Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KS Sayless
Sobek
Level 158
God Stats
1W - 0L
1,540 SR
Queue Stats
105W - 90L
1,554 Elo+
Solo
Poseidon
Poseidon
Redvenomjr
Poseidon
Level 128
God Stats
4W - 6L
1,457 SR
Queue Stats
427W - 390L
1,578 Elo+
Party 1
Cupid
Cupid
spiffillis
Cupid
Level 112
God Stats
2W - 1L
1,566 SR
Queue Stats
10W - 21L
1,361 Elo+
Solo
Vamana
Vamana
zykose
Vamana
Level 67
God Stats
1W - 1L
1,258 SR
Queue Stats
69W - 59L
1,510 Elo+
Solo
Team Averages
Level 113
1,464 SR
1,501 Elo+

VS

Team Averages
Level 125
1,562 SR
1,518 Elo+
Cupid
Cupid
HelPanda
Cupid
Level 104
God Stats
5W - 6L
1,417 SR
Queue Stats
625W - 594L
1,521 Elo+
Solo
Khepri
Khepri
LoboTheMainMan
Khepri
Level 159
God Stats
4W - 2L
1,830 SR
Queue Stats
308W - 322L
1,539 Elo+
Solo
Chronos
Chronos
Mattchan
Chronos
Level 129
God Stats
7W - 2L
1,734 SR
Queue Stats
193W - 197L
1,531 Elo+
Solo
Baba Yaga
Baba Yaga
pettymango
Baba Yaga
Level 116
God Stats
1W - 3L
1,527 SR
Queue Stats
92W - 79L
1,503 Elo+
Solo
Arachne
Arachne
vongola1823
Arachne
Level 117
God Stats
1W - 5L
1,299 SR
Queue Stats
370W - 390L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
2 / 4 / 11
9,719
748
19,633
11,611
8,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
15
1 / 6 / 12
9,834
756
5,549
25,550
23,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Poseidon
Redvenomjr
Poseidon
19
9 / 4 / 7
11,491
884
20,316
11,985
5,154
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cupid
16
5 / 4 / 7
9,930
764
10,733
13,601
6,550
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
zykose
Vamana
18
3 / 5 / 15
11,190
861
12,632
21,271
24,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HelPanda
Cupid
17
9 / 4 / 10
11,132
856
18,640
11,952
6,099
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 15
9,265
713
5,947
17,392
18,920
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Mattchan
Chronos
18
4 / 2 / 9
10,301
792
12,613
17,270
8,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baba Yaga
pettymango
Baba Yaga
18
8 / 2 / 15
11,024
848
21,413
14,333
7,525
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
vongola1823
Arachne
12
0 / 7 / 9
7,924
610
5,958
15,609
6,463
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
80
20
Kills
22
23
Deaths
20
52
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
4
11
1.88
L
Cupid
HelPanda
Cupid
9
4
10
3.5
W
Sobek
1
6
12
1.17
L
1
5
15
1.7
L
Chronos
Mattchan
Chronos
4
2
9
4.25
W
Poseidon
Redvenomjr
Poseidon
9
4
7
3.13
L
Baba Yaga
pettymango
Baba Yaga
8
2
15
7.75
W
Cupid
5
4
7
2.13
L
Arachne
vongola1823
Arachne
0
7
9
0.64
W
Vamana
zykose
Vamana
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,863
Damage
64,571
84,018
Taken
76,556
69,185
Mitigated
47,261
31,429
Healing
30,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
19,633
806
1,986
1,660
11,611
8,775
582
6,398
5,130
31,584
0
L
Cupid
HelPanda
Cupid
18,640
10,355
3,753
2,970
11,952
6,099
2,241
7,722
3,800
0
30,598
W
Sobek
5,549
249
1,218
8,209
25,550
23,916
112
9,019
15,716
16,433
0
L
5,947
267
1,756
2,097
17,392
18,920
31
9,497
7,345
11,840
0
L
Chronos
Mattchan
Chronos
12,613
3,562
3,003
6,745
17,270
8,254
1,676
9,492
7,239
29,445
0
W
Poseidon
Redvenomjr
Poseidon
20,316
2,217
43
1,764
11,985
5,154
1,946
7,810
3,955
45,402
0
L
Baba Yaga
pettymango
Baba Yaga
21,413
1,440
806
4,498
14,333
7,525
430
7,196
6,842
34,750
0
W
Cupid
10,733
5,214
3,425
4,756
13,601
6,550
1,939
9,496
3,939
0
19,633
L
Arachne
vongola1823
Arachne
5,958
4,152
2,092
2,282
15,609
6,463
407
9,570
5,613
0
7,073
W
Vamana
zykose
Vamana
12,632
5,199
1,621
6,747
21,271
24,790
919
6,311
14,742
219
22,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
49,646
168
Minions Killed
115
0
Camps Cleared
0
1,130,099
Distance Traveled
1,163,689
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,719
748
29
2
0
229,077
4
L
Cupid
11,132
856
42
3
0
201,163
1
W
Sobek
9,834
756
27
2
0
180,373
3
L
Khepri
9,265
713
13
1
0
239,788
2
L
Chronos
10,301
792
33
3
0
244,751
0
W
Poseidon
11,491
884
78
6
0
233,231
5
L
Baba Yaga
11,024
848
27
2
0
255,106
0
W
Cupid
9,930
764
18
1
0
247,224
1
L
Arachne
7,924
610
0
0
0
222,881
0
W
Vamana
11,190
861
16
1
0
240,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role