Player Matchup

Freya
Freya
 
Freya
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
EnlistedGaming69
Medusa
Level 144
God Stats
6W - 2L
1,705 SR
Queue Stats
123W - 58L
1,650 Elo+
Party 3
Mulan
Mulan
Sowen44
Mulan
Level 124
God Stats
5W - 2L
1,716 SR
Queue Stats
45W - 30L
1,672 Elo+
Party 2
Neith
Neith
ZemaZenta
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 4L
1,800 Elo+
Party 2
Team Averages
Level 71
1,584 SR
1,624 Elo+

VS

Team Averages
Level 70
1,511 SR
1,533 Elo+
Awilix
Awilix
Hayzeus0
Awilix
Level 85
God Stats
6W - 5L
1,530 SR
Queue Stats
352W - 364L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
RogueShinobi14
Kuzenbo
Level 74
God Stats
14W - 11L
1,636 SR
Queue Stats
263W - 282L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
SneakyNinja751
Baron Samedi
Level 57
God Stats
1W - 4L
1,277 SR
Queue Stats
138W - 150L
1,524 Elo+
Party 1
Medusa
Medusa
caseywilcher
Medusa
Level 87
God Stats
1W - 2L
1,513 SR
Queue Stats
21W - 18L
1,550 Elo+
Party 1
Mulan
Mulan
supremescion
Mulan
Level 47
God Stats
11W - 9L
1,599 SR
Queue Stats
136W - 165L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
4 / 1 / 4
6,303
573
4,007
6,139
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
 
Cabrakan
9
1 / 1 / 5
5,951
541
4,021
6,137
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
3 / 1 / 1
6,684
608
5,390
4,358
1,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Sowen44
Mulan
12
4 / 1 / 1
7,150
650
8,053
9,720
5,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
ZemaZenta
Neith
12
5 / 1 / 5
7,276
661
7,800
5,678
1,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hayzeus0
Awilix
11
4 / 4 / 0
6,601
600
5,601
9,007
2,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 1
4,789
435
2,512
10,756
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
SneakyNinja751
Baron Samedi
10
0 / 4 / 3
5,760
524
4,048
5,353
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
10
1 / 2 / 0
5,418
493
3,105
5,729
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 1
5,629
512
3,587
9,173
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
4
6
W
Cabrakan
 
Cabrakan
1
1
5
3.5
W
3
1
1
3.5
L
Awilix
Hayzeus0
Awilix
4
4
0
1
L
0
3
1
0.17
L
Baron Samedi
SneakyNinja751
Baron Samedi
0
4
3
0.38
W
Mulan
Sowen44
Mulan
4
1
1
4.5
W
Neith
ZemaZenta
Neith
5
1
5
7.5
L
Medusa
1
2
0
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,271
Damage
18,853
32,032
Taken
40,018
16,252
Mitigated
17,194
12,791
Healing
11,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,007
1,505
0
2,639
6,139
2,391
0
1,992
4,114
30,426
7,320
W
Cabrakan
 
Cabrakan
4,021
783
0
2,133
6,137
4,845
0
1,966
4,171
16,775
0
W
5,390
2,486
0
910
4,358
1,331
420
581
3,777
0
48,781
L
Awilix
Hayzeus0
Awilix
5,601
1,905
0
2,906
9,007
2,937
0
2,272
6,652
0
28,653
L
2,512
1,097
26
2,121
10,756
7,203
100
3,200
7,556
11,077
0
L
Baron Samedi
SneakyNinja751
Baron Samedi
4,048
523
259
1,285
5,353
1,802
0
798
4,555
33,023
0
W
Mulan
Sowen44
Mulan
8,053
1,029
0
5,024
9,720
5,776
0
0
9,328
2,330
44,846
W
Neith
ZemaZenta
Neith
7,800
2,336
0
2,085
5,678
1,909
0
2,021
3,657
0
45,821
L
Medusa
3,105
1,398
187
1,855
5,729
1,291
163
955
4,774
0
29,701
L
3,587
160
0
2,778
9,173
3,961
0
673
7,939
0
26,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,364
Gold Earned
28,197
381
Minions Killed
262
0
Camps Cleared
0
976,067
Distance Traveled
1,061,464
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,303
573
67
6
0
215,590
4
W
Cabrakan
5,951
541
26
2
0
183,632
4
W
Medusa
6,684
608
81
7
0
190,890
4
L
Awilix
6,601
600
66
6
0
223,660
7
L
Kuzenbo
4,789
435
21
2
0
216,478
3
L
Baron Samedi
5,760
524
68
6
0
202,002
5
W
Mulan
7,150
650
109
10
0
194,283
2
W
Neith
7,276
661
98
9
0
191,672
1
L
Medusa
5,418
493
53
5
0
219,248
0
L
Mulan
5,629
512
54
5
0
200,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role