Player Matchup

Horus
Horus
Hakertm
Horus
Level 69
God Stats
92W - 43L
1,734 SR
Queue Stats
375W - 238L
1,682 Elo+
Solo
Bacchus
Bacchus
PUNKAK301
Bacchus
Level 119
God Stats
1W - 3L
1,100 SR
Queue Stats
105W - 71L
1,584 Elo+
Solo
Zeus
Zeus
RaisingFire21
Zeus
Level 48
God Stats
15W - 14L
1,601 SR
Queue Stats
242W - 218L
1,551 Elo+
Solo
Vamana
Vamana
TxR Xilent
Vamana
Level 88
God Stats
6W - 7L
1,226 SR
Queue Stats
162W - 155L
1,558 Elo+
Solo
Loki
Loki
icgoons
Loki
Level 148
God Stats
16W - 24L
1,410 SR
Queue Stats
1,015W - 1,008L
1,541 Elo+
Solo
Team Averages
Level 94
1,414 SR
1,583 Elo+

VS

Team Averages
Level 97
1,572 SR
1,557 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
C3Peezy
Ra
Level 92
God Stats
4W - 3L
1,562 SR
Queue Stats
165W - 135L
1,605 Elo+
Party 1
Chiron
Chiron
DuCKales
Chiron
Level 121
God Stats
4W - 2L
1,671 SR
Queue Stats
100W - 111L
1,578 Elo+
Solo
Ares
Ares
Saint Dirt
Ares
Level 106
God Stats
0W - 3L
1,479 SR
Queue Stats
45W - 49L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Smitty Pop
Tsukuyomi
Level 128
God Stats
0W - 2L
1,648 SR
Queue Stats
53W - 43L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hakertm
Horus
16
1 / 0 / 12
9,314
931
4,023
11,535
11,736
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
PUNKAK301
Bacchus
17
1 / 2 / 17
9,572
957
11,792
17,738
25,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
12 / 2 / 6
11,260
1,126
25,935
7,131
2,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
TxR Xilent
Vamana
16
2 / 0 / 15
9,602
960
10,059
6,447
4,988
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Loki
icgoons
Loki
17
5 / 1 / 12
10,207
1,021
9,181
5,377
2,259
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 6 / 3
8,346
835
3,329
17,436
15,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 4 / 5
9,027
903
11,094
10,393
4,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chiron
DuCKales
Chiron
15
4 / 3 / 1
9,932
993
9,101
10,343
4,807
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 4 / 4
9,373
937
7,802
15,377
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Tsukuyomi
Smitty Pop
Tsukuyomi
15
1 / 4 / 3
9,317
932
11,798
9,782
4,368
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
21
Kills
5
5
Deaths
21
62
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
6
3
0.25
L
0
4
5
0.63
L
Chiron
DuCKales
Chiron
4
3
1
1.5
W
Horus
Hakertm
Horus
1
0
12
7
W
Bacchus
PUNKAK301
Bacchus
1
2
17
4.75
W
12
2
6
7.5
L
0
4
4
0.5
L
Tsukuyomi
Smitty Pop
Tsukuyomi
1
4
3
0.63
W
Vamana
TxR Xilent
Vamana
2
0
15
9.5
W
Loki
icgoons
Loki
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,990
Damage
43,124
48,228
Taken
63,331
47,592
Mitigated
48,656
10,472
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,329
1,363
0
1,143
17,436
15,100
0
11,810
5,280
0
7,731
L
11,094
663
1,305
1,111
10,393
4,419
0
6,612
3,568
35,226
0
L
Chiron
DuCKales
Chiron
9,101
2,633
1,150
1,140
10,343
4,807
0
4,507
5,793
0
31,363
W
Horus
Hakertm
Horus
4,023
1,773
3,827
3,302
11,535
11,736
0
5,069
6,288
0
10,826
W
Bacchus
PUNKAK301
Bacchus
11,792
819
0
1,085
17,738
25,835
0
5,970
11,331
22,138
0
W
25,935
2,727
0
112
7,131
2,774
0
2,426
4,646
42,413
0
L
7,802
210
110
925
15,377
19,962
0
8,772
6,241
15,158
0
L
Tsukuyomi
Smitty Pop
Tsukuyomi
11,798
1,992
0
732
9,782
4,368
0
4,742
4,722
0
33,001
W
Vamana
TxR Xilent
Vamana
10,059
5,854
0
1,434
6,447
4,988
0
3,476
2,836
0
27,145
W
Loki
icgoons
Loki
9,181
1,627
0
712
5,377
2,259
0
1,108
4,231
0
31,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
45,995
155
Minions Killed
176
7
Camps Cleared
4
998,120
Distance Traveled
952,952
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,346
835
14
1
1
190,876
0
L
Ra
9,027
903
59
6
0
194,511
0
L
Chiron
9,932
993
53
5
2
180,551
2
W
Horus
9,314
931
11
1
1
203,777
4
W
Bacchus
9,572
957
23
2
2
202,764
0
W
Zeus
11,260
1,126
45
5
2
170,352
0
L
Ares
9,373
937
15
2
1
179,252
0
L
Tsukuyomi
9,317
932
35
4
0
207,762
0
W
Vamana
9,602
960
35
4
1
216,365
0
W
Loki
10,207
1,021
41
4
1
204,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role