Player Matchup

Zhong Kui
Zhong Kui
AlfredoEstVeg22
Zhong Kui
Level 106
God Stats
2W - 2L
1,409 SR
Queue Stats
33W - 15L
1,762 Elo+
Party 2
Hachiman
Hachiman
CARLOSELTATA
Hachiman
Level 131
God Stats
0W - 1L
1,544 SR
Queue Stats
16W - 11L
1,719 Elo+
Party 2
Mercury
Mercury
lagui01
Mercury
Level 30
God Stats
0W - 1L
1,641 SR
Queue Stats
20W - 17L
1,503 Elo+
Party 2
Team Averages
Level 89
1,531 SR
1,662 Elo+

VS

Team Averages
Level 94
1,523 SR
1,513 Elo+
Thor
Thor
Axime26
Thor
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Sobek
Sobek
BALN Rooster
Sobek
Level 106
God Stats
5W - 4L
1,465 SR
Queue Stats
450W - 513L
1,519 Elo+
Party 1
Olorun
Olorun
BALNFatKid
Olorun
Level 89
God Stats
4W - 0L
1,603 SR
Queue Stats
412W - 417L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlfredoEstVeg22
Zhong Kui
14
8 / 1 / 16
9,402
855
14,731
12,776
9,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
CARLOSELTATA
Hachiman
12
6 / 3 / 10
8,854
805
7,025
8,508
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
lagui01
Mercury
12
10 / 4 / 8
9,266
842
10,338
8,724
3,594
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Axime26
Thor
10
1 / 11 / 4
7,820
711
3,179
10,777
3,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 7 / 3
10,088
917
7,087
15,267
14,298
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
BALNFatKid
Olorun
13
2 / 6 / 3
8,121
738
12,324
10,820
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
24
Kills
8
8
Deaths
24
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlfredoEstVeg22
Zhong Kui
8
1
16
16
W
Thor
Axime26
Thor
1
11
4
0.27
W
5
7
3
0.93
W
Olorun
BALNFatKid
Olorun
2
6
3
0.58
L
Hachiman
CARLOSELTATA
Hachiman
6
3
10
3.67
L
Mercury
lagui01
Mercury
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,094
Damage
22,590
30,008
Taken
36,864
16,679
Mitigated
23,120
7,587
Healing
5,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlfredoEstVeg22
Zhong Kui
14,731
1,939
0
6,671
12,776
9,873
86
7,867
4,909
41,659
0
W
Thor
Axime26
Thor
3,179
1,643
0
0
10,777
3,683
0
5,801
4,976
0
9,839
W
7,087
1,150
0
2,205
15,267
14,298
0
5,401
9,866
13,999
0
W
Olorun
BALNFatKid
Olorun
12,324
5,977
670
2,254
10,820
5,139
0
4,197
6,623
28,129
2,980
L
Hachiman
CARLOSELTATA
Hachiman
7,025
4,402
0
502
8,508
3,212
1,109
5,182
3,326
0
19,024
L
Mercury
lagui01
Mercury
10,338
7,334
0
414
8,724
3,594
0
5,368
3,356
0
20,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,522
Gold Earned
26,029
120
Minions Killed
76
8
Camps Cleared
2
642,688
Distance Traveled
494,335
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,402
855
67
6
6
222,401
2
W
Thor
7,820
711
11
1
0
129,311
0
W
Sobek
10,088
917
13
1
1
190,817
1
W
Olorun
8,121
738
52
5
1
174,207
3
L
Hachiman
8,854
805
31
3
1
187,462
0
L
Mercury
9,266
842
22
2
1
232,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role