnourt
Danzaburou
3
2
3
2.25
W
Neith
nalmeth
Neith
3
0
16
11
W
Thor
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,256
Damage
51,234
53,048
Taken
59,381
21,667
Mitigated
38,818
17,028
Healing
39,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
ArreShadow
Cthulhu
14,768
97
2,079
2,112
15,803
18,008
646
3,837
11,966
32,673
0
W
Chernobog
CraigLie
Chernobog
12,047
4,107
2,320
2,211
16,913
8,815
1,316
5,049
11,864
0
35,589
L
Hel
4,376
411
388
960
8,619
3,071
0
3,871
4,748
17,650
0
L
9,125
2,371
2,060
3,743
14,863
5,637
0
4,358
10,505
0
26,336
L
7,989
3,299
520
608
9,880
3,638
0
2,096
7,784
0
13,823
L
Tiamat
MafiBun
Tiamat
13,408
353
1,943
3,104
10,130
5,601
0
3,158
6,972
27,548
0
W
2,083
149
16,972
5,097
8,585
3,869
612
3,029
5,556
6,800
0
L
Danzaburou
gourgnourt
Danzaburou
7,358
1,779
1,075
2,627
9,556
3,720
0
3,368
6,188
0
13,718
W
Neith
nalmeth
Neith
10,525
1,919
2,104
1,171
4,335
2,120
2,186
1,373
2,962
0
23,644
W
Thor
11,811
1,071
2,301
2,915
13,745
6,006
511
4,496
9,249
0
25,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,111
Gold Earned
52,575
130
Minions Killed
161
0
Camps Cleared
0
1,176,498
Distance Traveled
1,384,048
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,960
783
46
3
0
271,274
1
W
Chernobog
10,836
774
47
3
0
280,316
1
L
Hel
8,328
595
32
2
0
217,390
2
L
Ullr
8,890
635
37
3
0
231,598
3
L
Skadi
7,950
568
13
1
0
199,543
5
L
Tiamat
8,642
617
25
2
0
270,019
1
W
Hel
9,761
697
16
1
0
278,144
0
L
Danzaburou
9,301
664
23
2
0
257,948
0
W
Neith
10,549
754
31
2
0
276,646
0
W
Thor
10,469
748
21
2
0
277,668
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role