Player Matchup

Gilgamesh
Gilgamesh
Gold I
FelisinParan1164
Gilgamesh
Gold I
Level 46
God Stats
2W - 2L
1,491 SR
Queue Stats
33W - 27L
2,000 MMR
Party 1
Artio
Artio
Gold IV
HadrianJ
Artio
Gold IV
Level 117
God Stats
0W - 1L
1,315 SR
Queue Stats
118W - 100L
1,557 MMR
Party 1
Hera
Hera
Platinum IV
littleEntropy
Hera
Platinum IV
Level 142
God Stats
0W - 1L
1,335 SR
Queue Stats
173W - 138L
1,861 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 102
1,380 SR
1,806 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 107
1,461 SR
1,789 MMR
Guan Yu
Guan Yu
Platinum III
GreatLeorio
Guan Yu
Platinum III
Level 144
God Stats
13W - 9L
1,605 SR
Queue Stats
266W - 260L
1,721 MMR
Party 2
Bastet
Bastet
Platinum I
MhNip0w
Bastet
Platinum I
Level 120
God Stats
16W - 10L
1,628 SR
Queue Stats
243W - 238L
1,960 MMR
Party 2
Discordia
Discordia
Platinum II
loSqualo
Discordia
Platinum II
Level 57
God Stats
1W - 1L
1,150 SR
Queue Stats
87W - 84L
1,687 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
2 / 2 / 1
9,685
538
16,123
22,184
23,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
HadrianJ
Artio
14
2 / 3 / 2
10,177
565
8,009
22,357
26,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 6 / 2
9,602
533
14,853
11,660
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
Chang'eAh Muzen CabThothAchillesTsukuyomi

VS

Bans
FenrirPersephoneAresSolNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GreatLeorio
Guan Yu
15
2 / 1 / 8
11,879
660
11,427
23,395
29,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
MhNip0w
Bastet
16
6 / 1 / 5
12,874
715
17,708
17,436
11,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
loSqualo
Discordia
16
3 / 2 / 8
11,561
642
19,376
11,079
5,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
11
11
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
2
2
1
1.25
W
Guan Yu
GreatLeorio
Guan Yu
2
1
8
6
L
Artio
HadrianJ
Artio
2
3
2
1
W
Bastet
MhNip0w
Bastet
6
1
5
8.5
L
0
6
2
0.17
W
Discordia
loSqualo
Discordia
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,985
Damage
48,511
56,201
Taken
51,910
54,256
Mitigated
46,521
7,396
Healing
25,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
16,123
3,837
0
1,698
22,184
23,429
0
7,660
13,658
0
30,961
W
Guan Yu
GreatLeorio
Guan Yu
11,427
1,711
4,043
11,642
23,395
29,281
20
10,055
11,962
8,313
25,249
L
Artio
HadrianJ
Artio
8,009
579
529
4,053
22,357
26,055
0
7,990
13,400
18,586
0
W
Bastet
MhNip0w
Bastet
17,708
3,730
0
4,712
17,436
11,988
1,274
7,272
9,220
0
56,164
L
14,853
4,100
0
1,116
11,660
4,772
528
4,456
6,632
58,213
0
W
Discordia
loSqualo
Discordia
19,376
464
536
5,025
11,079
5,252
325
4,452
5,856
65,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,464
Gold Earned
36,314
189
Minions Killed
215
6
Camps Cleared
9
1,036,170
Distance Traveled
1,123,187
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,685
538
36
2
1
378,664
5
W
Guan Yu
11,879
660
36
2
3
378,752
6
L
Artio
10,177
565
19
1
0
372,201
3
W
Bastet
12,874
715
68
4
3
395,065
4
L
Hera
9,602
533
134
7
5
285,305
5
W
Discordia
11,561
642
111
6
3
349,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role