Player Matchup

Izanami
Izanami
Gold V
 
Izanami
Gold V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver II
 
Thoth
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Silver III
Airegentonio
Camazotz
Silver III
Level 129
God Stats
6W - 8L
1,419 SR
Queue Stats
407W - 420L
916 MMR
Party 1
Ne Zha
Ne Zha
Bronze V
fluffyuniquorn
Ne Zha
Bronze V
Level 113
God Stats
2W - 4L
1,320 SR
Queue Stats
4W - 19L
893 MMR
Party 2
Fenrir
Fenrir
Bronze V
vEdmundThe3rd
Fenrir
Bronze V
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
932 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 115
1,448 SR
1,148 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,526 SR
1,135 MMR
Skadi
Skadi
Silver II
 
Skadi
Silver II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold IV
AperH2O
Sol
Gold IV
Level 155
God Stats
6W - 1L
1,770 SR
Queue Stats
139W - 134L
1,297 MMR
Solo
Geb
Geb
Silver III
UsedFun
Geb
Silver III
Level 121
God Stats
2W - 3L
1,302 SR
Queue Stats
50W - 64L
876 MMR
Solo
Bellona
Bellona
Silver I
baudelaire
Bellona
Silver I
Level 158
God Stats
8W - 9L
1,531 SR
Queue Stats
506W - 510L
1,056 MMR
Solo
Thanatos
Thanatos
Silver II
saidula007
Thanatos
Silver II
Level 84
God Stats
27W - 33L
1,526 SR
Queue Stats
191W - 198L
944 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
1 / 3 / 1
5,217
522
4,754
6,739
1,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
 
Thoth
8
0 / 5 / 5
4,933
493
2,398
5,041
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Airegentonio
Camazotz
9
4 / 4 / 1
5,470
547
4,598
8,698
2,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 5 / 3
5,309
531
2,070
10,350
3,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 1
4,480
448
1,473
7,002
2,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
CliodhnaCthulhuRaUllr

VS

Bans
MulanBastetAthenaAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 0 / 1
5,764
576
4,289
4,890
721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
4 / 3 / 3
6,000
600
6,075
6,643
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
10
0 / 2 / 6
5,905
591
2,682
4,809
1,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
baudelaire
Bellona
11
8 / 1 / 2
7,085
709
8,556
4,440
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
saidula007
Thanatos
12
6 / 1 / 1
7,110
711
5,051
5,124
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
7
Kills
20
20
Deaths
7
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Thoth
 
Thoth
0
5
5
0.5
W
Skadi
 
Skadi
2
0
1
2.5
L
Camazotz
Airegentonio
Camazotz
4
4
1
1.13
W
Sol
4
3
3
1.83
W
Geb
0
2
6
1.5
W
Bellona
baudelaire
Bellona
8
1
2
9
L
2
5
3
0.7
W
Thanatos
saidula007
Thanatos
6
1
1
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
26,653
37,830
Taken
25,906
11,537
Mitigated
9,444
10,379
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,754
2,764
0
2,061
6,739
1,356
66
265
6,474
0
38,588
L
Thoth
 
Thoth
2,398
118
0
750
5,041
1,313
0
2,474
2,567
24,901
0
W
Skadi
 
Skadi
4,289
1,497
0
500
4,890
721
52
0
4,890
0
33,665
L
Camazotz
Airegentonio
Camazotz
4,598
1,349
0
3,753
8,698
2,158
0
2,128
6,570
0
21,176
W
Sol
6,075
2,430
0
2,715
6,643
2,320
748
1,978
4,628
29,567
3,979
W
Geb
2,682
402
0
1,750
4,809
1,986
556
212
4,560
19,344
0
W
Bellona
baudelaire
Bellona
8,556
2,814
0
1,469
4,440
2,733
0
208
4,232
0
37,529
L
2,070
639
766
2,056
10,350
3,810
0
1,984
8,366
0
7,631
W
Thanatos
saidula007
Thanatos
5,051
1,969
0
6,818
5,124
1,684
324
0
5,062
0
36,626
L
1,473
94
0
993
7,002
2,900
0
1,116
5,886
0
15,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
31,864
228
Minions Killed
307
0
Camps Cleared
0
900,032
Distance Traveled
1,045,530
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,217
522
80
8
0
166,847
4
L
Thoth
4,933
493
46
5
0
194,629
3
W
Skadi
5,764
576
68
7
0
200,364
3
L
Camazotz
5,470
547
49
5
0
191,659
5
W
Sol
6,000
600
51
5
0
185,157
3
W
Geb
5,905
591
34
3
0
215,484
3
W
Bellona
7,085
709
70
7
0
237,156
1
L
Ne Zha
5,309
531
12
1
0
187,221
2
W
Thanatos
7,110
711
84
8
0
207,369
2
L
Fenrir
4,480
448
41
4
0
159,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role