Player Matchup

Sun Wukong
Sun Wukong
Brown-Shorts9
Sun Wukong
Level 114
God Stats
2W - 2L
1,563 SR
Queue Stats
183W - 194L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Cinnama-Roll
Morgan Le Fay
Level 107
God Stats
2W - 0L
1,725 SR
Queue Stats
100W - 108L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
Royalityy2
Jing Wei
Level 13
God Stats
2W - 0L
1,290 SR
Queue Stats
7W - 7L
1,380 Elo+
Party 1
Team Averages
Level 78
1,526 SR
1,408 Elo+

VS

Team Averages
Level 57
1,495 SR
1,248 Elo+
Artemis
Artemis
Achilles961
Artemis
Level 54
God Stats
2W - 3L
1,712 SR
Queue Stats
57W - 101L
1,260 Elo+
Solo
Sylvanus
Sylvanus
Husbibi
Sylvanus
Level 58
God Stats
2W - 3L
1,557 SR
Queue Stats
10W - 30L
1,173 Elo+
Solo
Discordia
Discordia
QuentonFraser
Discordia
Level 58
God Stats
2W - 8L
1,215 SR
Queue Stats
24W - 37L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Brown-Shorts9
Sun Wukong
18
7 / 3 / 13
14,319
651
21,092
28,930
31,420
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
Cinnama-Roll
Morgan Le Fay
18
7 / 3 / 14
14,610
664
33,112
19,465
8,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Royalityy2
Jing Wei
17
8 / 2 / 10
13,841
629
12,682
14,797
5,247
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Achilles961
Artemis
14
2 / 10 / 4
12,181
554
11,640
20,777
9,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sylvanus
Husbibi
Sylvanus
15
1 / 5 / 5
13,134
597
9,602
30,615
37,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
QuentonFraser
Discordia
17
5 / 7 / 2
14,099
641
21,856
22,527
8,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
22
Kills
8
8
Deaths
22
37
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
Achilles961
Artemis
2
10
4
0.4
W
Sun Wukong
Brown-Shorts9
Sun Wukong
7
3
13
4.5
W
Morgan Le Fay
Cinnama-Roll
Morgan Le Fay
7
3
14
4.67
L
Sylvanus
Husbibi
Sylvanus
1
5
5
0.7
L
Discordia
QuentonFraser
Discordia
5
7
2
0.86
W
Jing Wei
Royalityy2
Jing Wei
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,886
Damage
43,098
63,192
Taken
73,919
45,097
Mitigated
56,156
17,739
Healing
19,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Achilles961
Artemis
11,640
3,331
178
2,855
20,777
9,758
837
8,232
12,224
0
38,541
W
Sun Wukong
Brown-Shorts9
Sun Wukong
21,092
4,304
997
7,765
28,930
31,420
534
12,862
16,068
0
62,990
W
Morgan Le Fay
Cinnama-Roll
Morgan Le Fay
33,112
2,056
342
6,866
19,465
8,430
851
9,216
10,249
88,939
0
L
Sylvanus
Husbibi
Sylvanus
9,602
2,382
3,237
10,288
30,615
37,744
300
13,690
16,114
22,286
0
L
Discordia
QuentonFraser
Discordia
21,856
765
315
2,966
22,527
8,654
563
11,190
10,869
68,965
0
W
Jing Wei
Royalityy2
Jing Wei
12,682
11,272
0
1,769
14,797
5,247
1,106
9,846
4,951
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,770
Gold Earned
39,414
261
Minions Killed
169
13
Camps Cleared
0
1,106,678
Distance Traveled
973,619
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,181
554
65
3
0
284,248
1
W
Sun Wukong
14,319
651
86
4
4
376,057
1
W
Morgan Le Fay
14,610
664
119
5
9
367,265
1
L
Sylvanus
13,134
597
19
1
0
326,993
0
L
Discordia
14,099
641
85
4
0
362,378
0
W
Jing Wei
13,841
629
56
3
0
363,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role