Player Matchup

Ymir
Ymir
Caaarry
Ymir
Level 44
God Stats
8W - 4L
1,611 SR
Queue Stats
33W - 33L
1,551 Elo+
Party 1
Hou Yi
Hou Yi
Catabolise
Hou Yi
Level 159
God Stats
99W - 170L
1,431 SR
Queue Stats
263W - 345L
1,471 Elo+
Solo
Ratatoskr
Ratatoskr
Rizk
Ratatoskr
Level 129
God Stats
3W - 2L
1,372 SR
Queue Stats
41W - 47L
1,593 Elo+
Party 1
Team Averages
Level 111
1,471 SR
1,539 Elo+

VS

Team Averages
Level 16
1,361 SR
1,264 Elo+
Ymir
Ymir
Bob Ross1555
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Da Ji
Da Ji
Hs8m
Da Ji
Level 4
God Stats
0W - 4L
1,084 SR
Queue Stats
2W - 8L
1,032 Elo+
Party 2
Nu Wa
Nu Wa
YummyBentoBox
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 140L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Caaarry
Ymir
12
12 / 0 / 11
8,403
1,200
6,918
9,176
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Catabolise
Hou Yi
11
7 / 1 / 15
7,410
1,059
8,621
3,182
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Rizk
Ratatoskr
11
6 / 0 / 17
7,147
1,021
7,895
4,401
2,148
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 9 / 1
4,788
684
3,248
11,982
6,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Da Ji
Hs8m
Da Ji
6
0 / 8 / 1
4,561
652
1,923
7,527
2,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
1 / 8 / 0
5,066
724
4,182
7,085
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
3
25
Kills
1
1
Deaths
25
43
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
W
Ymir
Caaarry
Ymir
12
0
11
17.5
W
Hou Yi
Catabolise
Hou Yi
7
1
15
14.5
L
Da Ji
Hs8m
Da Ji
0
8
1
0.06
W
Ratatoskr
Rizk
Ratatoskr
6
0
17
14.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,434
Damage
9,353
16,759
Taken
26,594
10,659
Mitigated
10,652
6,893
Healing
617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,248
1,645
0
228
11,982
6,632
0
2,916
8,932
4,787
0
W
Ymir
Caaarry
Ymir
6,918
3,206
616
4,299
9,176
7,446
450
3,630
5,324
21,654
0
W
Hou Yi
Catabolise
Hou Yi
8,621
4,210
0
211
3,182
1,065
1,459
1,671
1,394
0
27,878
L
Da Ji
Hs8m
Da Ji
1,923
299
0
103
7,527
2,210
0
2,043
5,265
0
3,385
W
Ratatoskr
Rizk
Ratatoskr
7,895
1,697
0
1,767
4,401
2,148
765
1,879
2,301
0
21,672
L
4,182
1,239
91
195
7,085
1,810
0
2,027
4,885
14,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,960
Gold Earned
14,415
112
Minions Killed
31
6
Camps Cleared
1
401,700
Distance Traveled
311,243
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,788
684
2
0
0
97,790
0
W
Ymir
8,403
1,200
35
5
0
120,639
1
W
Hou Yi
7,410
1,059
43
6
2
124,324
0
L
Da Ji
4,561
652
9
1
0
111,126
0
W
Ratatoskr
7,147
1,021
34
5
4
156,737
3
L
Nu Wa
5,066
724
20
3
1
102,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role