Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
EchoesXL
Kumbhakarna
Level 88
God Stats
0W - 2L
1,340 SR
Queue Stats
32W - 22L
1,617 Elo+
Party 2
Da Ji
Da Ji
MeguminsCute
Da Ji
Level 5
God Stats
2W - 1L
1,860 SR
Queue Stats
4W - 1L
1,864 Elo+
Party 2
Agni
Agni
TuskRose
Agni
Level 96
God Stats
1W - 1L
1,561 SR
Queue Stats
36W - 32L
1,565 Elo+
Party 2
Loki
Loki
dooommm
Loki
Level 140
God Stats
2W - 3L
1,594 SR
Queue Stats
110W - 119L
1,566 Elo+
Party 2
Team Averages
Level 87
1,571 SR
1,622 Elo+

VS

Team Averages
Level 93
1,495 SR
1,651 Elo+
Ah Muzen Cab
Ah Muzen Cab
MAYvaughn
Ah Muzen Cab
Level 159
God Stats
1W - 1L
1,525 SR
Queue Stats
117W - 102L
1,647 Elo+
Party 1
Achilles
Achilles
McDsFryCook
Achilles
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
SimDaGuy2
Heimdallr
Level 128
God Stats
5W - 6L
1,452 SR
Queue Stats
423W - 402L
1,498 Elo+
Party 3
Ra
Ra
Yamou
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 18L
1,701 Elo+
Party 3
Zhong Kui
Zhong Kui
Yoggahs
Zhong Kui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
2 / 4 / 3
10,244
539
4,958
10,244
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kumbhakarna
EchoesXL
Kumbhakarna
10
0 / 3 / 2
6,863
361
2,572
16,094
12,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 8 / 5
10,371
546
8,370
17,203
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Agni
12
1 / 2 / 5
7,866
414
5,758
8,553
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
dooommm
Loki
18
9 / 8 / 5
11,152
587
17,713
13,048
6,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MAYvaughn
Ah Muzen Cab
18
4 / 2 / 7
11,571
609
6,631
10,666
4,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
McDsFryCook
Achilles
20
12 / 3 / 5
12,552
661
13,279
16,970
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
SimDaGuy2
Heimdallr
17
5 / 4 / 3
10,844
571
6,996
14,001
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
16
2 / 5 / 11
10,107
532
8,679
16,288
7,906
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
Yoggahs
Zhong Kui
16
2 / 5 / 4
10,080
531
10,601
12,167
8,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
19
Kills
25
25
Deaths
19
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
2
4
3
0.88
L
Kumbhakarna
EchoesXL
Kumbhakarna
0
3
2
0.33
W
Ah Muzen Cab
MAYvaughn
Ah Muzen Cab
4
2
7
3.75
W
Achilles
McDsFryCook
Achilles
12
3
5
4.83
L
7
8
5
1.19
W
Heimdallr
SimDaGuy2
Heimdallr
5
4
3
1.63
L
Agni
1
2
5
1.75
W
Ra
2
5
11
1.5
W
Zhong Kui
Yoggahs
Zhong Kui
2
5
4
0.8
L
Loki
dooommm
Loki
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,371
Damage
46,186
65,142
Taken
70,092
31,347
Mitigated
32,547
8,774
Healing
20,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,958
2,538
0
2,486
10,244
2,588
0
1,005
9,239
0
63,921
L
Kumbhakarna
EchoesXL
Kumbhakarna
2,572
383
185
1,555
16,094
12,758
0
6,477
9,617
23,123
0
W
Ah Muzen Cab
MAYvaughn
Ah Muzen Cab
6,631
1,616
0
3,334
10,666
4,253
668
780
9,866
0
100,564
W
Achilles
McDsFryCook
Achilles
13,279
4,919
0
5,713
16,970
7,273
2,040
1,727
15,061
0
77,003
L
8,370
3,566
0
3,216
17,203
7,104
0
5,316
11,887
0
44,256
W
Heimdallr
SimDaGuy2
Heimdallr
6,996
1,466
0
3,124
14,001
4,763
958
688
13,313
0
54,877
L
Agni
5,758
171
0
785
8,553
2,700
180
3,644
4,909
32,917
0
W
Ra
8,679
1,212
652
5,018
16,288
7,906
86
2,067
14,083
53,863
0
W
Zhong Kui
Yoggahs
Zhong Kui
10,601
1,290
0
2,680
12,167
8,352
0
2,592
9,237
66,469
9,111
L
Loki
dooommm
Loki
17,713
4,798
0
547
13,048
6,197
705
2,360
10,684
0
73,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,496
Gold Earned
55,154
444
Minions Killed
592
0
Camps Cleared
0
1,788,740
Distance Traveled
1,730,752
11
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,244
539
147
8
0
399,667
4
L
Kumbhakarna
6,863
361
30
2
0
317,944
5
W
Ah Muzen Cab
11,571
609
161
8
0
337,397
6
W
Achilles
12,552
661
126
7
0
400,179
10
L
Da Ji
10,371
546
84
4
0
359,653
0
W
Heimdallr
10,844
571
108
6
0
325,475
2
L
Agni
7,866
414
77
4
0
311,454
1
W
Ra
10,107
532
72
4
0
343,352
6
W
Zhong Kui
10,080
531
125
7
0
324,349
8
L
Loki
11,152
587
106
6
0
400,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role