Player Matchup

Skadi
Skadi
Yeag
Skadi
Level 34
God Stats
7W - 9L
1,467 SR
Queue Stats
60W - 83L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
kalebop02
The Morrigan
Level 61
God Stats
1W - 3L
1,182 SR
Queue Stats
70W - 84L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
linux1der
Cthulhu
Level 51
God Stats
0W - 1L
1,704 SR
Queue Stats
38W - 43L
1,469 Elo+
Party 2
Team Averages
Level 49
1,451 SR
1,441 Elo+

VS

Team Averages
Level 111
1,435 SR
1,530 Elo+
Neith
Neith
 
Neith
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
DangleOh
Kumbhakarna
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,557 Elo+
Party 1
Kukulkan
Kukulkan
KonvictedJ
Kukulkan
Level 146
God Stats
1W - 1L
1,306 SR
Queue Stats
8W - 7L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Yeag
Skadi
11
0 / 6 / 1
7,797
557
6,787
11,529
3,761
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
kalebop02
The Morrigan
12
0 / 4 / 1
7,895
564
7,051
8,472
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
linux1der
Cthulhu
12
1 / 4 / 0
8,085
578
10,003
25,614
16,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 11
9,517
680
13,823
8,661
3,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
DangleOh
Kumbhakarna
14
4 / 0 / 10
10,809
772
7,092
17,067
21,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
KonvictedJ
Kukulkan
15
8 / 0 / 5
10,479
749
18,776
6,916
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
11
7.5
W
Kumbhakarna
DangleOh
Kumbhakarna
4
0
10
9
W
Kukulkan
KonvictedJ
Kukulkan
8
0
5
10.5
L
Skadi
Yeag
Skadi
0
6
1
0.08
L
The Morrigan
kalebop02
The Morrigan
0
4
1
0.13
L
Cthulhu
linux1der
Cthulhu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,841
Damage
39,691
45,615
Taken
32,644
22,777
Mitigated
28,306
9,891
Healing
6,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
13,823
6,637
0
2,267
8,661
3,864
1,826
4,774
3,673
0
44,259
W
Kumbhakarna
DangleOh
Kumbhakarna
7,092
1,232
664
3,258
17,067
21,227
148
6,862
9,385
17,132
0
W
Kukulkan
KonvictedJ
Kukulkan
18,776
796
0
250
6,916
3,215
700
4,469
2,334
57,114
0
L
Skadi
Yeag
Skadi
6,787
1,636
0
0
11,529
3,761
0
6,701
4,828
0
20,578
L
The Morrigan
kalebop02
The Morrigan
7,051
487
0
532
8,472
2,966
0
5,871
2,574
29,493
0
L
Cthulhu
linux1der
Cthulhu
10,003
692
523
8,836
25,614
16,050
0
13,813
11,801
33,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,777
Gold Earned
30,805
141
Minions Killed
168
6
Camps Cleared
7
744,440
Distance Traveled
859,055
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,517
680
67
5
2
269,756
4
W
Kumbhakarna
10,809
772
13
1
0
289,249
7
W
Kukulkan
10,479
749
88
6
5
300,050
7
L
Skadi
7,797
557
28
2
1
249,632
5
L
The Morrigan
7,895
564
57
4
3
233,408
2
L
Cthulhu
8,085
578
56
4
2
261,400
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role