Player Matchup

Nemesis
Nemesis
AbyssW4lk3r6
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 249L
1,546 Elo+
Party 2
Cerberus
Cerberus
Aeo429
Cerberus
Level 21
God Stats
5W - 2L
1,769 SR
Queue Stats
16W - 13L
1,514 Elo+
Party 2
Medusa
Medusa
TheSuperClap
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,485 Elo+
Party 2
Team Averages
Level 45
1,590 SR
1,515 Elo+

VS

Team Averages
Level 37
1,543 SR
1,416 Elo+
Guan Yu
Guan Yu
Camathy
Guan Yu
Level 27
God Stats
6W - 5L
1,466 SR
Queue Stats
62W - 75L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
CuchieCleaner
Baron Samedi
Level 18
God Stats
1W - 5L
1,712 SR
Queue Stats
33W - 42L
1,426 Elo+
Party 1
Fenrir
Fenrir
Silentspartan144
Fenrir
Level 65
God Stats
2W - 2L
1,451 SR
Queue Stats
249W - 299L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbyssW4lk3r6
Nemesis
12
7 / 1 / 6
7,694
769
9,497
7,262
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Aeo429
Cerberus
11
2 / 0 / 10
7,388
739
4,024
4,711
4,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
5 / 1 / 7
7,573
757
8,202
5,452
2,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Camathy
Guan Yu
11
1 / 2 / 1
6,478
648
1,863
9,557
7,715
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
CuchieCleaner
Baron Samedi
10
1 / 5 / 1
6,545
655
6,236
6,896
2,258
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 7 / 2
5,845
585
3,756
9,489
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
2
2
Deaths
14
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AbyssW4lk3r6
Nemesis
7
1
6
10
W
Cerberus
Aeo429
Cerberus
2
0
10
7
L
Guan Yu
Camathy
Guan Yu
1
2
1
0.75
L
Baron Samedi
CuchieCleaner
Baron Samedi
1
5
1
0.3
L
0
7
2
0.14
W
Medusa
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,723
Damage
11,855
17,425
Taken
25,942
10,423
Mitigated
12,564
5,368
Healing
8,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AbyssW4lk3r6
Nemesis
9,497
3,708
0
2,669
7,262
3,613
269
1,880
5,382
0
27,536
W
Cerberus
Aeo429
Cerberus
4,024
454
0
1,498
4,711
4,572
0
2,639
2,072
6,605
0
L
Guan Yu
Camathy
Guan Yu
1,863
188
2,521
3,727
9,557
7,715
0
1,845
7,712
0
12,986
L
Baron Samedi
CuchieCleaner
Baron Samedi
6,236
806
758
523
6,896
2,258
0
961
5,935
14,784
0
L
3,756
1,005
122
1,224
9,489
2,591
0
1,718
7,771
0
14,810
W
Medusa
8,202
3,234
0
1,201
5,452
2,238
54
1,911
3,541
0
30,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
18,868
119
Minions Killed
70
6
Camps Cleared
4
551,791
Distance Traveled
451,799
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,694
769
49
5
1
208,656
1
W
Cerberus
7,388
739
10
1
2
150,084
0
L
Guan Yu
6,478
648
23
2
0
172,599
0
L
Baron Samedi
6,545
655
27
3
0
134,161
3
L
Fenrir
5,845
585
20
2
4
145,039
1
W
Medusa
7,573
757
60
6
3
193,051
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role