Player Matchup

Sol
Sol
Cyerrra
Sol
Level 49
God Stats
8W - 4L
1,639 SR
Queue Stats
20W - 19L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
xZayyyx
Sun Wukong
Level 137
God Stats
3W - 2L
1,556 SR
Queue Stats
226W - 173L
1,520 Elo+
Party 2
Neith
Neith
xsnakexcharmerx
Neith
Level 146
God Stats
4W - 0L
1,708 SR
Queue Stats
16W - 5L
1,712 Elo+
Party 2
Team Averages
Level 111
1,634 SR
1,556 Elo+

VS

Team Averages
Level 77
1,647 SR
1,593 Elo+
Camazotz
Camazotz
Flash Grizzle43
Camazotz
Level 98
God Stats
3W - 1L
1,790 SR
Queue Stats
74W - 57L
1,567 Elo+
Party 1
Sun Wukong
Sun Wukong
GRUG8991
Sun Wukong
Level 126
God Stats
10W - 7L
1,652 SR
Queue Stats
176W - 133L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
Sushi12345
Cthulhu
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
7 / 3 / 8
11,959
703
19,162
10,934
4,373
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xZayyyx
Sun Wukong
14
4 / 4 / 12
11,433
673
20,587
22,224
21,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
7 / 2 / 10
12,230
719
16,918
11,135
4,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
14
3 / 6 / 3
10,839
638
10,622
18,613
9,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
GRUG8991
Sun Wukong
14
4 / 7 / 4
11,248
662
15,046
25,549
27,011
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cthulhu
Sushi12345
Cthulhu
14
2 / 5 / 3
10,261
604
9,594
27,407
19,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
18
Kills
9
9
Deaths
18
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
7
3
8
3.67
L
Camazotz
3
6
3
0.75
L
Sun Wukong
GRUG8991
Sun Wukong
4
7
4
0.86
L
Cthulhu
Sushi12345
Cthulhu
2
5
3
0.7
W
Sun Wukong
xZayyyx
Sun Wukong
4
4
12
2.5
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,667
Damage
35,262
44,293
Taken
71,569
30,365
Mitigated
56,616
18,253
Healing
24,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
19,162
6,035
0
4,376
10,934
4,373
399
1,942
8,869
44,689
3,282
L
Camazotz
10,622
1,013
0
6,602
18,613
9,909
0
3,359
14,631
0
38,475
L
Sun Wukong
GRUG8991
Sun Wukong
15,046
4,170
1,631
6,998
25,549
27,011
0
7,103
17,738
0
41,984
L
Cthulhu
Sushi12345
Cthulhu
9,594
568
305
8,636
27,407
19,696
0
7,710
19,038
23,107
0
W
Sun Wukong
xZayyyx
Sun Wukong
20,587
4,194
0
10,175
22,224
21,764
108
6,225
15,016
0
47,239
W
16,918
3,539
0
3,702
11,135
4,228
1,501
700
10,328
0
53,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,622
Gold Earned
32,348
178
Minions Killed
127
11
Camps Cleared
3
923,322
Distance Traveled
934,466
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,959
703
62
4
2
302,099
1
L
Camazotz
10,839
638
46
3
2
306,828
5
L
Sun Wukong
11,248
662
53
3
1
293,175
4
L
Cthulhu
10,261
604
28
2
0
334,463
3
W
Sun Wukong
11,433
673
58
3
3
301,072
2
W
Neith
12,230
719
58
3
6
320,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role