Player Matchup

Ullr
Ullr
AlfredoEE
Ullr
Level 69
God Stats
7W - 2L
1,715 SR
Queue Stats
30W - 29L
1,476 Elo+
Party 2
Bastet
Bastet
Diewoo
Bastet
Level 123
God Stats
5W - 9L
1,343 SR
Queue Stats
22W - 33L
1,379 Elo+
Party 2
Terra
Terra
MAMIXTAPE69
Terra
Level 8
God Stats
7W - 2L
1,411 SR
Queue Stats
7W - 3L
1,404 Elo+
Party 2
Scylla
Scylla
Palma026
Scylla
Level 75
God Stats
1W - 2L
1,418 SR
Queue Stats
23W - 31L
1,399 Elo+
Party 2
Horus
Horus
xIITIKOIIx
Horus
Level 138
God Stats
2W - 1L
1,108 SR
Queue Stats
17W - 25L
1,382 Elo+
Party 2
Team Averages
Level 83
1,399 SR
1,408 Elo+

VS

Team Averages
Level 63
1,659 SR
1,449 Elo+
Morgan Le Fay
Morgan Le Fay
HeavenlySan
Morgan Le Fay
Level 20
God Stats
1W - 1L
1,690 SR
Queue Stats
4W - 7L
1,344 Elo+
Party 1
Rama
Rama
Joey442
Rama
Level 67
God Stats
0W - 1L
1,729 SR
Queue Stats
23W - 18L
1,477 Elo+
Party 1
Mulan
Mulan
LondonBBY
Mulan
Level 67
God Stats
8W - 9L
1,392 SR
Queue Stats
177W - 214L
1,429 Elo+
Solo
Chaac
Chaac
Nell115
Chaac
Level 88
God Stats
4W - 1L
1,876 SR
Queue Stats
20W - 15L
1,493 Elo+
Party 1
Cliodhna
Cliodhna
NotZeroedin
Cliodhna
Level 73
God Stats
16W - 10L
1,608 SR
Queue Stats
21W - 17L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
2 / 2 / 6
10,945
498
11,619
15,534
6,209
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bastet
Diewoo
Bastet
18
10 / 3 / 7
11,962
544
14,799
16,804
9,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 0 / 11
9,977
454
3,393
9,105
8,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Palma026
Scylla
17
2 / 3 / 7
10,443
475
7,853
14,469
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
7 / 3 / 8
11,791
536
15,209
19,877
22,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HeavenlySan
Morgan Le Fay
13
0 / 5 / 2
8,769
399
7,402
9,206
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Joey442
Rama
13
0 / 1 / 3
8,265
376
5,919
9,290
2,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
LondonBBY
Mulan
15
0 / 4 / 4
9,860
448
7,796
20,527
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
Nell115
Chaac
15
0 / 7 / 5
9,609
437
5,466
18,174
14,367
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
NotZeroedin
Cliodhna
20
11 / 4 / 0
12,569
571
20,314
16,993
5,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
25
21
Kills
11
11
Deaths
21
39
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
2
6
2.5
W
Bastet
Diewoo
Bastet
10
3
7
4.5
L
Morgan Le Fay
HeavenlySan
Morgan Le Fay
0
5
2
0.2
L
Rama
Joey442
Rama
0
1
3
1.5
L
Mulan
LondonBBY
Mulan
0
4
4
0.5
W
0
0
11
5.5
L
Chaac
Nell115
Chaac
0
7
5
0.36
L
Cliodhna
NotZeroedin
Cliodhna
11
4
0
2.75
W
Scylla
Palma026
Scylla
2
3
7
1.83
W
Horus
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,873
Damage
46,897
75,789
Taken
74,190
50,390
Mitigated
36,790
27,426
Healing
19,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
11,619
4,613
0
749
15,534
6,209
5,313
459
15,005
0
95,397
W
Bastet
Diewoo
Bastet
14,799
4,616
811
6,972
16,804
9,075
1,508
243
16,557
0
77,404
L
Morgan Le Fay
HeavenlySan
Morgan Le Fay
7,402
933
0
125
9,206
2,490
0
3,274
5,831
40,811
0
L
Rama
Joey442
Rama
5,919
4,344
286
2,264
9,290
2,155
350
1,456
7,791
0
37,346
L
Mulan
LondonBBY
Mulan
7,796
907
308
7,284
20,527
11,953
1,057
4,514
15,825
0
63,844
W
3,393
255
6,165
3,208
9,105
8,291
79
889
8,126
17,724
0
L
Chaac
Nell115
Chaac
5,466
571
0
4,448
18,174
14,367
236
2,890
14,469
38
47,144
L
Cliodhna
NotZeroedin
Cliodhna
20,314
2,237
0
4,586
16,993
5,825
0
2,385
14,372
0
105,844
W
Scylla
Palma026
Scylla
7,853
461
117
2,686
14,469
4,663
96
3,817
10,258
74,739
0
W
Horus
15,209
5,511
1,652
5,066
19,877
22,152
195
1,303
18,441
15,332
46,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,118
Gold Earned
49,072
541
Minions Killed
490
0
Camps Cleared
0
2,111,469
Distance Traveled
2,036,016
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,945
498
145
7
0
383,032
5
W
Bastet
11,962
544
113
5
0
463,683
0
L
Morgan Le Fay
8,769
399
68
3
0
379,223
1
L
Rama
8,265
376
79
4
0
393,166
6
L
Mulan
9,860
448
108
5
0
414,963
2
W
Terra
9,977
454
32
1
0
461,338
0
L
Chaac
9,609
437
91
4
0
384,612
2
L
Cliodhna
12,569
571
144
7
0
464,052
15
W
Scylla
10,443
475
138
6
0
413,878
3
W
Horus
11,791
536
113
5
0
389,538
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role